summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2018-12-03software_keyboard: Signal state changed event upon constructionZach Hilman
Previously, ILibraryAppletAccessor would signal upon creation of any applet, but this is incorrect. A flag inside of the applet code determines whether or not creation should signal state change and swkbd happens to be one of these applets.
2018-12-03Merge pull request #1842 from lioncash/slotbunnei
yuzu/configuration: Minor clean-up related changes
2018-12-03Merge pull request #1835 from lioncash/cache-globalbunnei
filesystem: De-globalize registered_cache_union
2018-12-03Merge pull request #1822 from ReinUsesLisp/glsl-scopebunnei
gl_shader_decompiler: Introduce a scoped object and style changes
2018-12-03Merge pull request #1803 from DarkLordZach/k-able-eventbunnei
kernel: Divide Event into ReadableEvent and WritableEvent
2018-12-03Merge pull request #1833 from lioncash/cleanbunnei
service/fsp_srv: Implement CleanDirectoryRecursively
2018-12-03Merge pull request #1839 from lioncash/initbunnei
service/audio/audout_u: Amend constructor initialization list order
2018-12-03Merge pull request #1841 from ogniK5377/npad-mode-fixbunnei
Fixed crash with SetNpadMode
2018-12-02service/usb: Update function tableLioncash
Updates the function table for IClientEpSession based off information provided by SwitchBrew.
2018-12-02service/erpt: Update function tableLioncash
Updates the function table according to information provided by SwitchBrew.
2018-12-02yuzu/configuration: Make slots private where applicableLioncash
These slots are only ever attached to event handling mechanisms within the class itself, they're never used externally. Because of this, we can make the functions private. This also removes redundant usages of the private access specifier.
2018-12-02yuzu/configuration: Add missing override specifiers to configuration-related ↵Lioncash
classes Resolves trivial compiler warnings.
2018-12-02yuzu/configuration/configure_input: Default destructor in the cpp fileLioncash
The previous code could potentially be a compilation issue waiting to occur, given we forward declare the type for a std::unique_ptr. If the complete definition of the forward declared type isn't visible in a translation unit that the class is used in, then it would fail to compile. Defaulting the destructor in a cpp file ensures the std::unique_ptr's destructor is only invoked where its complete type is known.
2018-12-03Fixed crash with SetNpadModeDavid Marcec
fixed crash due to handheld
2018-12-01service/audio/audout_u: Amend constructor initialization list orderLioncash
Orders the constructor initializer list the same way the members of the class are declared. Prevents -Wreorder warnings
2018-12-01Merge pull request #1827 from ReinUsesLisp/clip-and-shaderbunnei
gl_rasterizer: Enable clip distances when set in register and in shader
2018-12-01Merge pull request #1825 from ReinUsesLisp/shader-pipeline-cachebunnei
gl_shader_manager: Update pipeline when programs have changed
2018-12-01Merge pull request #1795 from ReinUsesLisp/vc-cleanupbunnei
video_core: Minor style changes
2018-12-01Merge pull request #1823 from bunnei/fix-surface-copybunnei
gl_rasterizer_cache: Fix several surface copy issues.
2018-12-01filesystem: De-globalize registered_cache_unionLioncash
We can just return a new instance of this when it's requested. This only ever holds pointers to the existing registed caches, so it's not a large object. Plus, this also gets rid of the need to keep around a separate member function just to properly clear out the union. Gets rid of one of five globals in the filesystem code.
2018-12-01Merge pull request #1832 from Simek/remove-game-list-borderbunnei
UI: Remove border from Game List
2018-12-01Merge pull request #1830 from Subv/vi_ubbunnei
Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.
2018-12-01Fix debug buildLioncash
A non-existent parameter was left in some formatting calls (the logging macro for which only does anything meaningful on debug builds)
2018-11-30file_sys: Override missing mutating functions to be stubbed out for ↵Lioncash
ReadOnlyVfsDirectory by default Ensures that read only indeed means read only.
2018-11-30service/fsp_srv: Implement CleanDirectoryRecursivelyLioncash
This is the same behavior-wise as DeleteDirectoryRecursively, with the only difference being that it doesn't delete the top level directory in the hierarchy, so given: root_dir/ - some_dir/ - File.txt - OtherFile.txt The end result is just: root_dir/
2018-11-30remove border from GameListBartosz Kaszubowski
2018-11-30Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.Subv
Assert that it is not empty before using it in the DequeueBuffer wait callback.
2018-11-30service/set: Convert GetLanguageCode over to using PushEnum()Lioncash
This code was around prior to the introduction of PushEnum, so convert it over so we don't need to cast here.
2018-11-30service/set: Implement MakeLanguageCodeLioncash
This function simply converts a given index into a language code.
2018-11-30configure_input: Amend clang-format discrepanciesLioncash
2018-11-29gl_rasterizer_cache: Update AccurateCopySurface to flush complete source ↵bunnei
surface. - Fixes issues with Breath of the Wild with use_accurate_gpu_emulation setting.
2018-11-29gl_rasterizer: Enable clip distances when set in register and in shaderReinUsesLisp
2018-11-29gl_shader_manager: Update pipeline when programs have changedReinUsesLisp
2018-11-29hle_ipc: Refactor SleepClientThread to avoid ReadableEventZach Hilman
2018-11-29kernel/event: Reference ReadableEvent from WritableEventZach Hilman
2018-11-29core: Port all current usages of Event to Readable/WritableEventZach Hilman
2018-11-29hle_ipc: Use event pair for SleepClientThreadZach Hilman
2018-11-29kernel: Add named event tableZach Hilman
Used to store ReadableEvents of all events on the system.
2018-11-29kernel: Divide Event into ReadableEvent and WritableEventZach Hilman
More hardware accurate. On the actual system, there is a differentiation between the signaler and signalee, they form a client/server relationship much like ServerPort and ClientPort.
2018-11-29kernel/object: Add descriptions to ResetTypesZach Hilman
2018-11-29Merge pull request #1768 from greggameplayer/patch-2bunnei
Uncheck automatically joycons docked when docked mode is enable
2018-11-29Merge pull request #1801 from ogniK5377/log-before-executebunnei
Changed logging to be "Log before execution", Added more error logging, all services/svc should now log on some level
2018-11-28gl_rasterizer_cache: Remove BlitSurface and replace with more accurate copy.bunnei
- BlitSurface with different texture targets is inherently broken. - When target is the same, we can just use FastCopySurface. - Fixes rendering issues with Breath of the Wild.
2018-11-28gl_shader_decompiler: Remove texture temporal in TLD4ReinUsesLisp
2018-11-28gl_shader_decompiler: Flip negated if else statementReinUsesLisp
2018-11-28gl_shader_decompiler: Use GLSL scope on instructions unrelated to texturesReinUsesLisp
2018-11-28gl_shader_decompiler: Move texture code generation into lambdasReinUsesLisp
2018-11-28gl_shader_decompiler: Clean up texture instructionsReinUsesLisp
2018-11-28gl_shader_decompiler: Scope GLSL variables with a scoped objectReinUsesLisp
2018-11-28gl_rasterizer: Signal UNIMPLEMENTED when rt_separate_frag_data is not zeroReinUsesLisp