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2016-03-08render_base: Clarify/normalize getter functionsLioncash
2016-03-08renderer_base: Don't directly expose the rasterizer unique_ptrLioncash
There's no reason to allow direct access to the unique_ptr instance. Only its contained pointer.
2016-03-07Merge pull request #1441 from MerryMage/dsp-pipesbunnei
AudioCore: Implement Pipe 2
2016-03-07Merge pull request #1467 from LittleWhite-tb/bug-shader-objectbunnei
Set the appropriate locale to get float conversion working using to_string
2016-03-07Set the appropriate locale to get float conversion working using std::to_stringLittleWhite
2016-03-06DSP: Implement Pipe 2MerryMage
Pipe 2 is a DSP pipe that is used to initialize both the DSP hardware (the application signals to the DSP to initialize) and the application (the DSP provides the memory location of structures in the shared memory region).
2016-03-06Merge pull request #1462 from yuriks/depth-test-writebunnei
Pica: Write depth value even when depth test is disabled
2016-03-05Memory: Do correct Phys->Virt address translation for non-APP linheapYuri Kunde Schlesner
2016-03-05Merge pull request #1455 from yuriks/ResultVal-unionMathew Maidment
core: Use unrestricted union to hold storage of ResultVal value
2016-03-05Pica: Write depth value even when depth test is disabledYuri Kunde Schlesner
This has been confirmed on hardware. Fixes Etrian Odyssey IV.
2016-03-06DSP: Print hash of firmware to consoleMerryMage
2016-03-05core: Use unrestricted union to hold storage of ResultVal valueYuri Kunde Schlesner
2016-03-04Loader/NCCH: Log the program ID during loadingYuri Kunde Schlesner
This is useful for all sorts of things, but mainly to identify save folders more easily.
2016-03-05Merge pull request #1429 from mailwl/branch-acubunnei
ac:u IsConnected implemented
2016-03-04Merge pull request #1389 from yuriks/stub-cambunnei
Stub CAM:U service
2016-03-04ac:u: Stub IsConnectedmailwl
2016-03-03Merge pull request #1394 from ds84182/immediate-mode-vtxbunnei
Add immediate mode vertex submission
2016-03-02Add immediate mode vertex submissionDwayne Slater
2016-03-02Merge pull request #1403 from MerryMage/sdlbunnei
Dependencies: Remove GLFW, Add SDL2
2016-03-02Config: Use unique_ptr instead of raw pointerMerryMage
2016-03-02Merge pull request #1434 from Kloen/legendbunnei
Add THREADPROCESSORID_ALL on SVC::CreateThread
2016-03-02Dependencies: Remove GLFW, Add SDL2MerryMage
citra: Remove GLFW, Add SDL2 FindSDL2: Do not CACHE SDL2_* variables if library is not found EmuWindow_SDL2: Set minimal client area at initialisation time EmuWindow_SDL2: Corrections EmuWindow_SDL2: Fix no decorations on startup on OS X cmake: windows_copy_files
2016-03-01Merge pull request #1297 from Subv/savesbunnei
DiskDirectory: Initialize the directory member with valid info.
2016-03-01ThreadProcessorId_All on SVC::CreateThreadKloen
2016-02-29Service/CFG: Fix potential endianess issueYuri Kunde Schlesner
2016-02-29Service/CFG: Add block 0x000A0000 (username) to default config fileYuri Kunde Schlesner
2016-02-29Service/CAM: Add doxycomments to all service functionsYuri Kunde Schlesner
2016-02-28Merge pull request #1427 from MerryMage/emit-lbitYuri Kunde Schlesner
x64 Emitter: Fix L bit in VEX prefix
2016-02-27x64 Emitter: Fix L bit in VEX prefixMerryMage
2016-02-26Initial implementation ir:usermailwl
2016-02-26Merge pull request #1352 from LittleWhite-tb/exit_checkbunnei
Add check before closure when emulation is running
2016-02-25Merge pull request #1424 from MerryMage/lut_initbunnei
renderer_opengl: Initalise fragment shader LUT textures
2016-02-25Merge pull request #1386 from MerryMage/audio-core-skeletonbunnei
Audio Core: Skeleton
2016-02-26renderer_opengl: Initalise fragment shader LUT texturesMerryMage
2016-02-24Merge pull request #1395 from ds84182/padding-attributesbunnei
Add support for padding vertex attributes
2016-02-21AudioCore: Skeleton ImplementationMerryMage
This commit: * Adds a new subproject, audio_core. * Defines structures that exist in DSP shared memory. * Hooks up various other parts of the emulator into audio core. This sets the foundation for a later HLE DSP implementation.
2016-02-20Fix out of bounds array access when loading a component >= 12Dwayne Slater
2016-02-20Add support for padding vertex attributesDwayne Slater
2016-02-13Service/CAM: Dummy implementation of some functionsYuri Kunde Schlesner
Thanks to @mailwl for the initial version of the stubs.
2016-02-12BitField: Make trivially copyable and remove assignment operatorMerryMage
2016-02-05pica: Cleanup lighting register definitions and documentation.bunnei
2016-02-05gl_rasterizer: Use alignas(16) instead of explicit padding.bunnei
2016-02-05renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types.bunnei
2016-02-05gl_rasterizer: Fix issue with interpolation of opposite quaternions.bunnei
2016-02-05pica_types: Fix typo in docstring.bunnei
2016-02-05pica_types: Replace float24/20/16 with a template class.bunnei
2016-02-05command_processor: Add an assertion to ensure LUTs are not written past ↵bunnei
their boundaries.
2016-02-05gl_rasterizer: Remove unnecessary casts.bunnei
2016-02-05gl_rasterizer: Fix PicaShaderConfig on GCC.bunnei
2016-02-05gl_rasterizer: Initial implementation of bump mapping.bunnei