Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-28 | gl_rasterizer: Add oglEnablei helper | ReinUsesLisp | |
2020-02-28 | gl_rasterizer: Add OpenGL enable/disable helper | ReinUsesLisp | |
2020-02-28 | gl_rasterizer: Remove dirty flags | ReinUsesLisp | |
2020-02-28 | common/math_util: Support float type rectangles | ReinUsesLisp | |
2020-02-28 | renderer_opengl: Fix SRGB presentation frame tracking. | bunnei | |
- Fixes SRGB in Super Smash Bros. Ultimate. | |||
2020-02-27 | Merge pull request #3430 from bunnei/split-presenter | bunnei | |
Port citra-emu/citra#4940: "Split Presentation thread from Render thread" | |||
2020-02-27 | renderer_opengl: Reduce swap chain size to 3. | bunnei | |
2020-02-27 | AM/ICommonStateGetter: Stub SetLcdBacklighOffEnabled (#3454) | Morph | |
* Stub SetLcdBacklighOffEnabled Used by Super Smash Bros. Ultimate We require backlight services to be implemented to turn on/off the backlight. * Address feedback | |||
2020-02-27 | shader: FMUL switch to using LUT (#3441) | Nguyen Dac Nam | |
* shader: add FmulPostFactor LUT table * shader: FMUL apply LUT * Update src/video_core/engines/shader_bytecode.h Co-Authored-By: Mat M. <mathew1800@gmail.com> * nit: mistype * clang-format & add missing import * shader: remove post factor LUT. * shader: move post factor LUT to function and fix incorrect order. * clang-format * shader: FMUL: add static to post factor LUT * nit: typo Co-authored-by: Mat M. <mathew1800@gmail.com> | |||
2020-02-26 | renderer_opengl: Use more concise lock syntax. | bunnei | |
2020-02-26 | renderer_opengl: Move Frame/FrameMailbox to OpenGL namespace. | bunnei | |
2020-02-26 | Merge pull request #3440 from namkazt/patch-6 | bunnei | |
shader: implement LOP3 fast replace for old function | |||
2020-02-25 | Merge pull request #3431 from CJBok/npad-fix | bunnei | |
InputCommon: analog_from_button get direction implementation | |||
2020-02-25 | renderer_opengl: Create gl_framebuffer_data if empty. | bunnei | |
2020-02-25 | frontend: qt: bootmanager: Acquire a shared context in main emu thread. | bunnei | |
2020-02-25 | frontend: qt: bootmanager: Vulkan: Restore support for VK backend. | bunnei | |
2020-02-25 | frontend: qt: bootmanager: OpenGL: Implement separate presentation thread. | bunnei | |
2020-02-25 | frontent: qt: main: Various updates/refactoring for separate presentation ↵ | bunnei | |
thread. | |||
2020-02-25 | core: frontend: Refactor scope_acquire_window_context to scope_acquire_context. | bunnei | |
2020-02-25 | frontend: sdl2: emu_window: Implement separate presentation thread. | bunnei | |
2020-02-25 | renderer_opengl: Add texture mailbox support for presenter thread. | bunnei | |
2020-02-25 | renderer_opengl: Add OGLRenderbuffer to resource/state management. | bunnei | |
2020-02-25 | core: frontend: emu_window: Add TextureMailbox class. | bunnei | |
2020-02-25 | core: settings: Add setting to enable vsync, which is on by default. | bunnei | |
2020-02-25 | Merge pull request #3461 from ReinUsesLisp/r32i-rt | Mat M | |
video_core/surface: Add R32_SINT render target format | |||
2020-02-25 | Merge pull request #3460 from ReinUsesLisp/unused-format-getter | Mat M | |
video_core/gpu: Remove unused functions | |||
2020-02-25 | video_core/surface: Add R32_SINT render target format | ReinUsesLisp | |
2020-02-25 | video_core/gpu: Remove unused functions | ReinUsesLisp | |
2020-02-25 | Merge pull request #3417 from ReinUsesLisp/r32i | bunnei | |
texture: Implement R32I | |||
2020-02-24 | Merge pull request #3425 from ReinUsesLisp/layered-framebuffer | bunnei | |
texture_cache: Implement layered framebuffer attachments | |||
2020-02-22 | Merge pull request #3424 from ReinUsesLisp/spirv-layer | bunnei | |
vk_shader_decompiler: Implement Layer output attribute | |||
2020-02-22 | Merge pull request #3422 from ReinUsesLisp/buffer-flush | bunnei | |
surface_base: Implement texture buffer flushes | |||
2020-02-22 | Scheduler: Inline global scheduler in Scheduler Lock. | Fernando Sahmkow | |
2020-02-22 | Kernel: Correct pending feedback. | Fernando Sahmkow | |
2020-02-22 | System: Expose Host thread registering routines from kernel. | Fernando Sahmkow | |
2020-02-22 | Kernel: Address Feedback. | Fernando Sahmkow | |
2020-02-22 | Kernel: Implement Scheduler locks | Fernando Sahmkow | |
2020-02-22 | Kernel: Implement Time Manager. | Fernando Sahmkow | |
2020-02-22 | Kernel: Rename ThreadCallbackHandleTable and Setup Thread Ids on Kernel. | Fernando Sahmkow | |
2020-02-22 | Kernel: Make global scheduler depend on KernelCore | Fernando Sahmkow | |
2020-02-22 | audio_core: interpolate: Fix include for climits (Linux build break). | bunnei | |
2020-02-22 | Merge pull request #3310 from FearlessTobi/fast-resample | bunnei | |
audio_core: Switch to a faster interpolation technique | |||
2020-02-21 | shader/texture: Fix illegal 3D texture assert | ReinUsesLisp | |
Fix typo in the illegal 3D texture assert logic. We care about catching arrayed 3D textures or 3D shadow textures, not regular 3D textures. | |||
2020-02-21 | Merge pull request #3433 from namkazt/patch-1 | Rodrigo Locatti | |
renderer_vulkan: Add the rest of case for TryConvertBorderColor | |||
2020-02-21 | Merge pull request #3434 from namkazt/patch-2 | Rodrigo Locatti | |
vk_shader: Implement ImageLoad | |||
2020-02-21 | Merge pull request #3435 from namkazt/patch-3 | Rodrigo Locatti | |
vulkan: add DXT23_SRGB | |||
2020-02-21 | Merge pull request #3423 from ReinUsesLisp/no-match-3d | bunnei | |
texture_cache: Avoid matches in 3D textures | |||
2020-02-21 | nit: add const to where it need. | Nguyen Dac Nam | |
2020-02-21 | shader: implement LOP3 fast replace for old function | Nguyen Dac Nam | |
ref: https://devtalk.nvidia.com/default/topic/1070081/cuda-programming-and-performance/reverse-lut-for-lop3-lut/ | |||
2020-02-21 | vk_device: remove left over from other branch | Nguyen Dac Nam | |