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2020-08-26hle/scheduler: Fix data race in is_context_switch_pendingReinUsesLisp
As reported by tsan, SelectThreads could write to is_context_switch_pending holding a mutex while SwitchToCurrent reads it without holding any. It is assumed that the author didn't want an atomic here, so the code is reordered so that whenever is_context_switch_pending is read inside SwitchToContext, the mutex is locked.
2020-08-25Merge pull request #4574 from lioncash/const-fnbunnei
memory_manager: Mark IsGranularRange() as a const member function
2020-08-25Merge pull request #4563 from lioncash/rcachebunnei
registered_cache: Make use of designated initializers
2020-08-25Merge pull request #4548 from lioncash/colorbunnei
common/color: Migrate code over to the Common namespace
2020-08-24Merge pull request #4542 from ReinUsesLisp/gpu-init-basebunnei
video_core: Initialize renderer with a GPU
2020-08-24Merge pull request #4562 from lioncash/loopbunnei
cpu_manager: Make use of ranged for where applicable
2020-08-24memory_manager: Mark IsGranularRange() as a const member functionLioncash
This doesn't modify internal member state, so it can be marked as const.
2020-08-23gl_texture_cache: Take std::string by reference in DecorateViewName()Lioncash
LabelGLObject takes a string_view, so we don't need to make copies of the std::string.
2020-08-23video_core/fence_manager: Remove unnecessary includesLioncash
Avoids pulling in unnecessary things that can cause rebuilds when they aren't required.
2020-08-23Merge pull request #4561 from lioncash/key-constexprbunnei
key_manager: Make data arrays constexpr
2020-08-23Merge pull request #4549 from lioncash/filesbunnei
vfs_real: Avoid redundant map lookups
2020-08-23Merge pull request #4559 from lioncash/webresultbunnei
web_service: Move web_result.h into web_service
2020-08-23registered_cache: Make use of ends_with for string suffix checkingLioncash
Simplifies code.
2020-08-23registered_cache: Make use of designated initializersLioncash
Removes the need for comments to indicate the fields being assigned.
2020-08-23Merge pull request #4560 from lioncash/convertbunnei
core_timing: Resolve sign conversion warning
2020-08-22key_manager: Make data arrays constexprLioncash
We can convert these maps into constexpr arrays to eliminate some runtime static constructors.
2020-08-22cpu_manager: Make use of ranged for where applicableLioncash
We can simplify a few loops by making use of ranged for.
2020-08-22core_timing: Remove unused headerLioncash
2020-08-22core_timing: Move clock initializer into constructor initializer listLioncash
Same behavior, minus unnecessary zeroing out of the pointer.
2020-08-22core_timing: Resolve sign conversion warningLioncash
This constant is only ever assigned to downcount, which is a s64, not a u64.
2020-08-22web_service: Move web_result.h into web_serviceLioncash
This is the only place it's actively used. It's also more appropriate for web-related structures to be within the web service target. Especially given this one doesn't rely on anything in the common library.
2020-08-22video_core: Initialize renderer with a GPUReinUsesLisp
Add an extra step in GPU initialization to be able to initialize render backends with a valid GPU instance.
2020-08-21Merge pull request #4521 from lioncash/optionalcachebunnei
gl_shader_disk_cache: Make use of std::nullopt where applicable
2020-08-21Merge pull request #4541 from MerryMage/yolobunnei
dynarmic: Add unsafe optimizations
2020-08-21Merge pull request #4523 from lioncash/self-assignbunnei
macro-interpreter: Resolve -Wself-assign-field warning
2020-08-20Merge pull request #4546 from lioncash/telemetrybunnei
common/telemetry: Migrate namespace into the Common namespace
2020-08-19Merge pull request #4547 from lioncash/header-conceptbunnei
common/concepts: Move <type_traits> include out of the Common namespace
2020-08-19Revert "common/time_zone: Simplify GetOsTimeZoneOffset()"bunnei
2020-08-18Merge pull request #4539 from lioncash/discbunnei
common: Silence two discarded result warnings
2020-08-18Merge pull request #4522 from lioncash/vulk-copybunnei
vulkan/wrapper: Avoid unnecessary copy in EnumerateInstanceExtensionProperties()
2020-08-18common/telemetry: Migrate namespace into the Common namespaceLioncash
Migrates the Telemetry namespace into the Common namespace to make the code consistent with the rest of our common code.
2020-08-18vfs_real: Resolve sign conversion warningsLioncash
2020-08-18vfs_real: Avoid redundant map lookupsLioncash
Avoids some trivially avoidable map lookups by keeping the result of find operations around and querying them.
2020-08-18common/color: Migrate code over to the Common namespaceLioncash
No external code makes use of this header, so we can freely change the namespace.
2020-08-18common/concepts: Move <type_traits> include out of the Common namespaceLioncash
This is a compiler/linker error waiting to happen.
2020-08-18Merge pull request #4381 from Morph1984/fix-open-folder-installed-titlebunnei
main: Fix Open Save/Mod Locations for installed titles
2020-08-18Merge pull request #4532 from lioncash/object-namebunnei
configuration_shared: Simplify name lookup in highlighting functions
2020-08-17Merge pull request #4535 from lioncash/fileutilbunnei
common/fileutil: Convert namespace to Common::FS
2020-08-17Merge pull request #4537 from lioncash/tzbunnei
common/time_zone: Simplify GetOsTimeZoneOffset()
2020-08-17Merge pull request #4540 from lioncash/tr3bunnei
configure_hotkeys: Don't translate empty strings
2020-08-17Merge pull request #4494 from lioncash/transcodebunnei
aes_util: Make use of non-template variant of Transcode
2020-08-17Merge pull request #4531 from lioncash/overloadRodrigo Locatti
yuzu: Make use of qOverload where applicable
2020-08-17Merge pull request #4443 from ameerj/vk-async-shadersDavid
vulkan_renderer: Async shader/graphics pipeline compilation
2020-08-17Merge pull request #4515 from lat9nq/pgs-menubar-configbunnei
main: Add an option to modify the currrent game's configuration
2020-08-17Merge pull request #4520 from lioncash/pessimizeDavid
async_shaders: Resolve -Wpessimizing-move warning
2020-08-16Remove unneeded newlines, optional Registry in shader paramsameerj
Addressing feedback from Rodrigo
2020-08-16Morph: Update worker allocation commentAmeer J
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2020-08-16move thread 1/4 count computation into allocate workers methodameerj
2020-08-16Address feedback, add shader compile notifier, update setting textameerj
2020-08-16Vk Async Worker directly emplace in cacheameerj