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2020-04-29psm: Mark as debug instead of warningDavid Marcec
No point to emulate battery life. However options are broken out if we ever want to add a setting for it
2020-04-28Merge pull request #3771 from benru/dump-romfs-with-updatesbunnei
Dump RomFS command to include Updates
2020-04-28Merge pull request #3818 from ogniK5377/err-logMat M
Don't fail silently for vi, sm, set and ns services
2020-04-28Merge pull request #3783 from lioncash/pointerMat M
physical_core: Make use of std::make_unique instead of std::make_shared in ctor
2020-04-29Don't fail silently for vi, sm, set and ns servicesDavid Marcec
2020-04-28Merge pull request #3784 from ReinUsesLisp/shader-memory-utilbunnei
shader/memory_util: Deduplicate code
2020-04-29kernel: Bad GetInfo ids should not be marked as stubsDavid Marcec
As we currently match hardware and don't return a successful result, these should be marked as errors instead of warnings and as stubs.
2020-04-29style: Change AMs & Glues error codes to be dec instead of hexDavid Marcec
Consistency for the rest of the error codes in the codebase
2020-04-27Merge pull request #3785 from ogniK5377/set-buffer-count-unitbunnei
vi: Don't let uninitialized data pass as a response for SetBufferCount
2020-04-27Merge pull request #3766 from ReinUsesLisp/renderpass-cache-keyFernando Sahmkow
vk_renderpass_cache: Pack renderpass cache key and unify keys
2020-04-27Merge pull request #3756 from ReinUsesLisp/integrated-devicesFernando Sahmkow
vk_memory_manager: Remove unified memory model flag
2020-04-27Merge pull request #3797 from slashiee/hid-stubMat M
services: hid: Stub StopSevenSixAxisSensor.
2020-04-27Merge pull request #3742 from FernandoS27/command-listbunnei
Optimize GPU Command Lists and Introduce Fast GPU Time Option
2020-04-26Merge pull request #3795 from vitor-k/fix-folderbunnei
Fix "Port citra-emu/citra#4956: "Fixes to game list sorting" #3611"
2020-04-26Merge pull request #3744 from lioncash/table2bunnei
service: Update function tables
2020-04-26Merge pull request #3753 from ReinUsesLisp/ac-vulkanRodrigo Locatti
{gl,vk}_rasterizer: Add lazy default buffer maker and use it for empty buffers
2020-04-26shader/memory_util: Deduplicate codeReinUsesLisp
Deduplicate code shared between vk_pipeline_cache and gl_shader_cache as well as shader decoder code. While we are at it, fix a bug in gl_shader_cache where compute shaders had an start offset of a stage shader.
2020-04-26Merge pull request #3791 from Kewlan/hotkey-config-plusbunnei
configuration: Add Restore Default and Clear options to hotkeys
2020-04-25Merge pull request #3761 from Kewlan/stick-modifier-sliderbunnei
configure_input_player: Use slider to edit modifier scale
2020-04-25services: hid: Stub StopSevenSixAxisSensor.M&M
- Used by The Legend of Zelda: Breath of the Wild v1.6.0
2020-04-25Fix the mistake in the port and update the comment for clarityVitor Kiguchi
2020-04-25Merge pull request #3721 from ReinUsesLisp/sort-devicesbunnei
vulkan/wrapper: Sort physical devices
2020-04-25Merge pull request #3734 from ReinUsesLisp/half-float-modsbunnei
decode/arithmetic_half: Fix HADD2 and HMUL2 absolute and negation bits
2020-04-24Merge pull request #3780 from lioncash/processbunnei
svc: Re-add MapProcessCodeMemory/UnmapProcessCodeMemory
2020-04-24vk_rasterizer: Pack texceptions and color formats on invalid formatsReinUsesLisp
Sometimes for unknown reasons NVN games can bind a render target format of 0. This may be a yuzu bug. With the commits before this the formats were specified without being "packed", assuming all formats and texceptions will be written like in the color_attachments vector. To address this issue, iterate all render targets and pack them as they are valid. This way they will match color_attachments. - Fixes validation errors and graphical issues on Breath of the Wild.
2020-04-24Add Restore Defaults and Clear options to hotkeysKewlan
2020-04-24Merge pull request #3749 from ReinUsesLisp/lea-immbunnei
shader/arithmetic_integer: Fix LEA_IMM encoding
2020-04-24Fix -Wdeprecated-copy warning.Markus Wick
2020-04-24Fix -Werror=conversion error.Markus Wick
2020-04-24vi: Don't let uninitialized data pass as a response for SetBufferCountDavid Marcec
Currently SetBufferCount doesn't write to the out buffer which then contains uninitialized data. This leads to non-zero data which leads to responding with different error codes
2020-04-24Merge pull request #3760 from Morph1984/trailing-filedir-separatorbunnei
frontend/filesystem: Add a trailing separator to the string path
2020-04-24physical_core: Make use of std::make_unique instead of std::make_shared in ctorLioncash
We can also allow unicorn to be constructed in 32-bit mode or 64-bit mode to satisfy the need for both interpreter instances. Allows this code to compile successfully of non x86-64 architectures.
2020-04-23Merge pull request #3777 from lioncash/warnRodrigo Locatti
page_table: Remove unused captures
2020-04-23Merge pull request #3778 from lioncash/unused-varRodrigo Locatti
svc: Remove unused variable
2020-04-23shared_memory: Amend doxygen referenceLioncash
Amends the parameter to match the documentation reference. Resolves a -Wdocumentation warning with clang.
2020-04-23svc: Re-add MapProcessCodeMemory/UnmapProcessCodeMemoryLioncash
These were lost in the re-implementation of the virtual memory manager.
2020-04-23svc: Remove unused variableLioncash
Since the VMM refactor, this is no longer used or needed.
2020-04-23page_table: Remove unused capturesLioncash
Any time the lambda function is called, the permission being used in the capture would be passed in as an argument to the lambda, so the capture is unnecessary.
2020-04-23decode/arithmetic_half: Fix HADD2 and HMUL2 absolute and negation bitsReinUsesLisp
The encoding for negation and absolute value was wrong. Extracting is now done manually. Similar instructions having different encodings is the rule, not the exception. To keep sanity and readability I preferred to extract the desired bit manually. This is implemented against nxas: https://github.com/ReinUsesLisp/nxas/blob/8dbc38995711cc12206aa370145a3a02665fd989/table.h#L68 That is itself tested against nvdisasm (Nvidia's official disassembler).
2020-04-23vk_rasterizer: Fix framebuffer creation validation errorsReinUsesLisp
Framebuffer creation was ignoring the number of color attachments.
2020-04-23vk_pipeline_cache: Unify pipeline cache keys into a single operationReinUsesLisp
This allows us to call Common::CityHash and std::memcmp only once for GraphicsPipelineCacheKey. While we are at it, do the same for compute.
2020-04-23vk_renderpass_cache: Pack renderpass cache key to 12 bytesReinUsesLisp
2020-04-23Merge pull request #3768 from H27CK/cmd-title-fmtRodrigo Locatti
Fix format error in performance statistics
2020-04-23kernel: memory: Improve implementation of device shared memory. (#3707)bunnei
* kernel: memory: Improve implementation of device shared memory. * fixup! kernel: memory: Improve implementation of device shared memory. * fixup! kernel: memory: Improve implementation of device shared memory.
2020-04-23Clang Format.Fernando Sahmkow
2020-04-23GPU: Add Fast GPU Time Option.Fernando Sahmkow
2020-04-23Maxwell3D: Process Macros on MultiMethod.Fernando Sahmkow
2020-04-23DMAPusher: Propagate multimethod writes into the engines.Fernando Sahmkow
2020-04-23Update src/yuzu/main.cpp with missing constBen Russell
Co-Authored-By: Mat M. <mathew1800@gmail.com>
2020-04-23Dump RomFS command to include UpdatesBen Russell
Patch the RomFS with the selected updates before dumping. Previously the resulting RomFS only contained data from the original title. To dump the RomFS without updates the user can disable the update under Properties before choosing Dump RomFS.