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2018-09-04nsp: Fix error masking issue with XCI filesZach Hilman
Now display correct error instead of catch-all MissingProgramNCA
2018-09-04game_list: Fix version display on non-NAND titlesZach Hilman
2018-09-04bktr: Add logging on successful patchZach Hilman
2018-09-04game_list: Use friendly game versionsZach Hilman
Mainly, from control.nacp metadata instead of cnmt metadata
2018-09-04bktr: Implement IVFC offset shiftingZach Hilman
Fixes base game read errors
2018-09-04bktr: Fix missing includes and optimize styleZach Hilman
2018-09-04main: Make game updates installableZach Hilman
2018-09-04game_list: Display patch names and versions on listZach Hilman
2018-09-04loader: Add BKTR-specific error messages and codesZach Hilman
2018-09-04loader: Ignore patches on NRO and DRDZach Hilman
2018-09-04patch_manager: Add usages of patches to ExeFSZach Hilman
2018-09-04file_sys: Add class to manage game patchesZach Hilman
Right now only includes Updates, but should eventually contain all of the other patches we need.
2018-09-04file_sys: Add BKTR patching mechanismZach Hilman
2018-09-04content_archive: Add BKTR header parsing to NCAZach Hilman
2018-09-04registration: Add RegisteredCacheUnionZach Hilman
Aggregates multiple caches into one interface
2018-09-04game_list: Use RegisteredCacheUnion for installedZach Hilman
Reduces code
2018-09-04aes_util: Fix error involving reads of less than 0x10Zach Hilman
Issues with block size are fixed by making all reads minimum length of 0x10
2018-09-04main: Only show DRD deprecation warning onceZach Hilman
2018-09-04control_metadata: Use alternate language names if AmericanEnglish isn't ↵Zach Hilman
available
2018-09-04card_image: Add program title ID getterZach Hilman
2018-09-04qt: Add deprecation warnings for DRD formatZach Hilman
2018-09-04registration: Fix NSP installation errorsZach Hilman
2018-09-04nsp: Comply with style and performance guidelinesZach Hilman
2018-09-04qt: Add UI support for NSP filesZach Hilman
2018-09-04registration: Add support for installing NSP filesZach Hilman
2018-09-04loader: Add AppLoader for NSP filesZach Hilman
2018-09-04card_image: Parse XCI secure partition with NSPZach Hilman
Eliminated duplicate code and adds support for Rev1+ carts
2018-09-04file_sys: Add Nintendo Submission Package (NSP)Zach Hilman
2018-09-04drd: Load title ID from program metadataZach Hilman
Previously only loaded from control metadata
2018-09-04loader: Add NSP file type and NSP-specific errorsZach Hilman
2018-09-04key_manager: Avoid autogeneration if key existsZach Hilman
2018-09-04Merge pull request #1238 from lioncash/explicitbunnei
common/logging: Minor changes
2018-09-04Merge pull request #1237 from degasus/optimizationsbunnei
Optimizations
2018-09-04Merge pull request #1223 from DarkLordZach/custom-nand-sd-dirsbunnei
file_sys: Allow for custom NAND/SD directories
2018-09-04Merge pull request #1232 from lioncash/copybunnei
gl_shader_decompiler: Use used_shaders member variable directly within GenerateDeclarations()
2018-09-04Merge pull request #1235 from lioncash/forward-declbunnei
file_sys: Replace includes with forward declarations where applicable
2018-09-04Merge pull request #1236 from degasus/microprofilebunnei
Update microprofile scopes.
2018-09-04Merge pull request #1230 from lioncash/sslbunnei
ssl: Move SSL class to cpp file
2018-09-04common/logging: Amend documentation commentsLioncash
Multi-line doc comments still need the '<' after the ///, otherwise it's treated as a regular comment and makes the original doc comment broken in viewers, IDEs, etc. While we're at it, also fix some typos in the comments.
2018-09-04common/logging/filter: Replace C-style case with C++ static_castLioncash
2018-09-04common/logging/filter: Make constructor explicitLioncash
Implicit conversions aren't desirable here.
2018-09-04core: Use a raw pointer in GetGPUDebugContext.Markus Wick
This helper is called very often. The memory ownership shall not be transfered, so just return the raw pointer.
2018-09-04command_processor: Use std::array for bound_engines.Markus Wick
subchannel is a 3 bit field. So there must not be more than 8 bound engines. And using a hashmap for up to 8 values is a bit overpowered.
2018-09-04Update microprofile scopes.Markus Wick
Blame the subsystems which deserve the blame :) The updated list is not complete, just the ones I've spotted on random sampling the stack trace.
2018-09-03file_sys: Replace includes with forward declarations where applicableLioncash
Cuts down on include dependencies, resulting in less files that need to be rebuilt when certain things are changed.
2018-09-03Merge pull request #1231 from lioncash/globalbunnei
service: Migrate global named port map to the KernelCore class
2018-09-03qt: Add message about not moving contents on dir changeZach Hilman
2018-09-03qt: Add UI options to change NAND/SD dirsZach Hilman
2018-09-03settings: Save and load NAND/SD dirs from configZach Hilman
2018-09-02gl_shader_decompiler: Use used_shaders member variable directly within ↵Lioncash
GenerateDeclarations() Using the getter function intended for external code here makes an unnecessary copy of the already-accessible used_shaders vector.