Age | Commit message (Collapse) | Author |
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core: extract symbol reading
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Improvements for game modding with Skyline, DNS resolution
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OpenGL: flip front faces if Z scale is inverted
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core: hid: Reduce the amount of data races
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Replace lock_guard with scoped_lock
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These are similar to Wunused-function on gcc/clang
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fix: remove #pragma once in .cpp file
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OpenGL: fix S8D24 to ABGR8 conversions
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OpenGL: fix cropping
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Vulkan: crop to screen dimensions if crop not explicitly requested
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dynarmic: Better interrupts
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native_clock: Use lfence with rdtsc
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shader_recompiler: support const buffer indirect addressing on OpenGL
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service: jit: stub JIT service
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Improve usage of service host threads
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Follow-up fixes for NVFlinger rewrite (Part 2)
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registered_cache: Prevent nullptr dereference when accumulating files
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dynarmic: Print stack trace on unrecognised instruction or other exception
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It was needed on GCC versions not supporting `-std=c++20`, but GCC 10 and newer (required to compile yuzu) don't need it anymore
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This call was reading GPU memory into the dst buffer, which is then overwritten by the SwizzleTexture call.
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configuration: Add Paranoid CPU accuracy level
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__forceinline required on MSVC for function to be inlined
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native_clock: Use AtomicLoad128
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