Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-12-16 | renderer_vulkan: allow up to 7 swapchain images | Liam | |
2023-12-16 | Merge pull request #12378 from liamwhite/offsetof | liamwhite | |
set: add cstddef for offsetof macro | |||
2023-12-16 | Merge pull request #12377 from ameerj/tfb-batch-oopsie | liamwhite | |
gl_buffer_cache: Fix tfb binding typo | |||
2023-12-16 | Merge pull request #12345 from liamwhite/a-flock-of-seagulls | liamwhite | |
renderer_vulkan: cap async presentation frame count | |||
2023-12-16 | Merge pull request #12335 from t895/per-game-settings | liamwhite | |
android: Game Properties | |||
2023-12-16 | Merge pull request #12331 from liamwhite/layer-confusion | liamwhite | |
vi: fix confusion between closing and destroying layers | |||
2023-12-16 | set: add cstddef for offsetof macro | Liam | |
2023-12-16 | gl_buffer_cache: Fix tfb binding typo | Ameer J | |
2023-12-16 | Merge pull request #12184 from Kelebek1/system_settings | liamwhite | |
Make system settings persistent across boots | |||
2023-12-16 | Merge pull request #12237 from liamwhite/nce-sigtrap | liamwhite | |
nce: implement instruction emulation for misaligned memory accesses | |||
2023-12-16 | Merge pull request #12290 from liamwhite/deferred-path-split | liamwhite | |
Improve path splitting speed | |||
2023-12-16 | Merge pull request #12344 from liamwhite/its-free-real-estate | liamwhite | |
video_core: use interval map for page count tracking | |||
2023-12-16 | Merge pull request #12358 from liamwhite/optimized-alloc | liamwhite | |
common: use memory holepunching when clearing memory | |||
2023-12-16 | Merge pull request #12359 from german77/real_shared | liamwhite | |
service: hid: Allow to create multiple instances of shared memory | |||
2023-12-16 | ssl: fix output byte buffer size issue (#12372) | liamwhite | |
2023-12-16 | Make system settings persistent across boots | Kelebek1 | |
2023-12-14 | common: use memory holepunching when clearing memory | Liam | |
2023-12-14 | video_core: lock interval map update | Liam | |
2023-12-14 | video_core: use interval map for page count tracking | Liam | |
2023-12-14 | core: Make sure npad is initialized | Narr the Reg | |
2023-12-14 | renderer_vulkan: bound async presentation queue growth | Liam | |
2023-12-14 | core: hid: Clean up headers | Narr the Reg | |
2023-12-13 | service: hid: Allow to create multiple instances of shared memory | Narr the Reg | |
2023-12-12 | android: Rework InstallableProperty view with icon | t895 | |
2023-12-12 | android: Prevent editing non-savable settings in per-game settings | t895 | |
2023-12-12 | android: Pre-select custom config in game launch dialog | t895 | |
2023-12-12 | android: Use confirmation dialog when deleting shader cache | t895 | |
2023-12-12 | android: Always use custom settings when launched from intent | t895 | |
2023-12-12 | settings: Allow vsync to be changed per-game | t895 | |
2023-12-12 | android: Adjust variable name format for native config | t895 | |
2023-12-12 | android: Add game dir entries to FilesystemProvider | t895 | |
Allows us to correctly parse update metadata | |||
2023-12-12 | android: Fix games list loading thread safety | t895 | |
Previously we relied on a stateflow for reloading state. Now we use an atomic boolean. | |||
2023-12-12 | android: Collect latest information for games list | t895 | |
2023-12-12 | android: Remove global save import/exporter UI | t895 | |
The original implementation exposed here was fundamentally broken where it would not export or import all of your saves depending on your user profile configuration | |||
2023-12-12 | android: Compare all properties between games in DiffCallback | t895 | |
2023-12-12 | android: Expose MemoryUtil size formatting function | t895 | |
2023-12-12 | android: Add JNI initialization information for Game class | t895 | |
Unused in this PR, but will be useful later | |||
2023-12-12 | settings: Allow CPU Debug and Fastmem to be changed per-game | t895 | |
2023-12-12 | android: Add per-game drivers | t895 | |
2023-12-12 | android: Add per-game settings | t895 | |
2023-12-12 | android: Add Game properties | t895 | |
This commit has the UI for viewing a game's properties on long-press and some links to useful tools like - Game info - Shortcut to settings (global in this commit) - Addon manager with installer - Save data manager - Option to clear all save data - Option to clear shader cache | |||
2023-12-12 | frontend_common: Fix settings reload bug | t895 | |
This clears the touch_from_button_maps array before we read new data into it because this read duplicate data on a reload otherwise. | |||
2023-12-12 | android: Refactor settings to expose more options | t895 | |
In AbstractSetting, this removes the category, androidDefault, and valueAsString properties as they are no longer needed and have replacements. isSwitchable, global, and getValueAsString are all exposed and give better options for working with global/per-game settings. | |||
2023-12-12 | configure_debug: Fix small typo | FearlessTobi | |
2023-12-12 | vi: fix confusion between closing and destroying layers | Liam | |
2023-12-12 | Merge pull request #12328 from german77/profile_manager | liamwhite | |
core: Use single instance of profile manager | |||
2023-12-12 | Merge pull request #12333 from german77/aruid_free | liamwhite | |
service: hid: Improve CreateAppletResource implementation and free resources | |||
2023-12-11 | nce: adjust initialization for repeated calls | Liam | |
2023-12-10 | nce: implement instruction emulation for misaligned memory accesses | Liam | |
2023-12-10 | Merge pull request #12322 from liamwhite/savedata-absurdity | liamwhite | |
fs: don't enumerate hidden savedata size file |