Age | Commit message (Collapse) | Author |
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* Fix bug where default username value for yuzu_cmd create an userprofile with uninitialize data as username
* Fix format
* Apply code review changes
* Remove nullptr check
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kernel/svc: Handle invalid address cases within svcArbitrateLock() and svcArbitrateUnlock()
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arm_interface: Remove ARM11-isms from the CPU interface
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arm_dynarmic: Correct ExclusiveWrite128()'s operation
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Previously the second half of the value being written would overwrite
the first half. Thankfully this wasn't a bug that was being encountered,
as the function is currently unused.
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This modifies the CPU interface to more accurately match an
AArch64-supporting CPU as opposed to an ARM11 one. Two of the methods
don't even make sense to keep around for this interface, as Adv Simd is
used, rather than the VFP in the primary execution state. This is
essentially a modernization change that should have occurred from the
get-go.
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named variant
We already have a ResultCode constant for the case of an invalid
address, so we can just use it instead of re-rolling that ResultCode
type.
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The kernel does the equivalent of the following check before proceeding:
if (address + 0x8000000000 < 0x7FFFE00000) {
return ERR_INVALID_MEMORY_STATE;
}
which is essentially what our IsKernelVirtualAddress() function does. So
we should also be checking for this.
The kernel also checks if the given input addresses are 4-byte aligned,
however our Mutex::TryAcquire() and Mutex::Release() functions already
handle this, so we don't need to add code for this case.
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Implemented (Partialy) Shader Header
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Optimized Texture Swizzling
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service/vi: Replace includes with forward declarations where applicable
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kernel/errors: Amend error code for ERR_NOT_FOUND
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audio_core/time_stretch: Silence truncation warnings in Process()
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gl_shader_decompiler: Get rid of variable shadowing within LEA instructions
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services/sm: Amend error code constants
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cubeb_sink: Get rid of variable shadowing within CubebSink's constructor
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kernel/svc: Handle a few error cases within memory-related functions
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cubeb_sink: Correct context name in ListCubebSinkDevices()
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Port #4192 from Citra: "svc: change unknown to thread in CreateThread"
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Port #4171 from Citra: "Tests: Remove glad test OS X work-around"
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Port #4182 from Citra: "Prefix all size_t with std::"
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Implement RenderTargetFormat::BGR5A1_UNORM
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game_list_p: Take map iterator contents by const reference
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yuzu/util: Antialias game list compatibility pixmaps
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We pass a hint to the QPainter instance that we want anti-aliasing on
the compatibility icons, which prevents the circles from looking fairly
jagged, and actually makes them look circular.
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Adds a missing 'i' character that was missing in compatibility.
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We don't need to copy the whole struct in this instance, we can just
utilize a reference instead.
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Shaders: Implemented multiple-word loads and stores to and from attribute memory.
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GPU: Basic implementation of the Kepler Inline Memory engine (p2mf).
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memory.
This seems to be an optimization performed by nouveau.
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The parameter of the lambda was shadowing the variable that was being
assigned to.
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This ain't Citra.
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Courtesy of @ogniK5377.
This also moves them into the cpp file and limits the visibility to
where they're directly used. It also gets rid of unused or duplicate
error codes.
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The kernel caps the size limit of shared memory to 8589930496 bytes (or
(1GB - 512 bytes) * 8), so approximately 8GB, where every GB has a 512
byte sector taken off of it.
It also ensures the shared memory is created with either read or
read/write permissions for both permission types passed in, allowing the
remote permissions to also be set as "don't care".
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svcMapSharedMemory() and svcUnmapSharedMemory()
Part of the checking done by the kernel is to check if the given
address and size are 4KB aligned, as well as checking if the size isn't
zero. It also only allows mapping shared memory as readable or
read/write, but nothing else, and so we shouldn't allow mapping as
anything else either.
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These variables are already defined within an outer scope.
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svcUnmapMemory()
The kernel checks if the addresses and given size is 4KB aligned before
continuing onwards to map the memory.
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The kernel checks if the given size is a multiple of 2MB and <= to 4GB
before going ahead and attempting to allocate that much memory.
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kernel/thread: Include thread-related enums within the kernel namespace
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service: Use nested namespace specifiers where applicable
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The SoundTouch API only accepts uint amount of samples.
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services/pl_u: Add missing Korean font to the fallback case for shared fonts
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This is the value returned by the kernel for svcConnectToNamedPort() if
the named port cannot be found.
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