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2021-03-27service: friend: Change logging class from ACC to FriendMorph
2021-03-24Merge pull request #6101 from ogniK5377/alloc-as-exbunnei
nvdrv: Change InitializeEx to AllocAsEx
2021-03-24gl_device: unblock async shaders on other Unix systemsJan Beich
Mesa is the primary OpenGL provider on all FreeDesktop systems. For example, iris is used on Intel GPU + FreeBSD by default.
2021-03-23Merge pull request #6100 from bunnei/arm-fixbunnei
core: arm_dynarmic: Ensure JIT state is saved/restored on page table changes.
2021-03-22Merge pull request #6092 from ivan-boikov/cancel-dir-selectbunnei
Fix cancelation of getExistingDirectory dialog
2021-03-22nvdrv: Change InitializeEx to AllocAsExChloe Marcec
Wee also report the correct "big page size" now in GetVARegions & fix up the struct for IoctlAllocAsEx
2021-03-21Merge pull request #6095 from lat9nq/async-shader-blockLC
gl_device: Block async shaders on AMD and Intel
2021-03-21core: arm_dynarmic: Ensure JIT state is saved/restored on page table changes.bunnei
- We re-create the JIT here without preserving any state.
2021-03-21gl_device: Block async shaders on AMD and Intellat9nq
Currently, the Windows versions of the Intel OpenGL driver and the AMD proprietary OpenGL driver do not properly support (or in fact degrade) when asynchronous shader compilation is enabled. This blocks specifically those drivers from using this feature. This affects AMDGPU-PRO on Linux, and AMD's and Intel's OpenGL drivers on Windows.
2021-03-20Fix cancelation of choose directory dialogivan-boikov
2021-03-19Merge pull request #6052 from Morph1984/vi-getindirectlayerimagemapbunnei
IApplicationDisplayService: Stub GetIndirectLayerImageMap
2021-03-18Merge pull request #6056 from zkitX/spl-updatesbunnei
service: Refactor spl
2021-03-17Merge pull request #6055 from MerryMage/exceed-the-limitbunnei
[testing] fiber: Double default stack size
2021-03-17IApplicationDisplayService: Stub GetIndirectLayerImageMapMorph
Used by games invoking the inline software keyboard such as GNOSIA
2021-03-16Merge pull request #6070 from Morph1984/sysver-11.0.1bunnei
system_version: Update to 11.0.1
2021-03-16bsd: Avoid writing empty buffersMorph
Silences log spam on empty buffer writes
2021-03-15Merge pull request #6069 from Morph1984/ngWordbunnei
system_archive: Update NgWord archive version
2021-03-14system_version: Update to 11.0.1Morph
2021-03-14system_archive: Update NgWord archive versionMorph
2021-03-13Merge pull request #6054 from Morph1984/time-GetClockSnapshotbunnei
time: Assign the current time point to the ClockSnapshot
2021-03-12Merge pull request #6053 from Morph1984/time-CalculateSpanBetweenbunnei
time: Fix CalculateSpanBetween implementation
2021-03-12Merge pull request #6028 from bunnei/raster-cachebunnei
video_core: rasterizer_accelerated: Use a flat array instead of interval_map for cached pages.
2021-03-12video_core: rasterizer_accelerated: Fix un/signed mismatch.bunnei
2021-03-12Merge pull request #5327 from AniLeo/masterbunnei
qt: Set DISPLAY env var when not present
2021-03-11Merge pull request #6040 from german77/toggleKeyboardbunnei
Enable toggle buttons for keyboard and mouse
2021-03-11Fix casing on DeallocateAesKeySlotzkitx
2021-03-11Update SPL to fit N's service refactor (4.0.0+) which split into new services.zkitx
2021-03-10fiber: Double default stack sizeMerryMage
Stack overflow occurs with some guest applications
2021-03-10time: Fix CalculateSpanBetween implementationMorph
CalculateSpanBetween passes in the ClockSnapshots through 2 input buffers and not as raw arguments. Fix this by reading the 2 input buffers instead of popping raw arguments. Partially fixes Super Smash Bros. Ultimate's Spirit Board
2021-03-10time: Assign the current time point to the ClockSnapshotMorph
Fixes the timer in Super Smash Bros Ultimate's Spirit Board.
2021-03-09Merge pull request #5891 from ameerj/bgra-oglRodrigo Locatti
renderer_opengl: Use compute shaders to swizzle BGR textures on copy
2021-03-08Merge pull request #6021 from ReinUsesLisp/skip-cache-heuristicbunnei
buffer_cache: Heuristically decide to skip cache on uniform buffers
2021-03-08Merge pull request #5990 from german77/mousePanningV2bunnei
InputCommon: Mouse fixes
2021-03-07common: Fiber: use a reference for YieldTo.bunnei
- Fixes another small leak.
2021-03-07qt: Set DISPLAY env var when not presentAni
Fixes web browser opening (Help > Open Mods Page, Help > Open Quickstart Guide)
2021-03-06Enable mouse toggle buttonsgerman77
2021-03-06Add toggle button option for normal buttonsgerman
2021-03-05common: fiber: Use weak_ptr when yielding.bunnei
- Avoids a memory leak, as taking a strong reference of the fiber here causes a circular reference. - Supersedes #6006 with a more narrow fix.
2021-03-05Enable button toggle for keyboard in the modifier buttongerman
2021-03-05Merge pull request #6036 from bunnei/thread-leakbunnei
hle: kernel: KThread: Rework dummy threads & fix memory leak.
2021-03-05hle: kernel: KThread: Rework dummy threads & fix memory leak.bunnei
- Dummy threads are created on thread local storage for all host threads. - Fixes a leak by removing creation of fibers, which are not applicable here.
2021-03-05Merge pull request #6029 from Morph1984/compile-utf8LC
CMakeLists: Add /utf-8 compile option for MSVC
2021-03-05Revert "core: Switch to unique_ptr for usage of Common::Fiber."bunnei
2021-03-05Merge pull request #6034 from Morph1984/mbedtlsbunnei
externals: Update mbedtls to 2.16.9
2021-03-04Merge pull request #6006 from bunnei/fiber-unique-ptrbunnei
core: Switch to unique_ptr for usage of Common::Fiber.
2021-03-05aes_util: Remove malformed mbedtls_cipher_finish function callMorph
2021-03-05CMakeLists: Add /utf-8 compile option for MSVCMorph
Ensures that the source and execution character sets are in UTF-8
2021-03-04texture_cache: Blacklist BGRA8 copies and views on OpenGLameerj
In order to force the BGRA8 conversion on Nvidia using OpenGL, we need to forbid texture copies and views with other formats. This commit also adds a boolean relating to this, as this needs to be done only for the OpenGL api, Vulkan must remain unchanged.
2021-03-04renderer_opengl: Swizzle BGR textures on copyameerj
OpenGL does not natively support BGR internal formats, which causes many BGR textures to render incorrectly, with Red and Blue channels swapped. This commit aims to address this by swizzling the blue and red channels on texture copies when a BGR format is encountered.
2021-03-04Merge pull request #5989 from ReinUsesLisp/cmdpoolbunnei
vk_command_pool: Reduce the command pool size from 4096 to 4