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2018-12-03Fixed crash with SetNpadModeDavid Marcec
fixed crash due to handheld
2018-12-01Merge pull request #1827 from ReinUsesLisp/clip-and-shaderbunnei
gl_rasterizer: Enable clip distances when set in register and in shader
2018-12-01Merge pull request #1825 from ReinUsesLisp/shader-pipeline-cachebunnei
gl_shader_manager: Update pipeline when programs have changed
2018-12-01Merge pull request #1795 from ReinUsesLisp/vc-cleanupbunnei
video_core: Minor style changes
2018-12-01Merge pull request #1823 from bunnei/fix-surface-copybunnei
gl_rasterizer_cache: Fix several surface copy issues.
2018-12-01Merge pull request #1832 from Simek/remove-game-list-borderbunnei
UI: Remove border from Game List
2018-12-01Merge pull request #1830 from Subv/vi_ubbunnei
Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.
2018-12-01Fix debug buildLioncash
A non-existent parameter was left in some formatting calls (the logging macro for which only does anything meaningful on debug builds)
2018-11-30remove border from GameListBartosz Kaszubowski
2018-11-30Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.Subv
Assert that it is not empty before using it in the DequeueBuffer wait callback.
2018-11-30service/set: Convert GetLanguageCode over to using PushEnum()Lioncash
This code was around prior to the introduction of PushEnum, so convert it over so we don't need to cast here.
2018-11-30service/set: Implement MakeLanguageCodeLioncash
This function simply converts a given index into a language code.
2018-11-30configure_input: Amend clang-format discrepanciesLioncash
2018-11-29gl_rasterizer_cache: Update AccurateCopySurface to flush complete source ↵bunnei
surface. - Fixes issues with Breath of the Wild with use_accurate_gpu_emulation setting.
2018-11-29gl_rasterizer: Enable clip distances when set in register and in shaderReinUsesLisp
2018-11-29gl_shader_manager: Update pipeline when programs have changedReinUsesLisp
2018-11-29Merge pull request #1768 from greggameplayer/patch-2bunnei
Uncheck automatically joycons docked when docked mode is enable
2018-11-29Merge pull request #1801 from ogniK5377/log-before-executebunnei
Changed logging to be "Log before execution", Added more error logging, all services/svc should now log on some level
2018-11-28gl_rasterizer_cache: Remove BlitSurface and replace with more accurate copy.bunnei
- BlitSurface with different texture targets is inherently broken. - When target is the same, we can just use FastCopySurface. - Fixes rendering issues with Breath of the Wild.
2018-11-28gl_rasterizer: Signal UNIMPLEMENTED when rt_separate_frag_data is not zeroReinUsesLisp
2018-11-28gl_rasterizer_cache: Use brackets for two-line single-expresion blocksReinUsesLisp
2018-11-28gl_rasterizer: Remove unused struct declarationsReinUsesLisp
2018-11-28gl_rasterizer: Remove extension booleansReinUsesLisp
2018-11-28Merge pull request #1808 from Tinob/masterbunnei
Fix clip distance and viewport
2018-11-28Merge pull request #1786 from Tinob/DepthClampbunnei
Add Depth Clamp Support
2018-11-28Merge pull request #1817 from DarkLordZach/npad-idx-fixbunnei
npad: Use NPadIdToIndex to prevent invalid array access
2018-11-28Merge pull request #1792 from bunnei/dma-pusherbunnei
gpu: Rewrite GPU command list processing with DmaPusher class.
2018-11-28npad: Use NPadIdToIndex to prevent invalid array accessZach Hilman
2018-11-27Merge pull request #1735 from FernandoS27/tex-spacingbunnei
Texture decoder: Implemented Tile Width Spacing
2018-11-27Merge pull request #1814 from lioncash/ptrbunnei
file_sys/registered_cache: Use regular const references instead of std::shared_ptr for InstallEntry()
2018-11-27dma_pushbuffer: Optimize to avoid loop and copy on Push.bunnei
2018-11-27gpu: Move command list profiling to DmaPusher::DispatchCalls.bunnei
2018-11-27Merge pull request #1811 from lioncash/inputbunnei
yuzu/input: Minor changes
2018-11-27npad: Fix copy/paste error with LED position assignmentsZach Hilman
2018-11-27yuzu/configure_input_player: Use std::size_t to represent the player index ↵Lioncash
instead of u8 Prevents compiler warnings related to truncation when invoking the dialog. It's also extremely suspect to use a u8 value here instead of a more general type to begin with.
2018-11-27yuzu/configure_input: Make CallConfigureDialog a non-member template functionLioncash
This doesn't depend on any part of the private interface, so it can be made a non-member internal function.
2018-11-27Merge pull request #1802 from DarkLordZach/user-data-storagebunnei
profile_manager: Save and load ProfileData from disk
2018-11-27file_sys/registered_cache: Remove unused <map> includeLioncash
2018-11-27file_sys/registered_cache: Use regular const references instead of ↵Lioncash
std::shared_ptr for InstallEntry() These parameters don't need to utilize a shared lifecycle directly in the interface. Instead, the caller should provide a regular reference for the function to use. This also allows the type system to flag attempts to pass nullptr and makes it more generic, since it can now be used in contexts where a shared_ptr isn't being used (in other words, we don't constrain the usage of the interface to a particular mode of memory management).
2018-11-27Merge pull request #1812 from lioncash/nacpbunnei
control_metadata: Correct typo in language name (Portugese -> Portuguese)
2018-11-27gl_shader_decompiler: Fixup clip distance indexReinUsesLisp
2018-11-27control_metadata: Correct typo in language name (Portugese -> Portuguese)Lioncash
While we're at it, organize the array linearly, since clang formats the array elements quite wide length-wise with the addition of the missing 'u'. Technically also fixes patch lookup and icon lookup with Portuguese, though I doubt anyone has actually run into this issue.
2018-11-27yuzu/configure_input_player: Use a lambda expression instead of std::bindLioncash
std::bind is the pre-C++11 way of doing this.
2018-11-27yuzu/configure_input_player: Amend constructor initializer list orderLioncash
Orders the elements the way they would actually be initialized in. Resolves compiler warnings with gcc and clang
2018-11-27yuzu/configure_input: Remove unused function MoveGridElementLioncash
2018-11-27yuzu/configure_input*: Move data members after function declarationsLioncash
The common pattern is to put the data members after the function interface where applicable.
2018-11-27yuzu/configure_input: Remove unnecessary includesLioncash
2018-11-27gl_rasterizer: Fixup for #1723.Markus Wick
On invalidating the streaming buffer, we need to reupload all vertex buffers. But we don't need to reconfigure the vertex format. This was a (silly) misstake in #1723. Thanks at Rodrigo for discovering the issue. Fun fact, as configuring the vertex format also invalidate the vertex buffer, this misstake had no affect on the behavior.
2018-11-26Merge pull request #1806 from ReinUsesLisp/morton-fixupbunnei
morton: Fixup compiler warning
2018-11-26Merge pull request #1804 from lioncash/castbunnei
gdbstub: Silence value truncation warning within FpuWrite()