| Age | Commit message (Collapse) | Author | 
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Refactor IPC buffer descriptor interface
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debugger: Fix wait_tree crash.
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core: Silence formatting specifier warnings
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GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine.
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* audren_u: Schedule reoccuring event.
* audren_u: Stub GetAudioRenderersProcessMasterVolume, and misc. changes.
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VI cleanup and add a hack for booting games
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Service/lm: add support to multiline logs
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Stub RequestUpdateAudioRenderer, StartAudioRenderer and StopAudioRenderer
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stubs to audren:u
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GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines
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Only QueryMode::Write is supported at the moment.
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Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
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commands to their respective engines.
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