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|  | - Workaround for texture forwarding until we have a better place. | 
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|  | GPU: Added vertex attrib format and triangle topology registers | 
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|  | Port Citra OpenGL rasterizer code | 
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|  | GPU: Added registers for color and Z buffers. | 
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|  | Implement Pull #3184 from citra: core/arm: Improve timing accuracy before service calls in JIT (Rebased) | 
|  | vi: TransactParcel DequeueBuffer should wait current thread | 
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