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2016-05-08swap: Remove unused methodsLioncash
Also gets rid of pointer data variants as this prevents the use of the regular swapping routines as unary predicates in std lib functions. They also cast to stricter alignment types, which is undefined behavior.
2016-05-08Merge pull request #1766 from Subv/log_cpubunnei
Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1)
2016-05-07Merge pull request #1718 from alex-laties/fixup-type-conversionsbunnei
fixup simple type conversions where possible
2016-05-07Merge pull request #1761 from Subv/applets_fbbunnei
HLE/Applets: Use the correct size for the framebuffer SharedMemory
2016-05-07fixup simple type conversions where possibleAlexander Laties
2016-05-07Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1).Subv
We do not currently implement any cores other than the AppCore (Core 0).
2016-05-07Merge pull request #1736 from MerryMage/sdl2-sinkbunnei
AudioCore: SDL2 Sink
2016-05-07HLE/Applets: Use the correct size for the framebuffer SharedMemory in the ↵Subv
swkbd and MiiSelector applets.
2016-05-07AudioCore: SDL2 SinkMerryMage
2016-05-07HLE: Fix recent DSP change for Visual Studio.bunnei
2016-05-07Merge pull request #1544 from linkmauve/move-glad-initbunnei
Move glad initialisation to the frontend
2016-05-06fix:return proper errorwwylele
2016-05-06Frontends, VideoCore: Move glad initialisation to the frontendEmmanuel Gil Peyrot
On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the default function loader, and fixes a crash when using apitrace with an EGL context. On Qt we will need to migrate from QGLWidget to QOpenGLWidget and QOpenGLContext before we can use gladLoadGLLoader() instead of gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-05Merge pull request #1762 from bunnei/globalbunnei
hle: Get rid of direct global access to g_reschedule
2016-05-05HLE: Rename RescheduleIsPending to IsReschedulePending.bunnei
2016-05-05Merge pull request #1700 from wwylele/gamelist-iconbunnei
Qt: display game icon and title in the game list
2016-05-05Layout Mii parameters input/output, and return success as result of applet workmailwl
2016-05-05Merge pull request #1757 from JayFoxRox/rename-vertexloaded-bpbunnei
Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
2016-05-04Merge pull request #1734 from MerryMage/dsp-hle-sourcebunnei
DSP/HLE: Implement Source processing
2016-05-04add missing headerwwylele
2016-05-04make the name column larger as defaultwwylele
2016-05-04add icon & title to game listwwylele
2016-05-04Pica: Rename VertexLoaded breakpoint to VertexShaderInvocationJannik Vogel
2016-05-03DSP/HLE: Implement Source processingMerryMage
2016-05-03OpenGL: Don't copy const_color (Reverts #1745)Jannik Vogel
2016-05-02Merge pull request #1750 from JayFoxRox/cleanup-shader-inputbunnei
Pica: Replace logic in shader.cpp with loop
2016-05-03Pica: Replace logic in shader.cpp with loopJannik Vogel
2016-05-02Merge pull request #1732 from wwylele/config00170000bunnei
add config block 0x00170000; remove duplicated content
2016-05-01Merge pull request #1741 from linkmauve/iwyu-video_corebunnei
Fix video_core includes (and dependencies) using include-what-you-use
2016-05-01OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copiedJannik Vogel
2016-05-01remove duplicated function declarationwwylele
2016-04-30OpenGL: border_color was never set. Fixed. (#1740)Jannik Vogel
2016-04-30VideoCore: Run include-what-you-use and fix most includes.Emmanuel Gil Peyrot
2016-04-30LCD: Remove unneeded #undef with no matching #define.Emmanuel Gil Peyrot
2016-04-30Merge pull request #1735 from JayFoxRox/remove-tgalinkmauve
Remove TGA dumper
2016-04-30Merge pull request #1729 from MerryMage/null-sinkbunnei
Audio Config: Implement null sink and implement sink configuration
2016-04-30Remove TGA dumperJannik Vogel
2016-04-30Audio: Add sink selection to configuration filesMerryMage
2016-04-30AudioCore: List of sink typesMerryMage
2016-04-30AudioCore: Implement NullSinkMerryMage
2016-04-30Merge pull request #1650 from JamePeng/update-the-ndm-codebunnei
Update the stub code of NDM service!
2016-04-30Merge pull request #1647 from mailwl/acu-closeasyncbunnei
ac:u: stub CloseAsync; align memory size in svc:GetProcessInfo(type=2)
2016-04-29Merge pull request #1699 from mailwl/gpu-rightsbunnei
gsp::Gpu: implement AcquireRight, ReleaseRight functions
2016-04-29Merge pull request #1726 from MerryMage/read-write-regionbunnei
AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()
2016-04-29AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()MerryMage
2016-04-29Merge pull request #1723 from MerryMage/audio-interpbunnei
AudioCore: Implement interpolation
2016-04-29Merge pull request #1730 from hrydgard/vertex-loaderbunnei
* Remove late accesses to attribute_config * Refactor: Extract VertexLoader from command_processor.cpp. Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached. * Move "&" to their proper place, add missing includes and make some properly relative. * Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached). * Optimize the vertex loader, nearly doubling its speed. * Debugger fix * Move and rename the MemoryAccesses class to MemoryAccessTracker.
2016-04-29add config block 0x00170000wwylele
2016-04-29Common: Remove section measurement from profiler (#1731)Yuri Kunde Schlesner
This has been entirely superseded by MicroProfile. The rest of the code can go when a simpler frametime/FPS meter is added to the GUI.
2016-04-29AudioCore: Implement interpolationMerryMage