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Mirror of the Citron emulator
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2022-10-06
Merge pull request #8944 from Tachi107/patch-2
bunnei
build(room): simplify yuzu-room installation
2022-10-06
vulkan_blitter: Fix pool allocation double free.
Byte
2022-10-06
maxwell_dma: remove warnings from implemented functionality
Liam
2022-10-06
General: address feedback
Fernando Sahmkow
2022-10-06
state_tracker: workaround channel setup for homebrew
Liam
2022-10-06
general: rework usages of UNREACHABLE macro
Liam
2022-10-06
nvdisp: End system frame after requesting to swap buffers
Morph
Fixes frametime reporting
2022-10-06
address_space: Rename va_start to virt_start
Morph
Avoids conflicting with the va_start macro
2022-10-06
address_space: Address feedback
Morph
2022-10-06
general: Format licenses as per SPDX guidelines
Morph
2022-10-06
NvHostChannels: improve hack for supporting multiple channels.
Fernando Sahmkow
2022-10-06
Address Feedback from bylaws.
Fernando Sahmkow
2022-10-06
Nvflinger: correct duplication.
Fernando Sahmkow
2022-10-06
Core: Fix get nvmap object random crash
VonChenPlus
2022-10-06
General: Fix clang format.
Fernando Sahmkow
2022-10-06
Common: Fix variable shadowing.
Fernando Sahmkow
2022-10-06
Vulkan Swapchain: Overall improvements.
Fernando Sahmkow
2022-10-06
NvDec: Fix regressions.
Fernando Sahmkow
2022-10-06
Vulkan Texture Cache: Limit render area to the max width/height of the targets.
Fernando Sahmkow
2022-10-06
ImageBase: Basic fixes.
Fernando Sahmkow
2022-10-06
General: Fix compilation for GCC
Liam White
2022-10-06
VideoCore: Implement formats needed for N64 emulation.
Fernando Sahmkow
2022-10-06
Buffer Cache: Deduce vertex array limit from memory layout when limit is the ↵
Fernando Sahmkow
highest possible.
2022-10-06
VideoCore: Add option to dump the macros.
Fernando Sahmkow
2022-10-06
NVDRV: Further improvements.
Fernando Sahmkow
2022-10-06
Buffer Cache: Basic fixes.
Fernando Sahmkow
2022-10-06
Decoders: Improve overall speed.
Fernando Sahmkow
2022-10-06
DMA & InlineToMemory Engines Rework.
bunnei
2022-10-06
Maxwell3D: Add small_index_2
Fernando Sahmkow
2022-10-06
Memory Manager: ensure safety of GPU to CPU address.
Fernando Sahmkow
2022-10-06
MemoryManager: Fix errors popping out.
Fernando Sahmkow
2022-10-06
Shader Decompiler: implement better tracking for Vulkan samplers.
Fernando Sahmkow
2022-10-06
Shader Decompiler: Check for shift when deriving composite samplers.
Fernando Sahmkow
2022-10-06
Shader Decompiler: Fix dangerous behavior of invalid iterator insertion.
Fernando Sahmkow
2022-10-06
MemoryManager: Finish up the initial implementation.
Fernando Sahmkow
2022-10-06
OpenGL: Fix TickWork
Fernando Sahmkow
2022-10-06
VideoCore: Refactor fencing system.
Fernando Sahmkow
2022-10-06
MemoryManager: initial multi paging system implementation.
Fernando Sahmkow
2022-10-06
Vulkan: Fix Scissor on Clears
Fernando Sahmkow
2022-10-06
NVDRV: Further refactors and eliminate old code.
Fernando Sahmkow
2022-10-06
NVDRV: Refactor Host1x
Fernando Sahmkow
2022-10-06
VideoCore: Refactor syncing.
Fernando Sahmkow
2022-10-06
Texture Cache: Fix GC and GPU Modified on Joins.
Fernando Sahmkow
2022-10-06
Texture cache: Fix the remaining issues with memory mnagement and unmapping.
Fernando Sahmkow
2022-10-06
Texture cache: Fix dangling references on multichannel.
Fernando Sahmkow
2022-10-06
Refactor VideoCore to use AS sepparate from Channel.
Fernando Sahmkow
2022-10-06
General: Rebase fixes.
Fernando Sahmkow
2022-10-06
VideoCore: Extra Fixes.
Fernando Sahmkow
2022-10-06
NVDRV: Remake ASGPU
Fernando Sahmkow
2022-10-06
NVDRV: Update copyright notices.
Fernando Sahmkow
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