Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-02-07 | nfp: Move IUser class to header and add missing enum and structs | german77 | |
2022-02-07 | nfp: Sort functions by command number | german77 | |
2022-02-05 | Merge pull request #7847 from tech-ticks/master | Morph | |
service: pm: Implement AtmosphereGetProcessInfo | |||
2022-02-05 | Merge pull request #7851 from lat9nq/cmd-add-motion | Morph | |
yuzu-cmd: config: Support motion inputs | |||
2022-02-05 | Merge pull request #7849 from Morph1984/qt-frameless-window | bunnei | |
main: Always remove the frameless window flag when restoring UI state | |||
2022-02-05 | Merge pull request #7842 from german77/vibration_test | bunnei | |
yuzu: config: Vibrate the controller while configuring vibration strength | |||
2022-02-05 | config: Support motion inputs | lat9nq | |
Motion inputs were not being read in by the config when yuzu-cmd boots up. This adds support for those. While we're at it, make a reference to the current player controls to improve readability. Also updates the if statements in the Analog and Button loops with curly braces to keep the style consistent. | |||
2022-02-04 | Merge pull request #7839 from german77/battery | bunnei | |
yuzu: ui: Improve battery symbols | |||
2022-02-03 | main: Always remove the frameless window flag when restoring UI state | Morph | |
For unknown reasons, this flag may persist after the application has been closed. Removing this flag when restoring the UI state ensures that a frameless window will not be shown on startup. | |||
2022-02-03 | input_common: Remove unused core include | Morph | |
2022-02-04 | service: pm: Implement AtmosphereGetProcessInfo | tech-ticks | |
2022-02-03 | Merge pull request #7811 from german77/analog-mod | bunnei | |
input_common: Use attributes for analog range modifiers | |||
2022-02-02 | Merge pull request #7814 from FernandoS27/another-bug-in-my-schedule | bunnei | |
Vulkan: Fix Scheduler Chunks when their FuncType is 0. | |||
2022-02-02 | Merge pull request #7835 from bunnei/page-table-lock | bunnei | |
hle: kernel: KPageTable: Migrate locks to KScopedLightLock. | |||
2022-02-02 | Merge pull request #7838 from lioncash/noncopy | Morph | |
common_types: Remove NonCopyable struct | |||
2022-02-02 | yuzu: config: Vibrate the controller while configuring vibration strength | Narr the Reg | |
2022-02-02 | Merge pull request #7834 from german77/repeat | bunnei | |
yuzu: Disable auto repeat on hotkeys again | |||
2022-02-02 | yuzu: ui: Improve battery symbols | Narr the Reg | |
2022-02-02 | common_types: Remove NonCopyable struct | Lioncash | |
Now that we're moved over to the YUZU_ defines, we can get rid of this struct. | |||
2022-02-02 | general: Replace NonCopyable struct with equivalents | Lioncash | |
2022-02-02 | Merge pull request #7806 from ameerj/atomic64-fallbacks | bunnei | |
shaders: Implement U32x2 atomic fallbacks when device does not support int64 | |||
2022-02-02 | general: Move deleted copy/move constructor/assignment operators to public ↵ | Lioncash | |
interface This allows for better compiler errors, where the compiler will state a copy or move couldn't occur due to the relevant function being deleted. Previously a compiler would warn about the relevant function not being accessible (which, while true, isn't as informative as it could be). | |||
2022-02-01 | Merge pull request #7807 from german77/moar-buttons | bunnei | |
input_common: Add home and hard touch press buttons to UDP controllers | |||
2022-02-01 | hle: kernel: KPageTable: Migrate locks to KScopedLightLock. | bunnei | |
- More accurately reflects real kernel behavior by using guest locks. | |||
2022-02-01 | Merge pull request #7833 from lioncash/file-sys | Morph | |
configure_filesystem: Add missing changeEvent() override | |||
2022-02-01 | Merge pull request #7792 from german77/translate | bunnei | |
hotkeys: Don't translate hotkey buttons | |||
2022-02-01 | configure_filesystem: Add missing changeEvent() override | Lioncash | |
This allows the dialog to be retranslated during runtime if the language is changed. | |||
2022-02-01 | configure_filesystem: Normalize member function casing | Lioncash | |
All other dialog types we have use CamelCase naming. | |||
2022-02-01 | yuzu: Disable auto repeat on hotkeys again | Narr the Reg | |
2022-02-01 | Merge pull request #7809 from Morph1984/clock-constants | bunnei | |
common: wall_clock: Utilize constants for ms, us, and ns ratios | |||
2022-02-01 | Merge pull request #7831 from lioncash/motion | Morph | |
configure_motion_touch: Use functor versions of invokeMethod | |||
2022-02-01 | configure_motion_touch: Use functor versions of invokeMethod | Lioncash | |
Same behavior, but ensures that the functions we're calling exist, since they can be checked at compile-time. | |||
2022-02-01 | configure_input_player: Eliminate variable shadowing | Lioncash | |
2022-02-01 | configure_input_player: std::move input setters in HandleClick | Lioncash | |
2022-02-01 | configure_input_player: Avoid unnecessary ParamPackage copies | Lioncash | |
Avoids churning allocations. | |||
2022-02-01 | yuzu/game_list: Use non-deprecated version of QString's split() function | Lioncash | |
The previous overload of split() was deprecated in 5.14. | |||
2022-02-01 | Merge pull request #7825 from lioncash/nodisc2 | Morph | |
common/file: Remove [[nodiscard]] from Open() | |||
2022-02-01 | common/file: Remove [[nodiscard]] from Open() | Lioncash | |
Since this has a void return value, there's nothing that can actually be used. | |||
2022-02-01 | Merge pull request #7824 from lioncash/scache | Morph | |
video_core/shader_cache: Take std::span in RemoveShadersFromStorage() | |||
2022-02-01 | video_core/shader_cache: Remove unused algorithm include | Lioncash | |
2022-02-01 | video_core/shader_cache: Take std::span in RemoveShadersFromStorage() | Lioncash | |
Same behavior, but without the need to move into the function to avoid an allocation. | |||
2022-01-31 | Merge pull request #7821 from german77/espada_aguda | bunnei | |
svc: Add 32 bit SynchronizePreemptionState | |||
2022-01-31 | svc: Add 32 bit SynchronizePreemptionState | Narr the Reg | |
Used by Espgaluda II | |||
2022-02-01 | Rasterizer: Refactor inlineToMemory. | Fernando Sahmkow | |
2022-01-31 | Vulkan: Fix Scheduler Chunks when their FuncType is 0. | Fernando Sahmkow | |
2022-01-30 | input_common: Use attributes for analog range modifiers | german77 | |
2022-01-30 | common: wall_clock: Check precision against the emulated CPU and CNTFRQ | Morph | |
In addition to requiring nanosecond precision, using the native clock requires that the hardware TSC has a precision greater than the emulated CPU and its clock counter. | |||
2022-01-30 | common: wall_clock: Utilize constants for ms, us, and ns ratios | Morph | |
2022-01-30 | input_common: Add home and hard touch press buttons to UDP controllers | german77 | |
2022-01-29 | emit_glsl_atomic: Implement 32x2 fallback atomic ops | ameerj | |