| Age | Commit message (Collapse) | Author |
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This isn't used anywhere in either the cpp or header file.
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This only encourages the use of the global system instance (which will
be phased out long-term). Instead, we use the direct system function
call directly to remove the appealing but discouraged short-hand.
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Migrates the HLE service code off the use of directly accessing the
global system instance where trivially able to do so.
This removes all usages of Core::CurrentProcess from the service code,
only 8 occurrences of this function exist elsewhere. There's still quite
a bit of "System::GetInstance()" being used, however this was able to
replace a few instances.
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Silence miscellaneous warnings
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ci: Add custom titlebars for mainline and patreon
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These can inhibit the ability of a compiler to perform RVO.
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std::string
Allows the function to be non-allocating in terms of the output string.
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Same behavior, but without the need to heap allocate
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This is behaviorally equivalent and also fixes a bug where some members
weren't being moved over.
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Keeps them alphabetically sorted for readability.
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Provides logical symmetry to the interface.
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Avoids unnecessary atomic reference count increments and decrements.
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Provides const equivalents of data accessors for use within const
contexts.
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Shader_IR: Implement a full control flow decompiler for the shader IR.
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