Age | Commit message (Collapse) | Author |
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service/time: Minor changes
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memory/slab_heap: Make use of static_cast over reinterpret_cast
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This is already initialized within the class body.
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This doesn't modify internal member state.
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Many of these implementations are used to implement a polymorphic
interface. While not directly used polymorphically, this prevents
virtual destruction from ever becoming an issue.
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common/file_util: Allow access to files on network shares
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Casting from void* with static_cast is permitted by the standard, so we
can just make use of that instead.
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Since yesterday, this breaks the build on linux.
So let's fix it.
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Revert "gl_shader_cache: Use CompileDepth::FullDecompile on GLSL"
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file_util: Early-exit in WriteArray and ReadArray if specified lengths are zero
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Implement a new virtual memory manager
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gl_query_cache: Resolve use-after-move in CachedQuery move assignment operator
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- Should be no functional changes.
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- Includes removing some service impls. that are untested.
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- Includes removing some SVC impls. that are untested.
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- Fixes Super Smash Bros. Ultimate.
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- More consistent with other system components.
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