Age | Commit message (Collapse) | Author |
|
Avoids the need to put the scaling parameters all over the place for the
common case. The only other time scaling is done is to generate the
smaller 48x48 image, so this is fine.
|
|
its own function
Avoids the need to duplicate this all over the place, and makes it
translator-friendly across the board.
|
|
setting user images
We should display an error to the user if setting a user image for an
account fails, rather than continuing onwards.
|
|
Implemented Shader Local Memory
|
|
vfs: Remove InterpretAsDirectory and related functions
|
|
gl_rasterizer: Implement depth range.
|
|
|
|
yuzu/main: Notify user of loading errors with Amiibo data
|
|
configure_system: Minor cleanup-related changes
|
|
|
|
- This is an incomplete implementation. It was tested with Super Mario Party.
|
|
|
|
to allocate a region of a given size.
|
|
|
|
This should be localizable, since it's user-facing text.
|
|
We can just make the function accept an arbitrary ProfileManager
reference and operate on that instead of tying the function to the class
itself. This allows us to keep the function internal to the cpp file and
removes the need to forward declare the UUID struct.
|
|
These should be initialized to deterministic values so it's easier to
catch improper behavior, as it'll always be reproducable, instead of
performing uninitialized reads.
|
|
This is a static function so we can just perform an assignment directly.
|
|
|
|
|
|
These are only used within this class, so we can make them private to
keep their use contained. This also gets rid of the pre-Qt5 'slot'
identifier, since Qt 5's connection syntax doesn't require a function to
be declared a slot anymore.
|
|
Prevents a potential bug when using RLE records in an IPS patch.
|
|
service/usb: Update service function tables
|
|
service/acc: Silence compiler truncation warnings
|
|
kernel/error: Amend error return code values
|
|
rasterizer: Fix Layered Textures Loading and Cubemaps
|
|
game_list_worker: Use QString's formatting instead of fmt in FormatPatchNameVersions()
|
|
Updated based off the information provided by Hexkyz on Switchbrew.
|
|
This is just flat data, so it doesn't really need to be in the function
itself. This also allows deduplicating the constant for the backup size
in GetImageSize().
|
|
Silences compiler warnings related to truncation. This also introduces a
small helper function to perform the clamping of the image size.
|
|
Allows unindenting the other branch's code.
|
|
profile_manager: Use std::optional instead of boost::optional
|
|
yuzu/configuration/config: Use a std::unique_ptr for qt_config instead of a raw pointer
|
|
|
|
|
|
time_stretch: Remove unused m_channel_count member variable
|
|
Implement PointSize Output Attribute.
|
|
graphic_breakpoints: Correct translation of strings in BreakpointModel's data() function
|
|
npad: Remove unused controller variable from OnInit()
|
|
game_list: Use QFileInfo instead of common's file functions
|
|
game_list: Make game list column headers translatable
|
|
bootmanager: Use QStringLiteral instead of std::string to represent the window title.
|
|
perf_stats: Remove unused variable within DoFrameLimiting()
|
|
aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
|
|
maxwell_3d/decoders: Remove unused variables
|
|
file_sys: Remove unused variables
|
|
logging/backend: Add missing services to the log filters
|
|
Now that we've gotten the innaccurate error codes out of the way, we can
finally toss away a bunch of these, trimming down the error codes to
ones that are actually used and knocking out two TODO comments.
|
|
ERR_INVALID_COMBINATION
This is more consistent with what the kernel does.
|
|
|