summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2014-08-12Pica: Implement vertex loading.Tony Wasserka
2014-08-12Pica: Add register definition for vertex loading and rendering.Tony Wasserka
2014-08-12Pica: Add command processor.Tony Wasserka
2014-08-12Pica: Add float24 structure.Tony Wasserka
24-bit floating points are used internally for calculations on the GPU, however the current code will still emulate that with 32-bit floating points. In the future we might want to accurately perform the calculations with correct bitness in the future, but for now we just wrap the calculations around this class.
2014-08-12Video core: Add utility class for vector operations.Tony Wasserka
I wrote most of this for ppsspp, so I hold full copyright over it. In addition to the original release in ppsspp, this provides functionality to easily extend e.g. two-dimensional vectors to three-dimensional vectors.
2014-08-12Pica/GPU: Change hardware registers to use physical addresses rather than ↵Tony Wasserka
virtual ones. This cleans up the mess that address reading/writing had become and makes the code a *lot* more sensible. This adds a physical<->virtual address converter to mem_map.h. For further accuracy, we will want to properly extend this to support a wider range of address regions. For now, this makes simply homebrew applications work in a good manner though.
2014-08-12GSP: Fix a major regression introduced in ffda035c, due to which no display ↵Tony Wasserka
transfers were triggered at all anymore.
2014-08-12Remove the fancy RegisterSet class introduced in 4c2bff61e.Tony Wasserka
While it was some nice and fancy template usage, it ultimately had many practical issues regarding length of involved expressions under regular usage as well as common code completion tools not being able to handle the structures. Instead, we now use a more conventional approach which is a lot more clean to use.
2014-08-07Use pthread_set_name_np() on OpenBSD.Anthony J. Bentley
2014-08-06GPU: Updated g_last_ticks variable to be more descriptive (represents CPU ↵bunnei
tick count of last vertical line).
2014-08-06GPU: Updated horizontal sync line counter to use framebuffer height.bunnei
2014-08-06Thread: Added more descriptive comment to WaitCurrentThread.bunnei
2014-08-06GSP: Cleaned up command buffer decoding.bunnei
GSP: Cleaned up code and added additional comments. GSP: Removed unnecessary TODO comment. GSP: Changed u32 iterators in TriggerCmdReqQueue to unsigned.
2014-08-05GSP: Added reinitialization of other state objects.bunnei
2014-08-05GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.bunnei
- Various other cleanups.
2014-08-05GSP: Removed unnecessary GX_FinishCommand function.bunnei
2014-08-05GSP: Implements preliminary command synchronization via GPU interrupts.bunnei
Core: Added a comment to explain the logic for the RunLoop iterations.
2014-08-05MemMap: Fixed typo with GetPointer to VRAM address.bunnei
2014-08-05AddressArbiter: Removed unnecessary HLE::Reschedule.bunnei
2014-08-05AddressArbiter: Fixed bug with break statements missing from case statements.bunnei
2014-08-05SRV: Updated GetProcSemaphore to create an event instead of a mutex.bunnei
2014-08-05SVC: Removed ArbitrateAddress log message that spams to much.bunnei
2014-08-05Kernel: Updated Event and Mutex to specify handle that they are blocking for.bunnei
2014-08-05Qt: Removed unnecessary HW::Update.bunnei
2014-08-05Merge pull request #36 from bunnei/fix-memory-unaligned-readsbunnei
Fix memory unaligned reads
2014-08-05MemMap: Added an error for unaligned 16-bit memory reads.bunnei
2014-08-05MemMap: Removed Read64 function.bunnei
- Unused code - Was not correct for unaligned memory reads
2014-08-05FS: Fix port name (old port name was based on an unaligned memory read).bunnei
2014-08-05MemMap: Fix Read32 for unaligned memory reads.bunnei
MemMap: Cleaned up Read32 unaligned memory access.
2014-07-23ARM: Synchronize Citra's SkyEye core with 3dmoo's.bunnei
2014-07-23Merge pull request #27 from neobrain/disassembly_view_rewritebunnei
citra-qt: Rewrite disassembly view.
2014-07-23citra-qt: Show function names in disassembler based on bunnei's suggestion.Tony Wasserka
2014-07-23Disassembler: Chose slightly lower value for chunk size.Tony Wasserka
2014-07-23Use uniform formatting when printing hexadecimal numbers.Tony Wasserka
2014-07-23Fix a few warnings.Tony Wasserka
Templates shouldn't be marked as inline if they aren't defined in the header.
2014-07-23GPU: Clarify display transfer code.Tony Wasserka
Also makes the illogical component order more obvious.
2014-07-23GPU: Add documentation.Tony Wasserka
2014-07-23GSP: Add a few comments.Tony Wasserka
2014-07-23GSP: Clean up GX command processing a lot and treat command id as a u8 ↵Tony Wasserka
rather than a u32. Anonymous structs are not standard C++, hence don't use them.
2014-07-23RegisterSet: Simplify code by using structs for register definition instead ↵Tony Wasserka
of unions.
2014-07-23GPU: Make use of RegisterSet.Tony Wasserka
2014-07-23GPU: Make framebuffer code format-aware.Tony Wasserka
2014-07-23Renderer: Fix component order in bottom framebuffer.Tony Wasserka
2014-07-23Renderer: Respect the active_fb GPU register.Tony Wasserka
2014-07-23Renderer: Add a few TODOs.Tony Wasserka
2014-07-23GPU: Interface cleanup.Tony Wasserka
2014-07-23GPU: Initialize GPU registers to some sensible default state.Tony Wasserka
2014-07-23GPU: Emulate memory fills.Tony Wasserka
2014-07-23GPU: Add proper framebuffer register handling.Tony Wasserka
2014-07-23GPU: Properly implement display transfers.Tony Wasserka