Age | Commit message (Collapse) | Author |
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swap{16,32,64} are defined as macros on the two, but client code
tries to invoke them as Common::swap{16,32,64}, which naturally
doesn't work. This hack redefines the macros as inline functions
in the Common namespace: the bodies of the functions are the
same as the original macros, but relying on OS-specific
implementation details like this is of course brittle.
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hid: Write empty touch screen state.
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Fix stack region, implement FSP GetSize/SetSize, and some stubs
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GPU: Implemented a gpu macro interpreter
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HLEing them.
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The Ryujinx macro interpreter and envydis were used as reference.
Macros are programs that are uploaded by the games during boot and can later be called by writing to their method id in a GPU command buffer.
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Add Dark Theme (And Theming in General + Icon Theming)
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configure_general.ui: Add UI Option for Themes
config.cpp: Save Theme Settings
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service: Initialize NFP service.
Log: Add NFP service as a log subtype.
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Avoids doing work that doesn't need to be done.
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main.h: Add pragma once, remove ifndef
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Add config for "Docked" mode and various settings cleanup
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Change comments from citra to yuzu
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config bools.
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function.
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