Age | Commit message (Collapse) | Author |
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- Improves the implementations of MapPhysicalMemory and UnmapPhysicalMemory to more closely reflect latest HOS.
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yuzu: config: Fix mapping issues with the enter key
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Addresses https://github.com/yuzu-emu/yuzu/issues/7881 to fix linux
builds.
`YUZU_NON_COPYABLE` deletes the `T(const T&)` constructor which will
cause the implicitly defined default ctor/dtor to no-longer generate.
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xerpi/svc-OutputDebugString32-CreateCodeMemory32-ControlCodeMemory32
kernel: svc: Add OutputDebugString32, CreateCodeMemory32, ControlCodeMemory32
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service/mnpp: Stub mnpp_app
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file_sys: Dump patched exefs rather than base
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audio_core: Update current process revision
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common: fs_util: Add buffer to string view utility functions
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Very straightforward, they are just wrappers to the 64-bit version of
the SVC.
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svc: Set unique names for function tables
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These functions allow to construct a string view from an input buffer, avoiding the copy done by the non string view counterparts. However, callers must be cognizant of the viewed buffer's lifetime to avoid a use-after-free.
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This allows the console to display multi-byte encoded characters.
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Used by Splatoon 2, when opening the inventory from a LAN battle lobby.
Reference: https://switchbrew.org/wiki/HID_services
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Update CURRENT_PROCESS_REVISION from REV9 to REVA.
Used by Nintendo Entertainment System - Nintendo Switch Online 6.0.0 and
Super Nintendo Entertainment System - Nintendo Switch Online 3.0.0.
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common: Revise and fix the UUID implementation
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Used in Super Nintendo Entertainment System™ - Nintendo Switch Online
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yuzu: New hotkeys and mute audio on background
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yuzu: Add auto center on right click
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Credits to @xerpi for finding this issue and pointing it out on #7519.
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service: pm: Implement AtmosphereGetProcessInfo
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yuzu-cmd: config: Support motion inputs
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main: Always remove the frameless window flag when restoring UI state
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The string constructor of UUID states:
Should the input string not meet the above requirements, an assert will be triggered and an invalid UUID is set instead.
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This completes the removal of the old UUID implementation.
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This copies the internal bytes of the UUID into a u128 for backwards compatibility. This should not be used.
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This warning is triggered by GCC when copying into non-trivially default constructible types, as it uses the more restrictive std::is_trivial (which includes std::is_trivially_default_constructible) to determine whether memcpy is safe instead of std::is_trivially_copyable.
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This is a fixed and revised implementation of UUID that uses an array of bytes as its internal representation of a UUID instead of a u128 (which was an array of 2 u64s).
In addition to this, the generation of RFC 4122 Version 4 compliant UUIDs is also implemented.
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yuzu: config: Vibrate the controller while configuring vibration strength
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Motion inputs were not being read in by the config when yuzu-cmd boots
up. This adds support for those.
While we're at it, make a reference to the current player controls to
improve readability. Also updates the if statements in the Analog and
Button loops with curly braces to keep the style consistent.
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yuzu: ui: Improve battery symbols
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For unknown reasons, this flag may persist after the application has been closed.
Removing this flag when restoring the UI state ensures that a frameless window will not be shown on startup.
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input_common: Use attributes for analog range modifiers
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Vulkan: Fix Scheduler Chunks when their FuncType is 0.
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hle: kernel: KPageTable: Migrate locks to KScopedLightLock.
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common_types: Remove NonCopyable struct
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