Age | Commit message (Collapse) | Author |
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gl_shader_decompiler: Implement PBK and BRK
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Added Saturation to FMUL32I
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CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING
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gl_shader_decompiler: Minor changes
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psm: Add psm service and stub commands 0 and 1
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web_service/CMakeLists: Make the CPPHTTPLIB_OPENSSL_SUPPORT constrained to the web_service library only
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svc: Fix vma boundary check in svcQueryMemory
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Fixed FSETP and FSET
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service: Update service function tables
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Fixed VAOs Float types only returning GL_FLOAT
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return GL_HALF_FLOAT
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Used by LovePotion Lua Homebrew. Stubbed as connected to official Nintendo Switch dock.
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qt: Move Reinitialize Keys to Tools menu
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Updated based off information provided by Switchbrew.
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Added based off information provided by Switchbrew.
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Updated based off information from Switchbrew
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Also introduces the new prepo:a2 service.
Updated based off information provided by Switchbrew.
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Updated based off information provided by Switchbrew.
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Added auto controller switching to supported controllers and single joycon button rotation
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Used by LovePotion Lua Homebrew. Stubbed to return 100% charge.
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Seems to be the power controller. Listed in switchbrew under the category PTM services.
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define YUZU_ENABLE_COMPATIBILITY_REPORTING
Keeps the definition constrained to the yuzu target and prevents
polluting anything else in the same directory (should that ever happen).
It also keeps it consistent with how the USE_DISCORD_PRESENCE definition
is introduced below it.
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the web_service library only
Given we link in httplib privately, we can also make the definition
enabling OpenSSL support private as well. Prevents leaking a definition
into other libraries that link with this one, like the core library.
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This should be comparing against the queried process' vma_map, not the
current process'. The only reason this hasn't become an issue yet is we
currently only handle one process being active at any time.
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If the variable being moved is const, then std::move will always perform
a copy (since it can't actually move the data).
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A variable with the same name was previously declared in an outer scope.
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The intention of declaring them in gl_shader_decompiler was to be able
to use blocks to implement geometry shaders. But that wasn't needed in
the end and it caused issues when both vertex stages were being used,
resulting in a redeclaration of "position".
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button rotation
This is a subset of the better-hid-2 changes, this fixes input in various games which don't support dual joycons. This pr will search for the next best controller which is supported by the current game
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gl_shader_decompiler: Implement H* instructions
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svc: Add missing sanitizing checks for MapSharedMemory/UnmapSharedMemory
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GPU/DMA: Flush the source region and invalidate the destination region when doing a DMA transfer.
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service: Update function tables
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aoc_u: Stub GetAddOnContentListChangedEvent
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hid: Minor cleanup-related changes
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This event signals the game when new DLC is purchased from the eShop while the game is running. Since, for the forseeable future, yuzu will not have this ability, it seems safe to stub with a dummy event that will never fire. This is needed to boot Sonic Mania Plus (update v1.04).
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Fixes a fatal crash on start when deriving keys.
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Needed by arms due to new hid rework
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Updated based off information provided by Switchbrew.
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Updated based off information provided by Switchbrew.
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Updated based off information provided by Switchbrew.
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Updated based off information provided by switchbrew.
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Updated based off information provided by Switchbrew.
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Added based off information provided by Switchbrew
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Updated based off information provided by Switchbrew.
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Updated based on information from Switchbrew.
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