Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-17 | Correct assignment source for rotations | Valeri | |
Found by static analysis with PVS-Studio | |||
2022-01-15 | Merge pull request #7713 from gidoly/patch-3 | bunnei | |
Change default name for playstation controllers | |||
2022-01-14 | Merge pull request #7711 from bunnei/fix-service-thread-race-v2 | bunnei | |
hle: kernel: Fix service_threads access to be thread safe V2. | |||
2022-01-15 | Change default name for ps controllers | gidoly | |
Minor nitpick Code is from narr | |||
2022-01-14 | Merge pull request #7707 from german77/slow-update | bunnei | |
service/hid: Decrease motion update rate | |||
2022-01-14 | hle: kernel: Fix service_threads access to be thread safe V2. | bunnei | |
- PR #7699 attempted to fix CreateServiceThread and ReleaseServiceThread to be thread safe, but inadvertently introduced a possible dead-lock. - With this PR, we use a worker thread to manage the service thread list, allowing it only to be accessed by a single thread, and guaranteeing threads will not destroy themselves. - Fixes a rare crash in Pokemon Sword/Shield, I've now run this game for ~12 hours non-stop and am quite confident this is a good solution for this issue. | |||
2022-01-14 | Merge pull request #7699 from bunnei/fix-service-thread-race | Mai M | |
hle: kernel: Fix service_threads access to be thread safe. | |||
2022-01-14 | Merge pull request #7698 from bunnei/mem-code-memory-updates | Mai M | |
Kernel Memory Updates (Part 2): SetProcessMemoryPermission, update permissions, and other minor changes. | |||
2022-01-13 | hle: kernel: Fix service_threads access to be thread safe. | bunnei | |
- CreateServiceThread and ReleaseServiceThread can be accessed by different threads, uses a lock to make this thread safe. - Fixes a rare crash in Pokemon Sword/Shield that can occur when a new service thread is being created while an old one is being destroyed. | |||
2022-01-13 | Merge pull request #7690 from Morph1984/increase-file-limit-win | bunnei | |
yuzu: main: Increase the open file limit on Windows to 8192 | |||
2022-01-13 | Merge pull request #7700 from german77/no-gyro | bunnei | |
core/hid: Reduce gyro threshold even more | |||
2022-01-12 | service/hid: Decrease motion update rate | Narr the Reg | |
Motion stops working in Mario Tennis in swing mode if the update rate is too fast even when HW it updates at the same speed. 10ms it's the minimum period that the game needs to start working again. | |||
2022-01-11 | core/hid: Reduce gyro threshold even more | Narr the Reg | |
2022-01-11 | Merge pull request #7697 from abouvier/opt-tests | bunnei | |
cmake: make tests optional | |||
2022-01-11 | hle: kernel: k_page_table: Update SetProcessMemoryPermission. | bunnei | |
2022-01-11 | hle: service: ldr: UnmapCodeMemory BSS only when set. | bunnei | |
2022-01-11 | hle: kernel: k_page_table: ReadAndWrite -> UserReadWrite. | bunnei | |
2022-01-11 | hle: kernel: k_page_table: Rename *ProcessCodeMemory -> *CodeMemory. | bunnei | |
2022-01-11 | Merge pull request #7684 from bunnei/set-mem-perm-attr | bunnei | |
Kernel Memory Updates (Part 1): SetMemoryAttribute, and other minor changes. | |||
2022-01-12 | cmake: make tests optional | Alexandre Bouvier | |
2022-01-11 | Merge pull request #7633 from german77/hotkeys | bunnei | |
yuzu: Add controller hotkeys | |||
2022-01-09 | yuzu: main: Increase the open file limit on Windows to 8192 | Morph | |
This is a temporary solution for now to accommodate for mods containing more than 4096 files. | |||
2022-01-09 | Merge pull request #7683 from liushuyu/fmt-8.1 | Morph | |
logging: adapt to changes in fmt 8.1 | |||
2022-01-09 | Merge pull request #7687 from german77/tas_handle | Morph | |
input_common: Handle errors on TAS scripts | |||
2022-01-09 | logging/log.h: move enum class formatter to a separate file ... | liushuyu | |
... to common/logging/formatter.h | |||
2022-01-08 | logging/log: use `underlying_type` instead of hardcoding types | liushuyu | |
2022-01-08 | Merge pull request #7682 from german77/udp_fix | bunnei | |
input_common: Fix UDP controller mappings | |||
2022-01-08 | core: hle: kernel: svc: Updates to SetMemoryAttribute and SetMemoryPermission. | bunnei | |
2022-01-08 | input_common: Handle errors on TAS scripts | german77 | |
2022-01-08 | core: hle: kernel: k_page_table: Update CheckMemoryState. | bunnei | |
2022-01-08 | logging: adapt to changes in fmt 8.1 | liushuyu | |
2022-01-08 | Merge pull request #7680 from german77/accel_mapping | bunnei | |
input_common: Allow to only have acceleration motion data | |||
2022-01-07 | yuzu: Use pad parameter to choose the correct controller | german77 | |
2022-01-07 | input_common: Fix udp motion not automapping to both sides | german77 | |
2022-01-06 | yuzu: Add controller hotkeys | german77 | |
2022-01-06 | core/hid: Add home and screenshot button support | german77 | |
2022-01-06 | core/hid: Set minimum gyro threshold | german77 | |
2022-01-06 | input_common: Use accelerometer data for mapping | german77 | |
2022-01-06 | Merge pull request #7658 from ameerj/sparse-fixes | Fernando S | |
video_core/memory_manager: Fixes for sparse memory management | |||
2022-01-05 | Merge pull request #7674 from lat9nq/fix-custom-highlight | bunnei | |
configure_per_game: Initialize tabs after loading custom configuration | |||
2022-01-05 | Merge pull request #7673 from german77/no_return | Mai M | |
glsl: Remove unreachable return | |||
2022-01-04 | configure_per_game: Initialize tabs after loading custom configuration | lat9nq | |
Changes tab initialization to happen after the configuration is loaded, which means that it no longer happens as member initializers in the ConfigurePerGame constructor. Removes the cluster of ??_tab->SetConfiguration's that I added earlier to get around this issue initially. Fixes a regression in #6774 | |||
2022-01-04 | video_core: Remove unnecesary maybe_unused flag | Narr the Reg | |
2022-01-04 | glsl: Remove unreachable return | Narr the Reg | |
2022-01-04 | Merge pull request #7636 from vonchenplus/buffer_queue_query | bunnei | |
core:hle:service:nvflinger Implement few type in bufferqueue query method | |||
2022-01-04 | Merge pull request #7670 from ameerj/vsync-block | Fernando S | |
gpu: Add shut down method to synchronize threads before destruction | |||
2022-01-03 | Merge pull request #7251 from FernandoS27/shader-dump | bunnei | |
ShaderDecompiler: Add a debug option to dump the game's shaders. | |||
2022-01-03 | gpu: Add shut down method to synchronize threads before destruction | ameerj | |
2022-01-04 | ShaderDecompiler: Add a debug option to dump the game's shaders. | Fernando Sahmkow | |
2022-01-03 | Revert "Merge pull request #7668 from ameerj/fence-stop-token" | ameerj | |
This reverts commit e7733544779f2706d108682dd027d44e7fa5ff4b, reversing changes made to abbbdc2bc027ed7af236625ae8427a46df63f7e7. |