summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2019-10-17Merge pull request #2980 from lioncash/warnbunnei
maxwell_3d: Silence truncation warnings
2019-10-16Merge pull request #2978 from lioncash/doxygenRodrigo Locatti
video_core/texture_cache: Amend Doxygen references
2019-10-16Merge pull request #2982 from lioncash/surfaceRodrigo Locatti
texture_cache: Avoid unnecessary surface copies within PickStrategy() and TryReconstructSurface()
2019-10-16Merge pull request #2912 from FernandoS27/async-fixesbunnei
General fixes to Async GPU
2019-10-15Merge pull request #2984 from lioncash/fallthrough2Rodrigo Locatti
video_core/surface: Add missing break in PixelFormatFromTextureFormat()
2019-10-15video_core/surface: Add missing break in PixelFormatFromTextureFormat()Lioncash
Prevents fallthrough into the following case.
2019-10-15Merge pull request #2981 from lioncash/copyRodrigo Locatti
gl_shader_decompiler: Minor cleanup-related changes
2019-10-15texture_cache: Avoid unnecessary surface copies within PickStrategy() and ↵Lioncash
TryReconstructSurface() We can take these by const reference and avoid making unnecessary copies, preventing some atomic reference count increments and decrements.
2019-10-15control_flow: Silence truncation warningsLioncash
This can be trivially fixed by making the input size a size_t. CFGRebuildState's constructor parameter is already a std::size_t, so this just makes the size type fully conform with it.
2019-10-15gl_shader_decompiler: Make ExprDecompiler's GetResult() a const member functionLioncash
This is only ever used to read, but not write, the resulting string, so we can enforce this by making it a const member function.
2019-10-15gl_shader_decompiler: Use a std::string_view with GetDeclarationWithSuffix()Lioncash
This allows the function to be completely non-allocating for inputs of all sizes (i.e. there's no heap cost for an input to convert to a std::string_view).
2019-10-15gl_shader_decompiler: Fold flow_var constant into GetFlowVariable()Lioncash
This is only ever used within this function, so we can narrow it's scope down.
2019-10-15gl_shader_decompiler: Mark ASTDecompiler/ExprDecompiler parameters as const ↵Lioncash
references where applicable These member functions don't actually modify the input parameter, so we can make this explicit with the use of const.
2019-10-15gl_shader_decompiler: Pass by reference to GenerateTextureArgument()Lioncash
Avoids an unnecessary atomic reference count increment and decrement.
2019-10-15gl_shader_decompiler: Use std::holds_alternative within GenerateTexture()Lioncash
This only ever queries if the type exists within the variant, but doesn't actually do anything with the return value. We can just use std::holds_alternative for this use case.
2019-10-15shader/node: std::move Meta instance within OperationNode constructorLioncash
Allows usages of the constructor to avoid an unnecessary copy.
2019-10-15gl_shader_decompiler: Avoid unnecessary copies of MetaImageLioncash
MetaImage contains a std::vector, so copying here could result in unnecessary reallocations. Given the operation lives throughout the entire scope, this is safe to do.
2019-10-15maxwell_3d: Silence truncation warningsLioncash
A trivial warning caused by not using size_t as the argument types instead of u32.
2019-10-15Merge pull request #2972 from lioncash/systembunnei
{bcat, gpu, nvflinger}: Remove trivial usages of the global system accessor
2019-10-15video_core/gpu: Remove use of the global system accessorLioncash
We can just make use of the reference member variable instead of accessing the global system instance.
2019-10-15bcat: Remove use of global system accessorsLioncash
Removes all uses of the global system accessor within the BCAT interface.
2019-10-15video_core/texture_cache: Amend Doxygen referencesLioncash
Amends the doxygen comments so that they properly resolve. While we're at it, we can correct some typos and fix up some of the comments' formatting in order to make them slightly nicer to read.
2019-10-15common/algorithm: Add description comment indicating intended algorithmsLioncash
Makes it explicit that the header is intended for iterator-based algorithms that can ideally operate on any type.
2019-10-15common: Rename binary_find.h to algorithm.hLioncash
Makes the header more general for other potential algorithms in the future. While we're at it, include a missing <functional> include to satisfy the use of std::less.
2019-10-15Merge pull request #2965 from FernandoS27/fair-core-timingbunnei
Core Timing: Rework Core Timing to run all cores evenly.
2019-10-14Merge pull request #2897 from DarkLordZach/oss-ext-fonts-1bunnei
pl_u: Move open source font archives and fix NAND error
2019-10-14Merge pull request #2968 from FreddyFunk/fix-zl-zr-analog-triggersbunnei
yuzu/configure_input_player: Fix input handling for ZL and ZR from controllers with analog triggers
2019-10-14Merge pull request #2930 from DarkLordZach/gamecard-partitionsbunnei
file_sys: Add code to access raw gamecard partitions and lazily load them
2019-10-13card_image: Implement system update commands in XCIZach Hilman
2019-10-13pl_u: Fix mismatched rebase size error in font encryptionZach Hilman
2019-10-13pl_u: Use kernel physical memoryZach Hilman
2019-10-13pl_u: Remove excess static qualifierZach Hilman
2019-10-13pl_u: Use OSS system archives if real archives don't existZach Hilman
2019-10-13system_archive: Synthesize shared fonts system archivesZach Hilman
2019-10-13externals: Move OSS font data to file_sys in coreZach Hilman
2019-10-12nvflinger/buffer_queue: Remove use of a global system accessorLioncash
2019-10-12Core_Timing: Address Remaining feedback.Fernando Sahmkow
2019-10-12Core_Timing: Fix tests.Fernando Sahmkow
2019-10-11Core_Timing: Address Feedback and suppress warnings.Fernando Sahmkow
2019-10-11AsyncGpu: Address FeedbackFernando Sahmkow
2019-10-10fixed clang format & addressed feedbackFreddyFunk
2019-10-10yuzu/configure_input_player: Fix input handling for ZL and ZR from ↵FreddyFunk
controllers with analog triggers
2019-10-09Merge pull request #2910 from FearlessTobi/port-4930bunnei
Port citra-emu/citra#4930: "Pause when in background"
2019-10-09Merge pull request #2928 from ReinUsesLisp/dirty-depth-boundsbunnei
maxwell_3d: Add dirty flags for depth bounds values
2019-10-09Merge pull request #2927 from ReinUsesLisp/polygon-offset-unitsbunnei
gl_rasterizer: Fix polygon offset units
2019-10-09Core Timing: Correct Idle and remove lefting pragmaFernando Sahmkow
2019-10-09Core Timing: General corrections and added tests.Fernando Sahmkow
2019-10-09Tests: Eliminate old Core Timing TestsFernando Sahmkow
2019-10-09Core Timing: Rework Core Timing to run all cores evenly.Fernando Sahmkow
2019-10-09Merge pull request #2921 from FreddyFunk/compiler-warnings-corebunnei
Services::ES fix casting warnings