Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-01-02 | armemu: Fix missing Q flag check for SMLSD. | Lioncash | |
2015-01-02 | dyncom: Implement SMLAD/SMUAD/SMLSD/SMUSD | Lioncash | |
2015-01-02 | Merge pull request #382 from lioncash/sx | bunnei | |
dyncom: Implement SXTAB16 and SXTB16 | |||
2015-01-02 | Merge pull request #377 from Yllodra/misc-changes | Tony Wasserka | |
Qt: Letter cases and single window mode | |||
2015-01-01 | dyncom: Implement SXTAB16 and SXTB16 | Lioncash | |
2015-01-01 | Merge pull request #358 from neobrain/pica_progress2 | bunnei | |
pica_progress followups | |||
2015-01-01 | Merge pull request #379 from lioncash/sh | bunnei | |
dyncom: Implement SHADD8/SHADD16/SHSUB8/SHSUB16/SHASX/SHSAX | |||
2015-01-01 | Merge pull request #378 from lioncash/s8 | bunnei | |
dyncom: Implement SADD8/SSUB8 | |||
2015-01-01 | Make letter cases consistent in menus and widgets | Daniel Lundqvist | |
In various menu options letter cases were not consistent. This was also the case within various debugging widgets. This attempts to make letter cases consistent, but it is of course a matter of opinion which way is the correct one. | |||
2015-01-01 | Change popout mode to "Single Window Mode" | Daniel Lundqvist | |
2015-01-01 | dyncom: Implement SHADD8/SHADD16/SHSUB8/SHSUB16/SHASX/SHSAX | Lioncash | |
2015-01-01 | Fix SADD8/SSUB8 in the armemu | Lioncash | |
2015-01-01 | dyncom: Implement SADD8/SSUB8 | Lioncash | |
2015-01-01 | Set object name for the graphics debugger | Daniel Lundqvist | |
Setting an object name for GPUCommandStreamWidget allows for saving the graphics debugger's state (if it's show, position, etc). This state is then restored when restarting the application. | |||
2014-12-31 | SOC_U: Preliminary implementation of sockets. | Subv | |
Stubbed CreateMemoryBlock Using Berkeley sockets, and Winsock2.2 on Windows. So far ftpony creates the socket and accepts incoming connections SOC_U: Renamed functions to maintain consistency Also prevents possible scope errors / conflicts with the actual Berkeley socket functions SOCU: Close all the opened sockets when cleaning up SOCU | |||
2014-12-31 | Pica/Rasterizer: Remove some redundant casts. | Tony Wasserka | |
2014-12-31 | Pica/Rasterizer: Make orient2d a free function and rename it to SignedArea. | Tony Wasserka | |
2014-12-31 | Pica: Cleanup color conversion. | Tony Wasserka | |
2014-12-31 | VideoCore: Remove some unused functions. | Tony Wasserka | |
2014-12-31 | Pica/Rasterizer: Fix a bug related to multitexturing and texture wrapping. | Tony Wasserka | |
2014-12-31 | Pica/Rasterizer: Clean up long code lines. | Tony Wasserka | |
2014-12-31 | Pica/VertexShader: Coding style fixes. | Tony Wasserka | |
2014-12-31 | Pica/CommandProcessor: Cleanups. | Tony Wasserka | |
2014-12-31 | Pica/CommandProcessor: Workaround games not setting the input position's w ↵ | Tony Wasserka | |
component. | |||
2014-12-31 | GPU: Pseudo-implement horizontal scaling. | Tony Wasserka | |
It's not really known how this actually works. Some testing has shown that this probably performs no filtering, and common usage in games suggests it's not actually resizing the image at all. However, this patch does seem to fix some homebrew showing quasi-duplicated images while still keeping other applications in a working state. | |||
2014-12-31 | Pica/Rasterizer: Implement backface culling. | Tony Wasserka | |
2014-12-31 | Pica/Rasterizer: Textures seem to be laid out flipped vertically. | Tony Wasserka | |
Not sure if this is a correct fix. Probably should instead change the decoding logic itself. | |||
2014-12-31 | Pica/DebugUtils: Fix a bug in RGBA4 texture decoding. | Tony Wasserka | |
2014-12-31 | Pica/Rasterizer: Implement alpha blending. | Tony Wasserka | |
2014-12-31 | Pica/Rasterizer: Implement depth testing. | Tony Wasserka | |
2014-12-31 | Merge pull request #375 from lioncash/uops | bunnei | |
dyncom: Implement UADD8/UADD16/USUB8/USUB16/UASX/USAX | |||
2014-12-31 | Pica/Rasterizer: Further enhance Tev support. | Tony Wasserka | |
2014-12-31 | Pica: Add output merger definitions. | Tony Wasserka | |
2014-12-31 | Pica: Fix A4, IA4 and IA8 texture formats. | Tony Wasserka | |
Both IA4 and IA8 had their component order mixed up. Additionally, IA4 used the wrong number of nibbles per texel. A4 skipped every second texel. | |||
2014-12-31 | Pica/CommandProcessor: Add support for integer uniforms. | Tony Wasserka | |
2014-12-31 | citra-qt: Fix displaying RGBA5551 framebuffers. | Tony Wasserka | |
(not that it matters at the moment, because this code is not used yet) | |||
2014-12-31 | citra-qt: Always show pica framebuffers as RGBA8. | Tony Wasserka | |
We actually don't really know yet how the format is encoded. Hence just use what works. | |||
2014-12-31 | dyncom: Implement UADD8/UADD16/USUB8/USUB16/UASX/USAX | Lioncash | |
2014-12-31 | Merge pull request #338 from chinhodado/master | bunnei | |
Add citra icon to executable and window title in Windows | |||
2014-12-31 | Add citra icon to Windows executable and title bar | Chin | |
2014-12-30 | dyncom: Massive refactor | bunnei | |
2014-12-30 | Merge pull request #369 from darkf/mingw_ | bunnei | |
Fix MinGW build (2) | |||
2014-12-30 | vfp: Get rid of a few warnings | Lioncash | |
2014-12-30 | vfp: Implement VMOVBRRSS | Lioncash | |
2014-12-30 | dyncom: Implement USAT16/SSAT16 | Lioncash | |
2014-12-29 | Fix MSVC-related #defines and add CMakeLists comment | darkf | |
2014-12-29 | Merge pull request #368 from purpasmart96/dsp_mem | bunnei | |
MemMap: Add support for DSP Read & Writes in the memory map | |||
2014-12-29 | APT:A: Some style changes | Subv | |
2014-12-29 | Fix merge conflicts | darkf | |
2014-12-29 | MemMap: Add support for DSP Read & Writes in the memory map | purpasmart96 | |