Age | Commit message (Collapse) | Author |
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Add asserts for compute shader dispatching, transform feedback being
enabled and alpha testing. These have in common that they'll probably break
rendering without logging.
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file_sys: Add support for LayeredFS mods
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svc: Updated svc names
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* Implemented fatal:u properly
fatal:u now is properly implemented with all the ipc cmds. Error reports/Crash reports are also now implemented for fatal:u. Crash reports save to yuzu/logs/crash_reports/
The register dump is currently known as sysmodules send all zeros. If there are any non zero values for the "registers" or the unknown values, let me know!
* Fatal:U fixups
* Made fatal:u execution break more clear
* Fatal fixups
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* Stubbed IRS
Currently we have no ideal way of implementing IRS. For the time being we should have the functions stubbed until we come up with a way to emulate IRS properly.
* Added IRS to logging backend
* Forward declared shared memory for irs
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Corrected SSL::SetInterfaceVersion
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* Added glObjectLabels for renderdoc for textures and shader programs
* Changed hardcoded "Texture" name to reflect the texture type instead
* Removed string initialize
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Port citra-emu/citra#4245: "common/thread: remove YieldCPU()"
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Added audren:u#GetAudioRendererState
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process: Make a few member variables private where applicable
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simply use the standard library yield()
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shader_bytecode: Make operator== and operator!= of IpaMode const qualified
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gl_state: Remove unused type alias
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Logging: Change the TimeStretch::Process log from debug to trace level.
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yuzu_cmd: fix sd card directory set to nand directory
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Reads multiple dirs through as if a waterfall.
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Maps a vector into the VFS interface.
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Always returns the template argument byte for all reads. Doesn't support writes.
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Maps name string to directory or file.
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This isn't used anywhere within the header, so we can remove it, along
with the include that was previously necessary. This also uncovers an
indirect include in the cpp file for the assertion macros.
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This is more consistent with the surrounding enums.
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These don't affect the state of the struct and can be const member
functions.
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gl_stream_buffer: Fix use of bitwise OR instead of logical OR in Map()
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This was very likely intended to be a logical OR based off the
conditioning and testing of inversion in one case.
Even if this was intentional, this is the kind of non-obvious thing one
should be clarifying with a comment.
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Reduces the use of Process class members externally and keeps most code
related to tearing down a process with the rest of the process code.
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Allows making several members of the process class private, it also
avoids going through Core::CurrentProcess() just to retrieve the owning
process.
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* Added support for uncompressed NSOs
* Moved compressed section check to NsoHeader
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yuzu-cmd: Add filesystem service initializer call
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kernel/thread: Use owner_process when setting the page table in SetupMainThread()
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arm_interface: Replace kernel vm_manager include with a forward declaration
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RasterizerGL: Use the correct framebuffer when clearing via the CLEAR_BUFFERS register.
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This function is called too many times and makes the debug logging basically unusable due to the spam.
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CLEAR_BUFFERS register.
Previously we were clearing the default backbuffer framebuffer.
Found thanks to a Piglit test :)
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file-sys: Default heavy-weight class destructors in the cpp file
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game_list: Handle plurals within setFilterResult() better
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