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2020-08-04Merge pull request #4450 from Morph1984/fix-gamelist-scanningbunnei
game_list_worker: Fix game list subdirectory scanning
2020-08-04Merge pull request #4472 from lioncash/const-getbunnei
perf_stats: Mark GetMeanFrametime() as const
2020-08-04Merge pull request #4469 from lioncash/missingbunnei
vk_texture_cache: Silence -Wmissing-field-initializer warnings
2020-08-04Merge pull request #4470 from lioncash/qualifierDavid
patch_manager: Resolve -Wignored-qualifier warnings
2020-08-04Merge pull request #4481 from lioncash/cpp-depDavid
yuzu: Resolve C++20 deprecation warnings related to lambda captures
2020-08-04Merge pull request #4474 from lioncash/hle-profileDavid
profile_manager: Make use of designated initializers
2020-08-03Merge pull request #4473 from lioncash/cheat-desigbunnei
dmnt_cheat_vm: Make use of designated initializers
2020-08-03Merge pull request #4456 from Morph1984/stub-really-long-fs-funcbunnei
fsp-srv: Stub Read/WriteSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute
2020-08-03Merge pull request #4480 from lioncash/optimizebunnei
tests/core_timing: Remove pragma optimize(off)
2020-08-03Merge pull request #4482 from lioncash/ldr-signbunnei
service/ldr: Resolve sign mismatch warnings
2020-08-03Merge pull request #4468 from lioncash/regcachebunnei
registered_cache: Resolve -Wmaybe_uninitialized warnings
2020-08-03Merge pull request #4471 from ogniK5377/sm-getservice-conceptbunnei
sm: Make use of IsBaseOf for GetService
2020-08-03perf_stats: Make use of designated initializersLioncash
Same behavior, but allows us to avoid a now-unnecessary zero initialization.
2020-08-03perf_stats: Mark GetMeanFrametime() as constLioncash
The general pattern is to mark mutexes as mutable when it comes to matters of constness, given the mutex acts as a transient member of a data structure.
2020-08-03vulkan: Silence more -Wmissing-field-initializer warningsLioncash
2020-08-03yuzu: Resolve C++20 deprecation warnings related to lambda capturesLioncash
C++20 deprecates capturing the this pointer via the '=' capture. Instead, we replace it or extend the capture specification.
2020-08-03service/ldr: Resolve sign mismatch warningsLioncash
We were performing an int < size_t comparison. We can just correct the type of the induction variable.
2020-08-03tests/core_timing: Remove pragma optimize(off)Lioncash
I made a review comment about this in the PR that this was introduced in (#3955, commit 71c4779211dc081a3b2dd4af52edad5748e7a7f5), but it seems to have been missed. We shouldn't be using this pragma here because it's MSVC specific. This causes warnings on other compilers. The test it's surrounding is *extremely* dubious, but for the sake of silencing warnings on other compilers, we can mark "placebo" as volatile and be on with it.
2020-08-03Merge pull request #4467 from lioncash/modebunnei
file_sys/mode: Make use of DECLARE_ENUM_FLAG_OPERATORS with Mode
2020-08-03profile_manager: Make use of std::nulloptLioncash
Allows some implementations to completely avoid unnecessarily zeroing out the internal buffer.
2020-08-03profile_manager: Make use of designated initializersLioncash
More compact code.
2020-08-03dmnt_cheat_vm: Make use of designated initializersLioncash
Allows for more compact code.
2020-08-03file_sys/mode: Make use of DECLARE_ENUM_FLAG_OPERATORS with ModeLioncash
Same behavior, minus a hand-rolled operator.
2020-08-03sm: Make use of IsBaseOf for GetServiceDavid Marcec
2020-08-03patch_manager: Resolve -Wignored-qualifier warningsLioncash
Top level const will always be ignored in this case, so it can be removed.
2020-08-03registered_cache: Resolve -Wmaybe_uninitialized warningsLioncash
While we're at it, we can avoid a redundant map lookup.
2020-08-03ipc: Allow all trivially copyable objects to be passed directly into ↵David
WriteBuffer (#4465) * ipc: Allow all trivially copyable objects to be passed directly into WriteBuffer With the support of C++20, we can use concepts to deduce if a type is an STL container or not. * More agressive concept for stl containers * Add -fconcepts * Move to common namespace * Add Common::IsBaseOf
2020-08-03Merge pull request #4263 from lat9nq/fix-screencaps-2David
screenshots: Option to save screenshots immediately in a specified directory + Linux workaround
2020-08-03Merge pull request #4439 from lioncash/cpuDavid
cpu_manager: Remove redundant std::function declarations
2020-08-03Merge pull request #4438 from lioncash/localizingDavid
yuzu/main: Remove redundant usages of QStringLiteral("")
2020-07-31minor nitsMorph
2020-07-30fsp-srv: Stub Read/WriteSaveDataFileSystemExtraDataWithMaskBySaveDataAttributeMorph
Stub these 2 service commands required for Animal Crossing: New Horizons Update 1.4.0
2020-07-30fs: Rename SaveDataDescriptor to SaveDataAttributeMorph
2020-07-31Merge pull request #4392 from lioncash/guardDavid
compatible_formats: Add missing header guard
2020-07-29Merge pull request #4396 from lioncash/commabunnei
surface_params: Replace questionable usages of the comma operator with semicolons
2020-07-29game_list_worker: Fix game list subdirectory scanningMorph
Oddly enough the scan that feeds the manual content provider is hardcoded to scan 2 nested directories deep. This effectively rendered the scan subdirectories setting useless as the manual content provider cannot find any games located more than 2 nested directories deep. Furthermore, this behavior causes game files to be picked up by the manual content provider even if scan subdirectories is disabled. FIx this by utilizing the behavior described when populating the game list for populating the content provider.
2020-07-29main: Add support for removing SDMC installed titlesMorph
2020-07-29xts_archive: Check if the file is nullptr prior to parsingMorph
Fixes an access violation where the file no longer exists at the specified path while being parsed.
2020-07-29registered_cache: Add support for removing folder ncasMorph
2020-07-29game_list: Limit context menu options for homebrewMorph
Hides the following options when the title id is 0: - Open Save Location - Open Mod Data Location - Open Transferable Shader Cache - All removal options except Remove Custom Configuration
2020-07-29main: Remove assert for opening savedata when program_id = 0Morph
2020-07-29main: Silence [[fallthrough]] warningMorph
2020-07-29main: Split removal cases into their individual functions and address feedbackMorph
2020-07-29main: Connect game list remove signals to removal functionsMorph
2020-07-29game_list: Add "Remove" context menuMorph
Adds the following actions: - Remove Installed Update - Remove All Installed DLC - Remove Shader Cache - Remove Custom Configuration - Remove All Installed Contents
2020-07-28Merge pull request #4442 from lioncash/devicemembunnei
device_memory: Remove unused system member
2020-07-28configure_graphics: Remove Force 30 FPS modeMorph
The introduction of multicore rendered this setting non-functional as timing code was changed. This removes the setting entirely.
2020-07-27device_memory: Remove unused system memberLioncash
This isn't used by anything in particular, so it can be removed.
2020-07-27cpu_manager: Remove redundant std::function declarationsLioncash
We can just return the function directly. Making for less reading.
2020-07-27core_timing: Make use of uintptr_t to represent user_dataLioncash
Makes the interface future-proofed for supporting other platforms in the event we ever support platforms with differing pointer sizes. This way, we have a type in place that is always guaranteed to be able to represent a pointer exactly.