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2018-08-05Merge pull request #912 from lioncash/global-varbunnei
video_core: Eliminate the g_renderer global variable
2018-08-05Merge pull request #926 from ogniK5377/vertex-attrib-formatbunnei
gl_rasterizer: Fix glVertexAttribFormat for integers
2018-08-05added braces for conditionsDavid Marcec
2018-08-05fix the attrib format for intsDavid Marcec
2018-08-04Merge pull request #924 from lioncash/arpbunnei
service: Add arp services
2018-08-04Merge pull request #921 from lioncash/viewbunnei
core/crypto: Minor changes
2018-08-04service: Add arp servicesLioncash
Adds the basic skeleton of the arp services based off the information provided by Switch Brew.
2018-08-04service: Remove redundant #pragma once directivesLioncash
These don't do anything within .cpp files (we don't include cpp files, so...)
2018-08-04aes_util: Add static assertion to Transcode() and XTSTranscode() to ensure ↵Lioncash
well-defined behavior These functions should only be given trivially-copyable types.
2018-08-04aes_util: Make CalculateNintendoTweak() an internally linked functionLioncash
This function doesn't directly depend on class state, so it can be hidden entirely from the interface in the cpp file.
2018-08-04aes_util: Make Transcode() a const member functionLioncash
This doesn't modify member state, so it can be made const.
2018-08-04core/crypto: Remove unnecessary includesLioncash
2018-08-04key_manager: Use regular std::string instead of std::string_viewLioncash
The benefit of std::string_view comes from the idea of avoiding copies (essentially acting as a non-owning view), however if we're just going to copy into a local variable immediately, there's not much benefit gained here.
2018-08-04Merge pull request #849 from DarkLordZach/xcibunnei
XCI and Encrypted NCA Support
2018-08-04Merge pull request #919 from lioncash/signbunnei
gl_shader_manager: Amend sign differences in an assertion comparison in SetShaderUniformBlockBinding()
2018-08-04gl_shader_manager: Invert conditional in SetShaderUniformBlockBinding()Lioncash
This lets us indent the majority of the code and places the error case first.
2018-08-04gl_shader_manager: Amend sign differences in an assertion comparison in ↵Lioncash
SetShaderUniformBlockBinding() Ensures both operands have the same sign in the comparison. While we're at it, we can get rid of the redundant casting of ub_size to an int. This type will always be trivial and alias a built-in type (not doing so would break backwards compatibility at a standard level).
2018-08-04renderer_base: Make Rasterizer() return the rasterizer by referenceLioncash
All calling code assumes that the rasterizer will be in a valid state, which is a totally fine assumption. The only way the rasterizer wouldn't be is if initialization is done incorrectly or fails, which is checked against in System::Init().
2018-08-04video_core: Eliminate the g_renderer global variableLioncash
We move the initialization of the renderer to the core class, while keeping the creation of it and any other specifics in video_core. This way we can ensure that the renderer is initialized and doesn't give unfettered access to the renderer. This also makes dependencies on types more explicit. For example, the GPU class doesn't need to depend on the existence of a renderer, it only needs to care about whether or not it has a rasterizer, but since it was accessing the global variable, it was also making the renderer a part of its dependency chain. By adjusting the interface, we can get rid of this dependency.
2018-08-04Merge pull request #911 from lioncash/prototypebunnei
video_core: Remove unimplemented Start() function prototype
2018-08-04Merge pull request #913 from lioncash/unused-funcbunnei
memory: Remove unused GetSpecialHandlers() function
2018-08-04Merge pull request #914 from lioncash/codesetbunnei
kernel/process: Use accessors instead of class members for referencing segment array
2018-08-04Merge pull request #917 from lioncash/crashbunnei
kernel/thread: Fix potential crashes introduced in 26de4bb5
2018-08-03kernel/thread: Fix potential crashes introduced in ↵Lioncash
26de4bb521b1ace7af76eff4f6956cb23ac0d58c This amends cases where crashes can occur that were missed due to the odd way the previous code was set up (using 3DS memory regions that don't exist).
2018-08-03Merge pull request #910 from lioncash/unusedbunnei
gl_shader_decompiler: Remove unused variable in GenerateDeclarations()
2018-08-03kernel/process: Use std::array where applicableLioncash
2018-08-03kernel/process: Use accessors instead of class members for referencing ↵Lioncash
segment array Using member variables for referencing the segments array increases the size of the class in memory for little benefit. The same behavior can be achieved through the use of accessors that just return the relevant segment.
2018-08-03memory: Remove unused GetSpecialHandlers() functionLioncash
This is just unused code, so we may as well get rid of it.
2018-08-03Merge pull request #908 from lioncash/memorybunnei
core/memory: Get rid of 3DS leftovers
2018-08-03video_core: Remove unimplemented Start() function prototypeLioncash
Given this has no definition, we can just remove it entirely.
2018-08-03gl_shader_decompiler: Remove unused variable in GenerateDeclarations()Lioncash
This variable was being incremented, but we were never actually using it.
2018-08-03gl_shader_manager: Make ProgramManager's GetCurrentProgramStage() a const ↵Lioncash
member function This function doesn't modify class state, so it can be made const.
2018-08-03core/memory: Get rid of 3DS leftoversLioncash
Removes leftover code from citra that isn't needed.
2018-08-03Added ability to change username & language code in the settings ui. Added ↵David
IProfile::Get and SET::GetLanguageCode for libnx tests (#851)
2018-08-03Merge pull request #895 from lioncash/sinkbunnei
sink_details: std::move std::function instances
2018-08-03Merge pull request #898 from lioncash/migbunnei
service: Add migration services
2018-08-03Merge pull request #900 from lioncash/initbunnei
math_util: Always initialize members of Rectangle
2018-08-03Merge pull request #892 from lioncash/globalbunnei
video_core: Make global EmuWindow instance part of the base renderer …
2018-08-03Merge pull request #894 from lioncash/objectbunnei
kernel: Move object class to its own source files
2018-08-03Merge pull request #904 from lioncash/staticbunnei
kernel/thread: Minor changes
2018-08-03Merge pull request #906 from lioncash/overridebunnei
input_common: minor changes
2018-08-03Merge pull request #907 from lioncash/slotbunnei
yuzu: Use Qt 5 signal/slots where applicable
2018-08-02Merge pull request #905 from lioncash/vmabunnei
kernel/vm_manager: Minor changes
2018-08-02Merge pull request #903 from lioncash/copybunnei
vfs_vector: Minor changes
2018-08-02Merge pull request #901 from lioncash/refbunnei
gl_shader_manager: Take ShaderSetup instances by const reference in UseProgrammableVertexShader() and UseProgrammableFragmentShader()
2018-08-02yuzu: Use Qt 5 signal/slots where applicableLioncash
Makes the signal/slot connections type-safe instead of string-based.
2018-08-02input_common: Use std::move where applicableLioncash
Avoids unnecessary atomic reference count increments and decrements
2018-08-02input_common: Add missing override specifiersLioncash
2018-08-02Merge pull request #899 from lioncash/unusedbunnei
hw: Remove unused files
2018-08-02Merge pull request #902 from lioncash/arraybunnei
gl_state: Make texture_units a std::array