summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2015-01-02armemu: Fix missing Q flag check for SMLSD.Lioncash
2015-01-02dyncom: Implement SMLAD/SMUAD/SMLSD/SMUSDLioncash
2015-01-02Merge pull request #382 from lioncash/sxbunnei
dyncom: Implement SXTAB16 and SXTB16
2015-01-02Merge pull request #377 from Yllodra/misc-changesTony Wasserka
Qt: Letter cases and single window mode
2015-01-01dyncom: Implement SXTAB16 and SXTB16Lioncash
2015-01-01Merge pull request #358 from neobrain/pica_progress2bunnei
pica_progress followups
2015-01-01Merge pull request #379 from lioncash/shbunnei
dyncom: Implement SHADD8/SHADD16/SHSUB8/SHSUB16/SHASX/SHSAX
2015-01-01Merge pull request #378 from lioncash/s8bunnei
dyncom: Implement SADD8/SSUB8
2015-01-01Make letter cases consistent in menus and widgetsDaniel Lundqvist
In various menu options letter cases were not consistent. This was also the case within various debugging widgets. This attempts to make letter cases consistent, but it is of course a matter of opinion which way is the correct one.
2015-01-01Change popout mode to "Single Window Mode"Daniel Lundqvist
2015-01-01dyncom: Implement SHADD8/SHADD16/SHSUB8/SHSUB16/SHASX/SHSAXLioncash
2015-01-01Fix SADD8/SSUB8 in the armemuLioncash
2015-01-01dyncom: Implement SADD8/SSUB8Lioncash
2015-01-01Set object name for the graphics debuggerDaniel Lundqvist
Setting an object name for GPUCommandStreamWidget allows for saving the graphics debugger's state (if it's show, position, etc). This state is then restored when restarting the application.
2014-12-31SOC_U: Preliminary implementation of sockets.Subv
Stubbed CreateMemoryBlock Using Berkeley sockets, and Winsock2.2 on Windows. So far ftpony creates the socket and accepts incoming connections SOC_U: Renamed functions to maintain consistency Also prevents possible scope errors / conflicts with the actual Berkeley socket functions SOCU: Close all the opened sockets when cleaning up SOCU
2014-12-31Pica/Rasterizer: Remove some redundant casts.Tony Wasserka
2014-12-31Pica/Rasterizer: Make orient2d a free function and rename it to SignedArea.Tony Wasserka
2014-12-31Pica: Cleanup color conversion.Tony Wasserka
2014-12-31VideoCore: Remove some unused functions.Tony Wasserka
2014-12-31Pica/Rasterizer: Fix a bug related to multitexturing and texture wrapping.Tony Wasserka
2014-12-31Pica/Rasterizer: Clean up long code lines.Tony Wasserka
2014-12-31Pica/VertexShader: Coding style fixes.Tony Wasserka
2014-12-31Pica/CommandProcessor: Cleanups.Tony Wasserka
2014-12-31Pica/CommandProcessor: Workaround games not setting the input position's w ↵Tony Wasserka
component.
2014-12-31GPU: Pseudo-implement horizontal scaling.Tony Wasserka
It's not really known how this actually works. Some testing has shown that this probably performs no filtering, and common usage in games suggests it's not actually resizing the image at all. However, this patch does seem to fix some homebrew showing quasi-duplicated images while still keeping other applications in a working state.
2014-12-31Pica/Rasterizer: Implement backface culling.Tony Wasserka
2014-12-31Pica/Rasterizer: Textures seem to be laid out flipped vertically.Tony Wasserka
Not sure if this is a correct fix. Probably should instead change the decoding logic itself.
2014-12-31Pica/DebugUtils: Fix a bug in RGBA4 texture decoding.Tony Wasserka
2014-12-31Pica/Rasterizer: Implement alpha blending.Tony Wasserka
2014-12-31Pica/Rasterizer: Implement depth testing.Tony Wasserka
2014-12-31Merge pull request #375 from lioncash/uopsbunnei
dyncom: Implement UADD8/UADD16/USUB8/USUB16/UASX/USAX
2014-12-31Pica/Rasterizer: Further enhance Tev support.Tony Wasserka
2014-12-31Pica: Add output merger definitions.Tony Wasserka
2014-12-31Pica: Fix A4, IA4 and IA8 texture formats.Tony Wasserka
Both IA4 and IA8 had their component order mixed up. Additionally, IA4 used the wrong number of nibbles per texel. A4 skipped every second texel.
2014-12-31Pica/CommandProcessor: Add support for integer uniforms.Tony Wasserka
2014-12-31citra-qt: Fix displaying RGBA5551 framebuffers.Tony Wasserka
(not that it matters at the moment, because this code is not used yet)
2014-12-31citra-qt: Always show pica framebuffers as RGBA8.Tony Wasserka
We actually don't really know yet how the format is encoded. Hence just use what works.
2014-12-31dyncom: Implement UADD8/UADD16/USUB8/USUB16/UASX/USAXLioncash
2014-12-31Merge pull request #338 from chinhodado/masterbunnei
Add citra icon to executable and window title in Windows
2014-12-31Add citra icon to Windows executable and title barChin
2014-12-30dyncom: Massive refactorbunnei
2014-12-30Merge pull request #369 from darkf/mingw_bunnei
Fix MinGW build (2)
2014-12-30vfp: Get rid of a few warningsLioncash
2014-12-30vfp: Implement VMOVBRRSSLioncash
2014-12-30dyncom: Implement USAT16/SSAT16Lioncash
2014-12-29Fix MSVC-related #defines and add CMakeLists commentdarkf
2014-12-29Merge pull request #368 from purpasmart96/dsp_membunnei
MemMap: Add support for DSP Read & Writes in the memory map
2014-12-29APT:A: Some style changesSubv
2014-12-29Fix merge conflictsdarkf
2014-12-29MemMap: Add support for DSP Read & Writes in the memory mappurpasmart96