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2018-11-25Merge pull request #1796 from ReinUsesLisp/morton-movebunnei
video_core: Move morton functions out of gl_rasterizer_cache
2018-11-25svc: Return ERR_INVALID_ENUM_VALUE from svcGetInfoLuke Street
2018-11-24Merge pull request #1791 from bunnei/nvdrv-stubbunnei
nvdrv: Implement/stub DumpGraphicsMemoryInfo and GetStatus.
2018-11-24Merge pull request #1787 from bunnei/fix-gpu-mmbunnei
memory_manager: Do not allow 0 to be a valid GPUVAddr.
2018-11-25morton: Style changesReinUsesLisp
2018-11-25video_core: Move morton functions to their own fileReinUsesLisp
2018-11-23Merge pull request #1641 from DarkLordZach/sm-register-unregisterbunnei
sm: Implement RegisterService and UnregisterService
2018-11-23Merge pull request #1731 from DarkLordZach/change-dir-crashbunnei
filesystem: Clear registered union paths on factory creation
2018-11-23Merge pull request #1725 from FernandoS27/gl43bunnei
Update OpenGL's backend version from 3.3 to 4.3
2018-11-23Merge pull request #1785 from Tinob/masterbunnei
Add support for clear_flags register
2018-11-23Merge pull request #1692 from Hedges/GDBCleanbunnei
GDBStub Improvements
2018-11-23Merge pull request #1708 from ogniK5377/res-scalebunnei
Report resolution scaling support for vi and am
2018-11-23Merge pull request #1747 from DarkLordZach/exefs-lfsbunnei
patch_manager: Add support for applying LayeredFS patches to ExeFS
2018-11-23Merge pull request #1769 from ReinUsesLisp/ccbunnei
gl_shader_decompiler: Rename cc to condition code and name internal flags
2018-11-23nvdrv: Implement/stub DumpGraphicsMemoryInfo and GetStatus.bunnei
- Used by Undertale.
2018-11-24Add support for clear_flags registerRodolfo Bogado
2018-11-23Merge pull request #1744 from degasus/shader_cachebunnei
shader_cache: Only lock covered instructions.
2018-11-23Merge pull request #1741 from lioncash/kbdbunnei
software_keyboard: Minor changes
2018-11-23memory_manager: Do not allow 0 to be a valid GPUVAddr.bunnei
- Fixes a bug with Undertale using 0 for a render target.
2018-11-23Merge pull request #1770 from DarkLordZach/applet-stubbunnei
applets: Add StubApplet and use it as fallback when AppletId is not implemented
2018-11-23Merge pull request #1777 from lioncash/core-mgrbunnei
core: Relocate CPU core management to its own class
2018-11-23Merge pull request #1773 from lioncash/threadbunnei
common/thread: Minor cleanup
2018-11-23Added predicate comparison LessEqualWithNan (#1736)Hexagon12
* Added predicate comparison LessEqualWithNan * oops * Clang fix
2018-11-23Merge pull request #1756 from ReinUsesLisp/fix-texturesbunnei
gl_shader_decompiler: Fix register overwriting on texture calls
2018-11-23Merge pull request #1766 from FernandoS27/fix-txqbunnei
Properly Implemented TXQ Instruction
2018-11-23Merge pull request #1762 from bunnei/getgputimebunnei
nvhost_ctrl_gpu: Implement IoctlGetGpuTime.
2018-11-22am: Return StubApplet instead of nullptr when AppletId not foundZach Hilman
2018-11-22gl_shader_decompiler: Add a message for unimplemented cc generationReinUsesLisp
2018-11-22debug_pad: Avoid loading input for nonexistent buttons (Home and Screenshot)Zach Hilman
Prevents memory exceptions when the debug pad is enabled.
2018-11-22Merge pull request #1775 from bunnei/blend-eqbunnei
maxwell_3d: Implement alternate blend equations.
2018-11-22Merge pull request #1765 from bunnei/multi-audoutbunnei
audout_u: Add support for multiple IAudioOut streams.
2018-11-22Merge pull request #1764 from bunnei/macrointerpreterbunnei
macro_interpreter: Implement AddWithCarry and SubtractWithBorrow.
2018-11-22core: Relocate CPU core management to its own classLioncash
Keeps the CPU-specific behavior from being spread throughout the main System class. This will also act as the home to contain member functions that perform operations on all cores. The reason for this being that the following pattern is sort of prevalent throughout sections of the codebase: If clearing the instruction cache for all 4 cores is necessary: Core::System::GetInstance().ArmInterface(0).ClearInstructionCache(); Core::System::GetInstance().ArmInterface(1).ClearInstructionCache(); Core::System::GetInstance().ArmInterface(2).ClearInstructionCache(); Core::System::GetInstance().ArmInterface(3).ClearInstructionCache(); This is kind of... well, silly to copy around whenever it's needed. especially when it can be reduced down to a single line. This change also puts the basics in place to begin "ungrafting" all of the forwarding member functions from the System class that are used to access CPU state or invoke CPU-specific behavior. As such, this change itself makes no changes to the direct external interface of System. This will be covered by another changeset.
2018-11-22macro_interpreter: Implement AddWithCarry and SubtractWithBorrow.bunnei
- Used by Undertale.
2018-11-22audout_u: Add support for multiple IAudioOut streams.bunnei
- Used by Undertale.
2018-11-22maxwell_3d: Implement alternate blend equations.bunnei
- Used by Undertale.
2018-11-22common/thread: Drop Hungarian notation on SetCurrentThreadName's parameterLioncash
This is inconsistent with our coding style.
2018-11-21Merge pull request #1737 from FernandoS27/layer-copybunnei
Implemented Fast Layered Copy
2018-11-21Merge pull request #1771 from lioncash/bit-setbunnei
common: Remove bit_set.h
2018-11-21Merge pull request #1767 from lioncash/handlebunnei
kernel/handle_table: Minor changes
2018-11-21common/thread: Make Barrier's 'count' member non-constLioncash
While admirable as a means to ensure immutability, this has the unfortunate downside of making the class non-movable. std::move cannot actually perform a move operation if the provided operand has const data members (std::move acts as an operation to "slide" resources out of an object instance). Given Barrier contains move-only types such as std::mutex, this can lead to confusing error messages if an object ever contained a Barrier instance and said object was attempted to be moved.
2018-11-21common/thread: Initialize class member variables where applicableLioncash
Simplifies the constructor interfaces for Barrier and Event classes.
2018-11-21common/thread: Group non-member functions togetherLioncash
Keeps the non-member interface in one spot instead of split into two places, making it nicer to locate functions.
2018-11-21common/thread: Remove SleepCurrentThread()Lioncash
This is also unused and superceded by standard functionality. The standard library provides std::this_thread::sleep_for(), which provides a much more flexible interface, as different time units can be used with it.
2018-11-21common/thread: Remove unused CurrentThreadId()Lioncash
This is an old function that's no longer necessary. C++11 introduced proper threading support to the language and a thread ID can be retrieved via std::this_thread::get_id() if it's ever needed.
2018-11-21common: Remove bit_set.hLioncash
This is an analog of BitSet from Dolphin that was introduced to allow iterating over a set of bits. Given it's currently unused, and given that std::bitset exists, we can remove this. If it's ever needed in the future it can be brought back.
2018-11-21applets: Add StubAppletZach Hilman
This will log all data it receives, log all calls to its methods and push dummy data into both channels on execution.
2018-11-21gl_shader_decompiler: Rename internal flag stringsReinUsesLisp
2018-11-21gl_shader_decompiler: Rename control codes to condition codesReinUsesLisp
2018-11-21gl_shader_decompiler: Fix register overwriting on texture callsReinUsesLisp