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Mirror of the Citron emulator
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Author
2018-03-22
video_core: Move FramebufferInfo to FramebufferConfig in GPU.
bunnei
2018-03-22
gl_rasterizer: Replace a bunch of UNIMPLEMENTED with ASSERT.
bunnei
2018-03-22
gl_rasterizer: Add a simple passthrough shader in lieu of shader generation.
bunnei
2018-03-22
gpu: Expose Maxwell3D engine.
bunnei
2018-03-22
maxwell_3d: Add some format decodings and string helper functions.
bunnei
2018-03-22
renderer: Create rasterizer and cleanup.
bunnei
2018-03-21
Merge pull request #258 from Subv/gpu_attribs
bunnei
2018-03-21
CMake: Set EMU_ARCH_BITS in CMakeLists.txt
N00byKing
2018-03-21
GPU: Added vertex attribute format registers.
Subv
2018-03-21
Service/vi: convert services to module
mailwl
2018-03-20
GPU: Added registers for the number of vertices to render.
Subv
2018-03-20
Merge pull request #254 from bunnei/port-citra-renderer
bunnei
2018-03-20
Service: add fatal:u, fatal:p services
mailwl
2018-03-20
renderer_gl: Port boilerplate rasterizer code over from Citra.
bunnei
2018-03-20
gl_shader_util: Sync latest version with Citra.
bunnei
2018-03-20
renderer_gl: Port over gl_shader_gen module from Citra.
bunnei
2018-03-19
Merge pull request #253 from Subv/rt_depth
Mat M
2018-03-19
renderer_gl: Port over gl_shader_decompiler module from Citra.
bunnei
2018-03-19
renderer_gl: Port over gl_rasterizer_cache module from Citra.
bunnei
2018-03-19
gl_resource_manager: Sync latest version with Citra.
bunnei
2018-03-19
renderer_gl: Port over gl_stream_buffer module from Citra.
bunnei
2018-03-19
gl_state: Sync latest version with Citra.
bunnei
2018-03-19
GPU: Added Z buffer registers to Maxwell3D's reg structure.
Subv
2018-03-19
GPU: Added the render target (RT) registers to Maxwell3D's reg structure.
Subv
2018-03-19
Clang Fixes
N00byKing
2018-03-19
oops
N00byKing
2018-03-19
More Warning cleanups
N00byKing
2018-03-19
Clean Warnings (?)
N00byKing
2018-03-19
GPU: Added the TSC registers to the Maxwell3D register structure.
Subv
2018-03-19
GPU: Added the TIC registers to the Maxwell3D register structure.
Subv
2018-03-18
Merge pull request #193 from N00byKing/3184_2_robotic_boogaloo
bunnei
2018-03-18
Merge pull request #250 from bunnei/buffer-dequeue-wait
bunnei
2018-03-18
vi: Remove DequeueBuffer and wait until next available buffer.
bunnei
2018-03-18
hle_ipc: Add SleepClientThread to block current thread within HLE routines.
bunnei
2018-03-18
hle_ipc: Use shared_ptr instead of unique_ptr to allow copies.
bunnei
2018-03-18
hle_ipc: Remove GetPointer(..) usage with WriteToOutgoingCommandBuffer.
bunnei
2018-03-18
thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB.
bunnei
2018-03-18
GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE.
Subv
2018-03-18
GPU: Implement the BindStorageBuffer macro method in HLE.
Subv
2018-03-18
GPU: Handle writes to the CB_DATA method.
Subv
2018-03-18
GPU: Move the GPU's class constructor and destructors to a cpp file.
Subv
2018-03-18
GPU: Store uploaded GPU macros and keep track of the number of method paramet...
Subv
2018-03-18
GPU: Macros are specific to the Maxwell3D engine, so handle them internally.
Subv
2018-03-17
GPU: Renamed ShaderType to ShaderStage as that is less confusing.
Subv
2018-03-17
GPU: Store shader constbuffer bindings in the GPU state.
Subv
2018-03-17
GPU: Corrected some register offsets and removed superfluous macro registers.
Subv
2018-03-17
GPU: Make the SetShader macro call do the same as the real macro's code.
Subv
2018-03-17
GPU: Corrected the parameter documentation for the SetShader macro call.
Subv
2018-03-17
Merge pull request #242 from Subv/set_shader
bunnei
2018-03-16
GPU: Handle the SetShader method call (0xE24) and store the shader config.
Subv
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