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2014-05-15added ThreadQueueList class to common (taken from PPSSPP)bunnei
2014-05-14- added helper function for __KernelCreateThreadbunnei
- added __KernelSwitchToThread for enabling a thread - added __KernelRotateThreadReadyQueue
2014-05-14changed primary thread priority to 0x30 - this is typical, not 0x31bunnei
2014-05-14added function stubs for EatCycles and ReSchedulebunnei
2014-05-13fixed thread reset to not set stack addressbunnei
2014-05-13various cleanups / remove unused codebunnei
2014-05-13added a bunch of threading code, recycled from PPSSPP, with lots of hacks in ↵bunnei
for 3DS... doesn't really do much yet. Just a jumping off point
2014-05-13changed loader to use __KernelLoadExecbunnei
2014-05-13added CreateThread, CreateMutex, and ReleaseMutex SVC stubs (just parameter ↵bunnei
decoding for now)
2014-05-13- added __KernelLoadExec functionbunnei
- fixed some logging
2014-05-11added option to set CPSR register to arm_interfacebunnei
2014-05-09added initial kernel/thread modulesbunnei
2014-05-09added kernel logger to commonbunnei
2014-05-08Merge pull request #15 from bunnei/hle-servicesbunnei
Various fixes/improvements to HLE of 3DS services, mostly cleans up GSP call decoding
2014-05-08removed unknown fields from GX_CmdBufferHeaderbunnei
2014-05-08removed incorrect dolphin copyright linebunnei
2014-05-08Update FlipFramebufferSethpaien
Less calculations + fix
2014-05-07fixed include of common in bit_field.hbunnei
2014-05-07logger fix for linuxbunnei
2014-05-07removed unnecessary log messagebunnei
2014-05-07- removed HLE mem "hack" and replaced with kernel mem regionbunnei
- added a helper function for getting command buffer for services - fixed bug where GSP DMA was incorrectly being done in DataSynchronizationBarrier (instead of gsp_TriggerCmdReqQueue)
2014-05-07added kernel memory to mem_mapbunnei
2014-05-07added GSP to loggersbunnei
2014-05-07added BitField to commonbunnei
2014-05-06- added debug logging to syscall.cppbunnei
- added stubbed HLE syscall functions for svc_GetResourceLimit and svc_GetResourceLimitCurrentValues
2014-05-06added mem_map read for config_membunnei
2014-05-06added config_mem module for HLE of firmware configuration memory settingsbunnei
2014-05-06- disable strict alignment on LDRD/STRDbunnei
- handle RD in STREX/STREXB
2014-05-06- added better SVC loggingbunnei
- added stubs for GetResourceLimit and GetResourceLimitCurrentValues SVCs
2014-05-06commented out useless debug logs that just spammed consolebunnei
2014-05-01- added CallMCR function to coprocessor HLE modulebunnei
- moved instruction decoding to coprocessor HLE module
2014-05-01fixed include in coprocessor.cppbunnei
2014-05-01renamed hle "mrc" module to "coprocessor"bunnei
2014-05-01- added some function wrappers for HLEbunnei
- added stub for SVC CreateAddressArbiter - added OutputDebugString SVC
2014-04-30- added option to load a code.bin file extracted from a CXI filebunnei
- updated load launcher.dat function to use ARM11 format hack
2014-04-30added symbol map load function to Qt GUIbunnei
2014-04-30added a module to load symbol map files for debuggingbunnei
2014-04-30fixed a bug where ExeFs code was being incorrectly maskedbunnei
2014-04-30added virtual memory map for ExeFS (where ARM11 code is supposed to be loaded)bunnei
2014-04-30reorganized memory regions enum, added regions for ExeFS codebunnei
2014-04-28Merge pull request #5 from cpp3ds/masterbunnei
Travis CI script
2014-04-27added virtual address conversion for firmware FW0Bbunnei
2014-04-27fix for issue Linux build #9, not sure why this is broken but its unused ↵bunnei
code I'm just getting rid of it
2014-04-27Merge branch 'hle-interface-updates'bunnei
2014-04-27removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable classbunnei
2014-04-27fixed weird spacingbunnei
2014-04-27removed commented out line - this was for an unimplemented MRC call, no ↵bunnei
longer need to leave this here
2014-04-27fixed renderer to use correct framebuffer locationbunnei
2014-04-27hackish but working way to set the framebuffer location to VRAM (used in ↵bunnei
ARM11 demos tested thus far, e.g. yeti3DS)
2014-04-27added helper functions to mem_map to convert physical addresses to virtual ↵bunnei
addresses