Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-05 | GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine. | Subv | |
2018-06-04 | Merge pull request #518 from Subv/incomplete_shaders | bunnei | |
GPU: Implemented predicated exit instructions in the shader programs. | |||
2018-06-04 | gl_shader_decompiler: Implement PredCondition::NotEqual. | bunnei | |
2018-06-04 | GPU: Implement the ISCADD shader instructions. | Subv | |
2018-06-04 | GPU: Added decodings for the ISCADD instructions. | Subv | |
2018-06-04 | Merge pull request #514 from Subv/lop32i | bunnei | |
GPU: Implemented the LOP32I instruction. | |||
2018-06-04 | Merge pull request #510 from Subv/isetp | bunnei | |
GPU: Implemented the ISETP_R and ISETP_C instructions | |||
2018-06-04 | GPU: Implement predicated exit instructions in the shader programs. | Subv | |
2018-06-04 | GPU: Take into account predicated exits when performing shader control flow ↵ | Subv | |
analysis. | |||
2018-06-04 | Merge pull request #512 from Subv/fset | bunnei | |
GPU: Corrected the FSET and I2F instructions. | |||
2018-06-04 | Merge pull request #501 from Subv/shader_bra | bunnei | |
GPU: Partially implemented the bra shader instruction | |||
2018-06-04 | Merge pull request #515 from Subv/viewport_fix | bunnei | |
GPU: Calculate the correct viewport dimensions based on the scale and translate registers. | |||
2018-06-04 | GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f. | Subv | |
2018-06-04 | GPU: Corrected the I2F_R implementation. | Subv | |
2018-06-04 | GPU: Calculate the correct viewport dimensions based on the scale and ↵ | Subv | |
translate registers. This is how nouveau calculates the viewport width and height. For some reason some games set 0xFFFF in the VIEWPORT_HORIZ and VIEWPORT_VERT registers, maybe those are a misnomer and actually refer to something else? | |||
2018-06-04 | Merge pull request #490 from BreadFish64/extension-check | bunnei | |
Add checks for OpenGL extension support | |||
2018-06-04 | Merge pull request #513 from Subv/cache_alignment | bunnei | |
GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface. | |||
2018-06-04 | Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params (#511) | greggameplayer | |
* Add some IoctlCommand with their params to nvhost_gpu * fix clang-format * delete trailing whitespace * fix some clang-format * delete one other trailing whitespace * last clang-format fix | |||
2018-06-04 | GPU: Implemented the LOP32I instruction. | Subv | |
2018-06-04 | GLCache: Corrected a mismatch between storing compressed sizes and verifying ↵ | Subv | |
the uncompressed alignment in GetSurface. | |||
2018-06-04 | sdl: add check for GL extension support | BreadFish64 | |
2018-06-04 | qt: add check for GL extension support | BreadFish64 | |
2018-06-04 | GPU: Use explicit types when retrieving the uniform values for fsetp/fset ↵ | Subv | |
and isetp instead of the type of an invalid output register. | |||
2018-06-04 | GPU: Implemented the ISETP_R and ISETP_C shader instructions. | Subv | |
2018-06-03 | am: Implement ILibraryAppletAccessor::PopOutData. | bunnei | |
2018-06-03 | am: ISelfController:LaunchableEvent should be sticky. | bunnei | |
2018-06-03 | am: Stub out ILibraryAppletAccessor Start and GetResult methods. | bunnei | |
2018-06-03 | Merge pull request #499 from bunnei/am-stuff | bunnei | |
am: Implement CreateStorage, PushInData, etc. | |||
2018-06-03 | GPU: Partially implemented the shader BRA instruction. | Subv | |
2018-06-03 | GPU: Added decoding for the BRA instruction. | Subv | |
2018-06-03 | am: Implement ILibraryAppletAccessor::PushInData. | bunnei | |
2018-06-03 | am: Implement IStorageAccessor::Write. | bunnei | |
2018-06-03 | am: Cleanup IStorageAccessor::Read. | bunnei | |
2018-06-03 | am: Implement ILibraryAppletCreator::CreateStorage. | bunnei | |
2018-06-03 | Merge pull request #500 from Subv/long_queries | bunnei | |
GPU: Partial implementation of long GPU queries. | |||
2018-06-03 | GPU: Partial implementation of long GPU queries. | Subv | |
Long queries write a 128-bit result value to memory, which consists of a 64 bit query value and a 64 bit timestamp. In this implementation, only select=Zero of the Crop unit is implemented, this writes the query sequence as a 64 bit value, and a 0u64 value for the timestamp, since we emulate an infinitely fast GPU. This specific type was hwtested, but more rigorous tests should be performed in the future for the other types. | |||
2018-06-03 | gl_shader_decompiler: Implement TEXS component mask. | bunnei | |
2018-06-03 | Merge pull request #494 from bunnei/shader-tex | bunnei | |
gl_shader_decompiler: Implement TEX, fixes for TEXS. | |||
2018-06-03 | Merge pull request #495 from bunnei/improve-rro | bunnei | |
gl_shader_decompiler: Implement RRO as a register move. | |||
2018-06-03 | Merge pull request #484 from mailwl/nvhost-nvdec | bunnei | |
Services/nvdrv: add '/dev/nvhost-nvdec' device | |||
2018-06-03 | Merge pull request #496 from Subv/waitprocesswidekey_timeout | bunnei | |
Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner. | |||
2018-06-03 | gl_shader_decompiler: Implement RRO as a register move. | bunnei | |
2018-06-02 | Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may ↵ | Subv | |
already have an assigned lock owner. This situation may happen like so: Thread 1 with low priority calls WaitProcessWideKey with timeout. Thread 2 with high priority calls WaitProcessWideKey without timeout. Thread 3 calls SignalProcessWideKey - Thread 2 acquires the lock and awakens. - Thread 1 can't acquire the lock and is put to sleep with the lock owner being Thread 2. Thread 1's timeout expires, with the lock owner still being set to Thread 2. | |||
2018-06-02 | GPU: Implemented the DXN1 (BC4) texture format. | Subv | |
2018-06-01 | Service/time: implement posix time to calendar conversion | mailwl | |
2018-05-31 | gl_shader_decompiler: Implement TEX instruction. | bunnei | |
2018-05-31 | gl_shader_decompiler: Support multi-destination for TEXS. | bunnei | |
2018-05-31 | Merge pull request #488 from Subv/thread_masks | bunnei | |
Kernel/SVC: Corrected the behavior of svcSetThreadCoreMask for core values -2 and -3. | |||
2018-05-30 | gl_rasterizer_cache: Assert that component type is UNorm or format is RGBA16F. | bunnei | |
2018-05-30 | Kernel/Thread: Corrected a typo that caused the affinity mask to never be ↵ | Subv | |
changed. |