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2021-07-06Report 2 channels active. Fixes Tales of Vesperia's mono channel audio.Kelebek1
2021-07-05Merge pull request #6537 from Morph1984/warningsbunnei
general: Enforce multiple warnings in MSVC
2021-07-05Merge pull request #6556 from Morph1984/default-miibunnei
service: mii: Retrieve the correct default miis.
2021-07-05Merge pull request #6540 from Kelebek1/nvdecAmeer J
Slightly refactor NVDEC and codecs for readability and safety
2021-07-05Merge pull request #6561 from german77/analog_fixMorph
input_common: Add missing modifier callback to analog from button
2021-07-05input_common: Add missing modifier callback to analog from buttongerman77
2021-07-05profiler: Fix deprecated functionsgerman77
2021-07-04Merge pull request #6552 from Morph1984/c4189-msvcMai M
CMakeLists: Enforce C4189 on MSVC
2021-07-04service: mii: Retrieve the correct default miis.Morph
We were including the first 2 default miis which are not meant to be shown in games. With this change, we properly retrieve the 6 default miis shown in games, with 3 of each gender.
2021-07-03TextureCacheOGL: Implement Image Copies for 1D and 1D Array.Fernando Sahmkow
2021-07-03TextureCache: Fix 1D to 2D overlapps.Fernando Sahmkow
2021-07-03CMakeLists: Enforce C4189Morph
This supplements C4101 by detecting initialized but unreferenced local variables
2021-07-03Merge pull request #6498 from Kelebek1/Audiobunnei
[audio_core] Decouple audio update and processing, and process at variable rate
2021-07-01Slightly refactor NVDEC and codecs for readability and safetyKelebek1
2021-07-01Fix XC2/VOEZ crashing, add audio looping and a few misc fixesKelebek1
2021-06-30Merge pull request #6459 from lat9nq/ubuntu-fixesAmeer J
cmake: Improve Linux dependency checking for externals
2021-06-29Merge pull request #6471 from lat9nq/dump-as-modMorph
yuzu qt, core: Support LayeredFS mods from SDMC directory
2021-06-28Merge pull request #6502 from ameerj/vendor-titleMorph
main: Add GPU Vendor name to running title bar
2021-06-28CMakeLists: Disable all warnings for external headersMorph
This lets us avoid needing to wrap external headers with #pragma warning directives for warnings we treat as errors and avoids generating warnings for external code. Thanks to MerryMage for pointing this out.
2021-06-28video_core: Remove #pragma warning directives for external headersMorph
2021-06-28input_common: Remove #pragma warning directives for external headersMorph
2021-06-28CMakeLists: Enforce C4018, C4267, C4305, C4389Morph
2021-06-28core: Enforce C4242Morph
2021-06-28input_common: Enforce C4242Morph
2021-06-28video_core: Enforce C4242Morph
2021-06-28patch_manager: Do not apply LayeredFS mods when dumpingMorph
We should not apply any mods when dumping a game's RomFS.
2021-06-28filesystem: Open a read-only directory for SDMC modsMorph
This prevents mod files from being locked due to the read-only share flag in Windows.
2021-06-28core: Simplify SDMC mod loadinglat9nq
If someone else wants to support other mod formats in the SDMC directory, that can be added later. For now, just allow RomFS modding here and force people to do other types of mods the old way. Addresses review comments. Co-authored-by: LC <mathew1800@gmail.com>
2021-06-28core: Support LayeredFS mod from SDMC directorylat9nq
Enables loading a mod directly from `[yuzu data directory]/sdmc/atmosphere/contents/[title_id]`. For use with some homebrew mod managers.
2021-06-28yuzu qt: Add option to dump to SDMC directorylat9nq
Enables dumping the RomFS to SDMC directory, specifically '[yuzu data directory]/sdmc/atmosphere/contents/[title_id]/romfs'.
2021-06-28video_core: Silence signed/unsigned mismatch warningsMorph
2021-06-28main: Display the instruction set of the running title in the window nameameerj
Displays whether the currently running title uses 64-bit instructions or only 32-bit instructions.
2021-06-27Decouple audio processing and run at variable rateKelebek1
Currently, processing of audio samples is called from AudioRenderer's Update method, using a fixed 4 buffers to process the given samples. Games call Update at variable rates, depending on framerate and/or sample count, which causes inconsistency in audio processing. From what I've seen, 60 FPS games update every ~0.004s, but 30 FPS/160 sample games update somewhere between 0.02 and 0.04, 5-10x slower. Not enough samples get fed to the backend, leading to a lot of audio skipping. This PR seeks to address this by de-coupling the audio consumption and the audio update. Update remains the same without calling for buffer queuing, and the consume now schedules itself to run based on the sample rate and count.
2021-06-27Merge pull request #6529 from ReinUsesLisp/reaper-fixupsMorph
buffer_cache,texture_cache: Misc fixups from the memory reaper
2021-06-26Merge pull request #6526 from bunnei/doom-updatebunnei
services: Misc. minor changes for latest SDK update.
2021-06-26hle: service: hwopus: OpenHardwareOpusDecoderEx: Remove unused buffer size.bunnei
2021-06-26buffer_cache: Only flush downloaded sizeReinUsesLisp
Fixes a regression unintentionally introduced by the garbage collector. This makes regular memory downloads only flush the requested sizes. This negatively affected Koei Tecmo games.
2021-06-26video_core: Enforce C4244ReinUsesLisp
Enforce implicit integer casts to a smaller type as errors.
2021-06-26codec,vic: Disable warnings in ffmpeg headersReinUsesLisp
2021-06-26vk_buffer_cache: Silence implicit cast warningsReinUsesLisp
2021-06-26buffer_cache/texture_cache: Make GC functions privateReinUsesLisp
2021-06-26buffer_cache: Silence implicit cast warningReinUsesLisp
2021-06-25vulkan_device: Make device memory match the rest of the fileReinUsesLisp
Match the style in the file.
2021-06-24Merge pull request #6496 from ameerj/astc-fixesbunnei
astc: Various robustness enhancements for the gpu decoder
2021-06-24Merge pull request #6519 from Wunkolo/mem-size-literalbunnei
common: Replace common_sizes into user-literals
2021-06-24hle: hle_helpers: Skip data payload offset checks on TIPC requests.bunnei
- TIPC does not use this.
2021-06-24hle: service: hwopus: Implement GetWorkBufferSizeEx and ↵bunnei
OpenHardwareOpusDecoderEx. - This is used by the latest update of Doom Eternal.
2021-06-24hle: service: aoc: Stub GetAddOnContentListChangedEventWithProcessId.bunnei
- This is used by the latest update of Doom Eternal.
2021-06-24audio_core: common: Bump audio revision to 9.bunnei
- This is used in fw 12.x.x games.
2021-06-24common: Replace common_sizes into user-literalsWunkolo
Removes common_sizes.h in favor of having `_KiB`, `_MiB`, `_GiB`, etc user-literals within literals.h. To keep the global namespace clean, users will have to use: ``` using namespace Common::Literals; ``` to access these literals.