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2025-02-02vulkan: Add 4KB memory alignment for AMD and Qualcomm driversZephyron
Adds special handling for memory allocation size on AMD and Qualcomm (Adreno) drivers by aligning allocations to 4KB boundaries. This fixes potential memory allocation issues on these drivers where unaligned allocations may fail or cause undefined behavior. Affected drivers: - AMD Proprietary (AMDVLK) - AMD Open Source (RADV) - Qualcomm Proprietary (Adreno)
2025-02-02vulkan: Fix parameter naming consistency for Android compilationZephyron
Renames 'size' parameter to 'length' in IsValidMapping() methods to avoid conflicts with Android NDK macros that define 'size'. This fixes compilation issues on Android platforms where the 'size' macro is defined.
2025-02-01video_core: Add new shader format conversion pipelinesZephyron
Adds several new shader-based format conversion pipelines to support additional texture formats and operations: - RGBA8 to BGRA8 conversion - YUV420/RGB conversions - BC7 to RGBA8 decompression - ASTC HDR to RGBA16F decompression - RGBA16F to RGBA8 conversion - Temporal dithering - Dynamic resolution scaling Updates the texture cache runtime to handle these new conversion paths and adds helper functions to check format compatibility for dithering and scaling operations. The changes include: - New shader files and CMake entries - Additional conversion pipeline setup in BlitImageHelper - Extended format conversion logic in TextureCacheRuntime - New format compatibility check helpers
2025-02-01common/nvdrv: improve memory validation and error handlingZephyron
Implements several improvements to memory handling and validation: - host_memory: Add IsValidMapping() and IsDirectMappingEnabled() methods to validate memory access - host_memory: Fix virtual base offset calculation to use proper pointer arithmetic - host_memory: Add size field to track allocation size - nvhost_ctrl_gpu: Return InvalidState instead of InvalidValue for TPC mask buffer size validation - Update copyright year for citron The changes improve memory safety by adding explicit validation checks and fixing pointer arithmetic in the virtual memory implementation.
2025-02-01common: add missing <memory> include in common_types.hZephyron
Adds missing <memory> header include in common_types.h. This header is needed for std::unique_ptr and other smart pointer types that may be used by code including this header.
2025-02-01nvdrv: Add GetTpcMasks2 support and improve memory mapping validationZephyron
This commit makes two main changes: 1. Adds support for GetTpcMasks2 (ioctl 0x13) in nvhost_ctrl_gpu: - Implements new GetTpcMasks2 method to handle TPC mask queries - Adds IoctlGetTpcMasks structure to store mask parameters - Returns conservative single TPC configuration for compatibility 2. Enhances memory mapping validation in HostMemory: - Adds verification check after memory mapping operations - Improves error handling for direct mapped address enabling - Adds logging for mapping and direct address failures Additional changes: - Updates copyright headers to include citron Emulator Project - Improves error handling and validation in several paths - Adds debug logging for TPC mask operations This improves GPU virtualization support and memory mapping reliability.
2025-02-01feat: Add RAM usage overlay and improve thermal displayZephyron
- Add new RAM usage overlay showing current/max memory usage with color gradient - Simplify thermal overlay to show temperature in C/F with color indication - Add SHOW_RAM_OVERLAY boolean setting (disabled by default in UI) - Set default values for thermal overlay and black backgrounds to true - Update copyright headers to include Citron Emulator Project The RAM overlay displays native heap usage with color gradient from green (low usage) to red (high usage). The thermal display was simplified to show just temperatures while maintaining the color indication based on system thermal status.
2025-02-01video_core: Add sRGB to D24S8 depth-stencil conversion supportZephyron
Implements conversion from sRGB color formats to D24S8 depth-stencil format in the Vulkan renderer. This change includes: - New fragment shader convert_abgr8_srgb_to_d24s8.frag that handles proper sRGB to linear conversion before depth calculation - Added shader to CMake build system - Extended BlitImageHelper with new conversion pipeline and methods - Updated texture cache to handle sRGB to D24S8 format conversion paths The conversion properly handles sRGB color space by first converting to linear space before calculating luminance values for the depth component, while preserving alpha channel data for the stencil component.
2025-02-01string_util: Replace deprecated wstring_convert with direct UTF conversionsZephyron
Removes usage of std::wstring_convert and std::codecvt_utf8_utf16 which are deprecated since C++17. Implements direct UTF conversions for: - UTF16ToUTF8: Manual conversion with proper surrogate pair handling - UTF8ToUTF16: Direct conversion supporting full Unicode range - UTF8ToUTF32: New implementation with proper code point extraction The new implementations are more robust and handle edge cases better while avoiding deprecated functionality. Windows-specific code paths remain unchanged using the existing UTF16W conversions. This change improves maintainability and removes compiler warnings about deprecated features while maintaining full Unicode support.
2025-02-01common: Improve error handling in host memory managementZephyron
Add proper error handling and recovery mechanisms for memory mapping operations instead of using assertions.
2025-02-01Android: Update build configuration for Android 15Zephyron
Update build configuration to support Android 15 (API 35) devices and optimize build settings for better compatibility.
2025-01-30service: Implement rebootless system update stubs and typesZephyron
Adds initial support for rebootless system update related functionality: - Add system archive title IDs for ApplicationBlackList, RebootlessSystemUpdateVersion, and ContentActionTable - Add NS service result codes for system update operations - Implement stubs for ISystemUpdateControl::SetupToReceiveSystemUpdate and RequestCheckLatestUpdateIncludesRebootlessUpdate - Add RebootlessSystemUpdateVersion settings type and implement GetRebootlessSystemUpdateVersion in SET service - Fix GetSettingsItemValueImpl template implementation This provides basic infrastructure for handling system updates, particularly the rebootless update feature, though actual update functionality remains stubbed.
2025-01-30android: Fix non-scrollable legal disclaimer on setupvampiric_x
2025-01-29kernel/svc: Implement InitialProcessIdRange and improve process exit handlingZephyron
- Replace stubbed InitialProcessIdRange implementation with proper bounds (1-0x50) - Add handle and info_sub_id validation for InitialProcessIdRange - Replace process exit ASSERT with graceful error handling and logging - Add try-catch block around system.Exit() for safer shutdown - Add atomic header inclusion for binder.h This improves system call reliability by properly implementing process ID range checks and adding safer process exit handling with proper error logging.
2025-01-28ui: Update repository URLs to git.citron-emu.orgZephyron
Updates all GitHub repository URLs to point to the new self-hosted Git instance at git.citron-emu.org. This includes: - Links in the About dialog UI and translations - Android app string resources - Documentation/wiki links - Source code comments The website URL (citron-emu.org) and support links remain unchanged.
2025-01-28network: Add NOMEM errno handling for socket operationsZephyron
Implements support for ENOMEM (errno 12) across the network stack: - Added NOMEM to Network::Errno enum - Added NOMEM = 12 to sockets Errno enum - Added translation case in sockets_translate.cpp This is the first step towards addressing the 0.0 FPS bug that occurs when the system runs out of memory during socket operations. Previously, these operations would trigger an unimplemented assertion, causing the emulator to halt. Now the error will be properly propagated to the guest application.
2025-01-27qt: Replace deprecated stateChanged with checkStateChangedZephyron
Updates QCheckBox signal connections to use checkStateChanged instead of the deprecated stateChanged signal. This change affects: - qt_controller.cpp - configure_filesystem.cpp - configure_input.cpp - configure_input_advanced.cpp - configure_system.cpp - configure_ui.cpp - shared_widget.cpp Also updates lambda signatures to use Qt::CheckState instead of int for the state parameter where needed.
2025-01-27vulkan: Relax VRAM allocation limits for better stabilityZephyron
Adjusts VRAM allocation strategy to be more conservative while maintaining performance: - Increases reserve memory from 1/8th to 1/4th (max 2GB) for discrete GPUs - Increases base memory limit from 6GB to 8GB - Doubles resolution scaling memory from 1GB to 2GB per scale factor - Reduces system memory reservation from 8GB to 4GB for integrated GPUs - Increases maximum memory limit from 4GB to 6GB for integrated GPUs These changes help prevent memory leaks while still providing adequate VRAM for optimal performance.
2025-01-27android: Update Gradle and Java version requirementsZephyron
Updates Android build configuration to use newer versions: - Upgrade Java/JVM target from 17 to 21 - Update Android Gradle Plugin from 8.1.2 to 8.8.0 These changes modernize the Android build system to use the latest LTS version of Java and the most recent stable Android Gradle Plugin. This enables access to newer language features and build optimizations while maintaining compatibility with modern Android development tools.
2025-01-27android: Fix compilation by adding missing log.h includeZephyron
Adds missing include for common/logging/log.h in gpu.h which was causing compilation failures on Android. This header is needed for logging functionality used in GPU-related operations. The include was previously indirectly available through other headers, but making it explicit improves code clarity and prevents potential future compilation issues.
2025-01-27service: Implement GPU error handling IPC commands for AMZephyron
Implements several IPC commands in IApplicationFunctions related to GPU error handling and system events: - EnableApplicationAllThreadDumpOnCrash (cmd 124) - SetDelayTimeToAbortOnGpuError (cmd 131) - TryPopFromNotificationStorageChannel (cmd 151) - SetHdcpAuthenticationActivated (cmd 170) - GetLaunchRequiredVersion (cmd 180) - UpgradeLaunchRequiredVersion (cmd 181) Also adds the LaunchRequiredVersion struct definition to the header file. These are currently stubbed implementations that log warnings when called. REFS: switchbrew.org/wiki/Applet_Manager_services#GetGpuErrorDetectedSystemEvent
2025-01-26buffer_cache: Simplify storage buffer binding logicZephyron
Reverts overly restrictive storage buffer validation and size calculation that was causing rendering issues in The Legend of Zelda: Tears of the Kingdom, particularly in underground/depth areas. The simplified approach: - Uses GetMemoryLayoutSize() instead of manual page probing - Removes unnecessary 4GB memory bounds validation - Streamlines address translation and alignment handling This fixes numerous reported cases of missing or corrupted rendering in TOTK's underground areas where storage buffer operations are heavily used for depth-related effects.
2025-01-26nvnflinger: Implement reference counting for binder objectsZephyron
Implements proper reference counting for binder objects based on the official documentation. This adds both weak and strong reference counting support to the IBinder interface and its implementations (BufferQueueProducer and BufferQueueConsumer). The implementation follows the documented behavior where: - type 0 affects weak references - type 1 affects strong references - During initialization: {addval=1, type=0} followed by {addval=1, type=1} - For onFirstRef: {addval=1, type=1} - For onLastStrongRef: {addval=-1, type=1} Reference counters are implemented using std::atomic to ensure thread safety. REFS: switchbrew.org/wiki/Nvnflinger_services#AdjustRefcount
2025-01-26service: vi: Implement missing IApplicationDisplayService functionsZephyron
Implements missing functions and improves permission handling in the VI (Visual Interface) IApplicationDisplayService based on official documentation. Key changes: - Add session type enum to properly handle vi:u/vi:s/vi:m permissions - Implement GetIndirectLayerImageCropMap for handling cropped layer images - Implement GetDisplayVsyncEventForDebug for debug vsync event handling - Add proper permission checks for GetSystemDisplayService and GetManagerDisplayService - Improve AppletResourceUserId validation in OpenLayer - Clean up logging and error handling The changes follow the official documentation for permission handling: - vi:u sessions can only use GetRelayService - vi:s sessions can use everything except GetManagerDisplayService - vi:m sessions can use all commands REFS: switchbrew.org/wiki/Display_services#IApplicationDisplayService
2025-01-25Revert "core/hle: Reorganize ErrorModule enum numerically"Zephyron
This reverts commit b55be320b75d01bdc1320bc78179542b2ce10fb2.
2025-01-25core/hle: Reorganize ErrorModule enum numericallyZephyron
Reorganizes the ErrorModule enum in result.h by grouping error codes into numerical ranges with descriptive comments. This improves readability and makes it easier to: - Find specific modules by their number - See which numbers are used/unused in each range - Understand the overall distribution of module numbers Also standardizes naming conventions across modules and fixes some inconsistent casing (e.g. FS -> Fs, HDCP -> Hdcp). REFS: switchbrew.org/w/index.php?title=Error_codes
2025-01-25service: sm: Update to match official IPC interfaceZephyron
Updates the SM service implementation to better match the official "nn::sm::detail::IUserInterface" interface. Key changes include: - Replace Initialize with RegisterClient command (cmd 0) - Add DetachClient command implementation (cmd 4) - Update service name handling to use u64-encoded names - Add proper PID descriptor handling for RegisterClient/DetachClient - Add ResultNotAllowed error code - Update handler registration for both CMIF and TIPC This brings the implementation closer to the official documentation while maintaining compatibility with existing code. Refs: switchbrew.org/wiki/Services_API#sm:
2025-01-25ui: Remove save states menu and unused help linksZephyron
Removes the save states menu and unused help menu items as they require additional research and implementation work. Specifically: - Remove save states menu and associated actions (Save/Load) as proper implementation requires more research - Remove unused help menu items: * Open Mods Page * Open Quickstart Guide * Open FAQ - Keep core help functionality (Report Compatibility and About) - Reorder menu properties for better organization This change helps maintain a cleaner UI by removing placeholder features that are not yet ready for implementation.
2025-01-25service: mm: Refactor Memory Management service implementationZephyron
Refactors the MM (Memory Management) service implementation with improved: - Session management using a vector of Session objects instead of global vars - Type safety with proper enums and member encapsulation - Error handling with consistent patterns - Modern C++ features (std::erase_if, std::find_if, emplace_back) - Logging with detailed debug messages - Code organization and const correctness Key changes: - Add Session class with proper encapsulation - Add EventClearMode enum (Manual = 0, Auto = 1) - Update Module enum naming for consistency - Implement proper session tracking and lookup - Add detailed parameter logging - Use modern C++ algorithms for session management The implementation now properly handles multiple sessions and matches the documented nn::mmnv::IRequest interface more closely. Refs: switchbrew.org/wiki/Display_services#mm:u
2025-01-25service: mm: Implement proper parameter handling for MM serviceZephyron
Add proper type definitions and parameter handling for the Memory Management (mm:u) service based on the Switch documentation: - Add Module enum for hardware components (CPU, GPU, EMC, etc) - Add Priority and Setting type definitions as u32 - Add EventClearMode enum for initialization - Implement proper parameter handling for all IPC calls - Add detailed logging with parameter values The Module enum now properly reflects the documented hardware components: CPU, GPU, EMC, System Bus, Memory Select, and NVIDIA modules (NVDEC, NVENC, NVJPG). This makes the implementation match the documented nn::mmnv::IRequest interface. Refs: switchbrew.org/wiki/Display_services#mm:u
2025-01-25feat: implement modern dark theme and loading screen redesignZephyron
- Redesign loading screen progress bar with gradient animation - Update loading screen typography using Segoe UI - Add comprehensive dark theme styling to main window - Modernize menu, toolbar, and dock widget appearances
2025-01-21service/nvdrv: Relax GPU validation and improve error handlingZephyron
Relaxes validation checks in the NVDRV GPU service and improves error notifier handling to prevent potential hangs. Key changes: - Remove strict size validation in SetErrorNotifier - Relax GPFIFO entry count validation to only check for non-zero values - Add proper error notifier state tracking in GPU class - Improve debug logging messages The previous strict validation was causing issues with some games like ACNH. These changes maintain necessary checks while being more permissive with edge cases that don't impact functionality. Technical changes: - Store error notifier state in GPU class for future implementation - Remove upper bound check on GPFIFO entries - Simplify error notifier setup flow This should resolve hanging issues while maintaining core functionality.
2025-01-20service/nvdrv: Implement stubbed GPU functionsZephyron
Implements several previously stubbed functions in the NVDRV service: - Initialize proper transfer memory handling - Add error notifier configuration - Implement channel timeout and timeslice management - Add object context allocation and tracking - Add GPU interface stubs for new functionality The changes improve the accuracy of GPU-related operations while maintaining compatibility with the existing codebase. All functions now properly validate parameters and handle endianness correctly using _le types.
2025-01-20ui: Add Save States menu stubsZephyron
Adds UI elements for future save state support: - New "Save States" menu in the main menubar - Save and Load action items with keyboard shortcuts - No functionality implemented yet, just UI stubs
2025-01-20shader: Implement EmitInvocationInfo across all backendsZephyron
- Add proper invocation info handling for tessellation and fragment stages - Return patch vertices info shifted by 16 bits for tessellation stages - Return sample mask shifted by 16 bits for fragment stage - Return standard format (0x00ff0000) for compute and other stages - Implement consistently across SPIRV, GLSL, and GLASM backends - Remove stubbed warning message
2025-01-20service-am: Handle panic conditions in SetTerminateResultZephyron
- Prevents propagation of panic conditions when setting termination results - Previously, panic error codes could trigger cascading crashes - Only stores non-error termination results while allowing successful completion - Fixes crash when applications set panic-related termination codes (0x1A80A)
2025-01-20service: vi: Remove stubbed warning from GetManagerDisplayServiceZephyron
- The GetManagerDisplayService function in IApplicationDisplayService is fully implemented, so remove the stubbed warning and change the log level to DEBUG to match its implementation status.
2025-01-18arm/video: Fix shader extension and exception handlingZephyron
Two main changes in this commit: 1. Replace NVIDIA-specific GL_NV_gpu_shader5 extension with the more widely supported GL_EXT_shader_explicit_arithmetic_types_float16 in the scaleforce shader. This improves compatibility across different GPU vendors. 2. Refactor ARM32 exception handling: - Restructure exception cases for better readability - Update exception handling to match current Dynarmic API - Fix indentation in switch statement - Remove AccessViolation case as it's no longer supported in current API These changes improve shader compatibility and align the exception handling with the current Dynarmic implementation.
2025-01-18memory: Improve null pointer and unmapped memory handlingZephyron
- Update vcpkg baseline to a42af01b72c28a8e1d7b48107b33e4f286a55ef6 - Add SPIRV-Tools and SPIRV-Headers as submodules - Update Vulkan-related submodules to latest stable versions - Improve memory access error handling: - Add specific handling for null pointer accesses in ARM32 emulation - Return 0 for null pointer reads instead of undefined behavior - Silently ignore writes to null pointers - Add more detailed error messages distinguishing between null pointer access and other unmapped memory errors - Treat addresses below 0x1000 as potential null pointer accesses These changes should provide more graceful handling of null pointer accesses and improve stability when running games that attempt invalid memory operations.
2025-01-18Add QT Network packagevampiric_x
2025-01-17feat(network): Ip input field for multiplayer room creationvampiric_x
2025-01-17android: Fix battery temperature reading in EmulationFragmentZephyron
Replaces the battery temperature reading implementation with a more compatible approach using ACTION_BATTERY_CHANGED broadcast intent. This change provides better backwards compatibility and adds proper error handling for the temperature reading functionality.
2025-01-17shader_recompiler: Add stubs for CSM/FCSM flow test conditionsZephyron
Add stub implementations for previously unhandled flow test conditions in the shader recompiler's IR emitter. These conditions were previously throwing "Not Implemented" exceptions when encountered. The following flow test cases are now stubbed: - FCSM_TR (Fragment Shader Coarse/Fine Mode Test and Reject) - CSM_TA (Coarse/Fine Mode Test Accept) - CSM_TR (Coarse/Fine Mode Test and Reject) - CSM_MX (Coarse/Fine Mode Maximum) - FCSM_TA (Fragment Shader Coarse/Fine Mode Test Accept) - FCSM_MX (Fragment Shader Coarse/Fine Mode Maximum) Currently these stubs: 1. Return false (ir.Imm1(false)) as a placeholder value 2. Log a warning message indicating the stub 3. Allow shaders using these conditions to compile rather than fail This is a step toward proper implementation of coarse/fine mode shader operations. The stubs prevent crashes while making it clear which code paths need full implementation. Technical notes: - Removed the previous FCSM_TR implementation that used flag operations - Added consistent warning messages for tracking stub usage - Kept within the existing GetFlowTest switch statement structure
2025-01-17Downgrade Android SDK and build toolsZephyron
- Reduce compileSdkVersion and targetSdk from 35 to 34 - Change NDK version to 26.1.10909125 - Downgrade Android Gradle Plugin from 8.8.0 to 8.1.2 - Add androidx.constraintlayout dependency These changes improve compatibility with current Android development environment and add necessary layout support.
2025-01-17Revert "shader-recompiler: implement FCSM_TR flow test case"vampiric_x
This reverts commit 496b010927d7db3bcd6c52ddeadf34b9d9ca4f3a.
2025-01-16android: Add USE_AUTO_STUB settingZephyron
Implements the USE_AUTO_STUB setting in the Android frontend: - Added USE_AUTO_STUB to BooleanSetting enum - Added UI switch setting with description in SettingsItem - Added setting to system settings section in SettingsFragmentPresenter - Added string resources for setting title and description The setting allows users to toggle automatic stubbing of missing services and functions, which may improve compatibility at the cost of stability.
2025-01-15shader-recompiler: implement FCSM_TR flow test caseZephyron
Remove the stubbed implementation of FCSM_TR (Forward Condition Set Mode - Thread Reduction) flow test and replace it with an initial implementation using SFlag and ZFlag conditions. This provides basic functionality while allowing for future refinement based on specific shader architecture requirements.
2025-01-15fix(sm_controller): Correct QueryPointerBufferSize implementationZephyron
- Updated the QueryPointerBufferSize function to return the correct u16 pointer buffer size. - Ensured the function logs its call at the debug level. - Used IPC::ResponseBuilder to construct the response with the correct buffer size. This change addresses the stubbed implementation and ensures compliance with the HIPC protocol.
2025-01-15fix: Implement SetGestureOutputRanges to handle unimplemented function errorZephyron
- Added the SetGestureOutputRanges function to the IHidServer class to address the unimplemented function '92' error. - This fix was discovered through log analysis, which showed a critical assertion failure in the HID service for an unknown function '92'. - The log indicated a userspace panic and backtrace, pointing to the need for implementing this function to prevent execution breaks. - Updated CMakeLists.txt to remove specific version requirements for several packages, enhancing flexibility. - Updated subproject commit references for VulkanMemoryAllocator and vcpkg. - REF: https://switchbrew.org/wiki/HID_services#ActivateGesture
2025-01-15feat: Improve thermal display and build systemZephyron
- Replace emoji thermal indicators with modern progress bar UI - Switch temperature source to battery sensor for better accuracy - Adjust temperature thresholds (30°C-45°C range) - Add automatic Vulkan Validation Layer download for Android - Downgrade Java/Kotlin target to 17 for wider compatibility The thermal display now shows a visual progress bar with percentage instead of emojis, making it easier to gauge system temperature at a glance. Temperature reading now comes from the battery sensor which is more reliable across devices. Build system improvements include automated VVL binary downloads and installation for Android builds when CITRON_DOWNLOAD_ANDROID_VVL is enabled. Java target downgraded to 17 to ensure compatibility with current Android toolchain.