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2021-05-18KTransferMemory: Return size instead of size * PageSize in GetSize()Morph
size is already the size in bytes. We do not need to multiply it by the page size
2021-05-17Merge pull request #6322 from ameerj/fast-null-bufferbunnei
buffer_cache: Ensure null buffers cannot take the fast uniform bind path
2021-05-17Merge pull request #6328 from Morph1984/enforce-c4715Mat M
CMakeLists: Enforce C4715 on MSVC
2021-05-17CMakeLists: Enforce C4715 on MSVCMorph
This is similar to -Werror=return-type
2021-05-16configure_debug: FIx duplicate labelsMorph
Duplicate labels were unintentionally introduced due to copy-paste. This silences the compilation warning produced by the presence of these duplicates.
2021-05-16yuzu/main: Fix version info in logging and about dialogMorph
2021-05-16Merge pull request #6319 from Morph1984/no-install-basebunnei
main: Prevent installing base titles into NAND
2021-05-16buffer_cache: Ensure null buffers cannot take the fast uniform bind pathameerj
Fixes a crash in New Pokemon Snap
2021-05-16Merge pull request #6284 from ameerj/shantae-fixbunnei
nvflinger: Create layers when they are queried but not found
2021-05-16Merge pull request #6296 from lioncash/shadow-errorbunnei
core: Make variable shadowing a compile-time error
2021-05-16Merge pull request #6307 from Morph1984/fix-response-push-sizebunnei
nifm, ssl: Fix incorrect response sizes
2021-05-16main: Prevent installing base titles into NANDMorph
Many users have been installing their base titles into NAND instead of adding them into the games list. This prevents users from installing any base titles and warns the user about the action.
2021-05-16core: Make variable shadowing a compile-time errorLioncash
Now that we have most of core free of shadowing, we can enable the warning as an error to catch anything that may be remaining and also eliminate this class of logic bug entirely.
2021-05-15Merge pull request #6316 from ameerj/title-fixbunnei
main: Add running title's version to window name on EA/mainline
2021-05-15Merge pull request #6299 from bunnei/ipc-improvementsbunnei
Various improvements to IPC and session management
2021-05-15Merge pull request #6289 from ameerj/oob-blitbunnei
texture_cache: Handle out of bound texture blits
2021-05-16nifm, ssl: Fix incorrect response sizesMorph
2021-05-15main: Add title's version to window name on EA/mainlineameerj
Fixes the missing title version number on EA/mainline builds which override the title bar string.
2021-05-15input_common: Implement SDL motiongerman77
2021-05-12Merge pull request #6301 from Morph1984/ssl-ImportClientPkibunnei
ssl: Stub Import(Client/Server)Pki
2021-05-12Merge pull request #6298 from Kewlan/toggled-show-add-on-refreshMorph
configure_ui: Call RequestGameListUpdate when toggling "Show Add-Ons Column"
2021-05-12ssl: Stub Import(Client/Server)PkiMorph
- Used in JUMP FORCE Deluxe Edition
2021-05-12Merge pull request #6267 from german77/gestureRewriteMorph
hid: Improve hardware accuracy of gestures
2021-05-11common: tree: Avoid a nullptr dereference.bunnei
2021-05-11hle: kernel: hle_ipc: Fix outgoing IPC response size calculation.bunnei
2021-05-11WORKAROUND: temp. disable session resource limits while we work out issuesbunnei
2021-05-11WORKAROUND: Do not use slab heap while we track down issues with resource ↵bunnei
management.
2021-05-11audrenbunnei
2021-05-10core: hle: ipc_helpers: Fix cast on raw_data_size calculation.bunnei
2021-05-10hle: service: sm: Add TIPC support.bunnei
- Fixes our error checking of names as well.
2021-05-10hle: kernel: hle_ipc: Improve IPC code and add initial support for TIPC.bunnei
- Fixes our move handles implementation to actually move objects. - Simplifies the traditional IPC path.
2021-05-10hle: service: sm: GetService: Reserve session resource when we create a ↵bunnei
KSession.
2021-05-10hle: service: Add support for dispatching TIPC requests.bunnei
2021-05-10hle: service: Implement IPC::CommandType::Close.bunnei
- This was not actually closing sessions before.
2021-05-10hle: service: sm: Use RegisterNamedService to register the service.bunnei
2021-05-10hle: service: sm: Improve Initialize implementation.bunnei
2021-05-10hle: kernel: svc: Update ConnectToNamedPort to use new ↵bunnei
CreateNamedServicePort interface.
2021-05-10hle: kernel: Implement named service ports using service interface factory.bunnei
- This allows us to create a new interface each time ConnectToNamedPort is called, removing the assumption that these are static.
2021-05-10hle: kernel: KSession: Improve implementation of CloneCurrentObject.bunnei
2021-05-10hle: service: sm: Increase point buffer size.bunnei
2021-05-10hle: ipc_helpers: Reserve session resource when we create a KSession.bunnei
2021-05-10hle: kernel: KClientPort: Cleanup comment format.bunnei
2021-05-10hle: ipc: Add declarations for TIPC.bunnei
2021-05-10hle: kernel: Further cleanup and add TIPC helpers.bunnei
2021-05-10hle: ipc_helpers: Update IPC response generation for TIPC.bunnei
2021-05-10configure_ui: Call RequestGameListUpdate when toggling "Show Add-Ons Column"Kewlan
2021-05-09Merge pull request #6291 from lioncash/kern-shadowbunnei
kernel: Eliminate variable shadowing
2021-05-09kernel: Delete unused filesgerman77
2021-05-08kernel: Eliminate variable shadowingLioncash
Now that the large kernel refactor is merged, we can eliminate the remaining variable shadowing cases.
2021-05-07Merge pull request #6266 from bunnei/kautoobject-refactorbunnei
Kernel Rework: Migrate kernel objects to KAutoObject