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emulated_console/emulated_controller: std::move ParamPackage instances where applicable
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kernel: Ensure relevant class members are always initialized on construction
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cmake: use sdl2 imported target
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cmake: prefer system libusb
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The parenthetical needs to be translatable, like with GLASM
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service: nfc: Implement mifare service
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Respect render mode override
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This isn't used, so it can be removed to make the function a little
nicer.
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Avoids churning allocations in a loop.
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id is an int value, not a u32.
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cmake: prefer system libraries
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service_thread: fix uninitialized memory usage
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hle: service: audio: Use default service thread.
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Configuration: Add per-game input profiles
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vulkan_common: promote extension usages to core when possible
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externals: update dynarmic, SDL2
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video_core: add null backend
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CMake: Use precompiled headers to improve compile times
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general: fix compile for Apple Clang
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video_core: Fine tuning the index drawing judgment logic
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Vulkan: update initialization
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shader_recompiler: add gl_Layer translation GS for older hardware
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service: nifm: Update stubs for Submit/GetRequestState/GetResult
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