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Build/Deploy Updates to Setup Nightly Builds
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On MSVC if unicorn isn't found, fallback to bundled unicorn
On everything else, fallback to building unicorn in externals
Also fixes loading unicorn in msvc
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Adding meumart's Citra SDL Joystick support. Citra PR #3116
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fullscreen implementation)
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Adds a cmake custom target that will build unicorn on first compile and
uses this in the build scripts as well. Updates Appveyor and Travis
build scripts to work with the new unicorn build, and updates the paths
to all of the different artifacts.
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Various fixes
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HID Sharedmem Impl Start
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Changed ICommonStateGetter::ReceiveMessage to allow further execution in games
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execution
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Fixes #6.
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Implement "About" dialog
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