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2015-01-18dyncom: Implement missing shifts in ScaledRegisterPostIndexed, etcLioncash
2015-01-17dyncom: Handle the ARM A2 encoding of STRT/LDRTLioncash
These were also missing the shifted register case.
2015-01-16dyncom: Handle the ARM A2 encoding of LDRBT/STRBT.Lioncash
2015-01-15APT: Fix typo in setting return code for NotifyToWaitbunnei
2015-01-15DSP: Removed useless spam log for SignalInterruptbunnei
2015-01-15Merge pull request #482 from yuriks/fix-vblankbunnei
Correctness fixes for GPU flipping and interrupts
2015-01-14Merge pull request #481 from Subv/hm_bbunnei
APTU: Stubbed NotifyToWait, taken from 3dmoo.
2015-01-14APT: Fixed the comment style in some variablesSebastian Valle
2015-01-14Merge pull request #480 from Subv/arb_2bunnei
AddrArbiter: Implement arbitration types 3 and 4.
2015-01-14GPU: Fix buffer overrun in Display TransfersYuri Kunde Schlesner
Display transfers with the horizontal downscaling flag were calculating the wrong output size, causing them to write double the amount of data intended. It is likely that this was perceived as correct due to a separate bug in calculating source indices which caused the image to be padded unless the previous bug was present. This fixes both issues, correcting flickering issues in 3dscraft, blargSnes and more (caused by the transfer overwriting the back buffer which followed) as well as potentially fixing other crashes.
2015-01-14GSP: Fix appending of interrupts to the shared memory bufferYuri Kunde Schlesner
The code was previously appending the interrupt to after the end of the buffer, instead of at the end.
2015-01-14GPU: Do periodic VBlank updates using CoreTimingYuri Kunde Schlesner
2015-01-14GPU: Correct wrong default framebuffer address for sub-screen.Yuri Kunde Schlesner
It appears this is a mistake, since the sub-screen has no right framebuffer.
2015-01-14GSP: Update framebuffer info on all interruptsYuri Kunde Schlesner
Hardware testing determined that the GSP processes shared memory framebuffer update info even when no memory transfer or filling GX commands are used. They are now updated on every interrupt, which isn't confirmed correct but matches hardware behaviour more closely. This also reverts the hack introduced in #404. It made a few games behave better, but I believe it's incorrect and also breaks other games.
2015-01-14GPU: Fire GPU interrupts at the correct places.Yuri Kunde Schlesner
PDC0 and PDC1 are both VBlank interrupts. PDC0 was being treated as a HBlank interrupt and fired many more times than it should. They now both fire together at 60 Hz. This puzzlingly *improves* apparent framerate on many applications. A few other interrupts were being fired inside the GSP command processing instead of on the actual GPU register writes, so they were moved there, which should cover direct writes tho those registers not going through the GX command queue.
2015-01-13APTU: Stubbed NotifyToWait, taken from 3dmoo.Subv
Also renamed some handles in the APT:U service to be more descriptive. Fixed a typo in InquireNotification
2015-01-13Merge pull request #473 from archshift/pp3portsbunnei
Pica/Rasterizer: Add ETC1 texture decompression support.
2015-01-13Pica/Rasterizer: Add ETC1 texture decompression support.Tony Wasserka
2015-01-13AddrArbiter: Implement arbitration types 3 and 4.Subv
2015-01-13Services: Added some missing services.Subv
cfg:s, ptm:sysm, apt:s. apt:s is almost exactly the same as apt:u as per 3dbrew
2015-01-12Merge pull request #477 from lioncash/vfpbunnei
vfp: Remove dead code
2015-01-12Merge pull request #478 from archshift/pp3ports4bunnei
Pica/VertexShader: Implement the MAD instruction.
2015-01-12Merge pull request #470 from archshift/masterbunnei
Pica/VertexShader: Implement JMPC/JMPU/CALLC/CALLU.
2015-01-12Pica/VertexShader: Implement JMPC/JMPU/CALLC/CALLU.Tony Wasserka
2015-01-12Pica/VertexShader: Implement the MAD instruction.Tony Wasserka
2015-01-12vfp: Remove dead codeLioncash
2015-01-12dyncom: Fix 32-bit ASR shifts for immediatesLioncash
2015-01-12dyncom: Remove unused flag macrosLioncash
2015-01-12Merge pull request #461 from archshift/callstackbunnei
Qt Callstack: Clear the callstack every time it's updated
2015-01-12Merge pull request #472 from lioncash/overflowbunnei
dyncom: Fix some more V-flag setting ops. Plus some cleanup.
2015-01-12dyncom: Get rid of unnecessary outer-scope variables in InterpreterMainLoopLioncash
2015-01-12dyncom: Fix overflow flag setting for ADD/RSB/RSC/SUB/SBCLioncash
Also cleans up CMN, and CMP.
2015-01-11Qt Callstack: Clear the callstack every time it's updatedarchshift
This fixes the issue that old members of the callstack would stick around, even when the callstack shortened.
2015-01-12dyncom: Add a helper function for addition with a carryLioncash
2015-01-11Fix building on MinGWdarkf
2015-01-11dyncom: Fix ADC overflow flag settingLioncash
2015-01-11Merge pull request #456 from Subv/waitsync1bunnei
SVC: Wake up the thread after the delay in WaitSync1
2015-01-11Merge pull request #467 from lioncash/msrbunnei
dyncom: Fix conditional execution of MSR
2015-01-11dyncom: Fix conditional execution of MSRLioncash
2015-01-11Merge pull request #437 from Kingcom/DebugModeTony Wasserka
Replace OnCpuStepped signal
2015-01-11citra-qt: Replace OnCpuStepped signal by new signals DebugModeEntered and ↵Kingcom
DebugModeLeft
2015-01-11Merge pull request #466 from Subv/wakebunnei
Thread: Prevent waking a thread multiple times.
2015-01-11Thread: Prevent waking a thread multiple times.Subv
If a thread was woken up by something, cancel the wakeup timeout.
2015-01-11Merge pull request #457 from Subv/qtbunnei
citra-qt: Fixed some Qt errors on initialization
2015-01-11SVC: Wake up the thread after the delay in WaitSync1Subv
2015-01-10Stubbed y2r:u IsBusyConversionarchshift
There is no documentation available on this function, but we set the result to false as a stub. This allows Super Little Acorns to move all the way in game with pp3c.
2015-01-10Added Archive ID to fs:USER debug logs involving opening the archive.archshift
2015-01-10Logging: Log all called service functions (under trace). Compile out all ↵archshift
trace logs under release for performance.
2015-01-10citra-qt: Add explicit casts to prevent some warnings.Subv
2015-01-10citra-qt: Fixed some Qt errors on initializationSubv