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2018-10-20maxwell_dma: Make variables const where applicable within HandleCopy()Lioncash
These are never modified, so we can make that assumption explicit.
2018-10-20maxwell_dma: Make FlushAndInvalidate's size parameter a u64Lioncash
This prevents truncation warnings at the lambda's usage sites.
2018-10-20maxwell_dma: Remove unused variables in HandleCopy()Lioncash
These pointer variables are never used, so we can get rid of them.
2018-10-20gl_shader_decompiler: Move position varying declaration back to gl_shader_genReinUsesLisp
The intention of declaring them in gl_shader_decompiler was to be able to use blocks to implement geometry shaders. But that wasn't needed in the end and it caused issues when both vertex stages were being used, resulting in a redeclaration of "position".
2018-10-19Merge pull request #1501 from ReinUsesLisp/half-floatbunnei
gl_shader_decompiler: Implement H* instructions
2018-10-19Merge pull request #1520 from lioncash/sanbunnei
svc: Add missing sanitizing checks for MapSharedMemory/UnmapSharedMemory
2018-10-19Merge pull request #1517 from bunnei/dmabunnei
GPU/DMA: Flush the source region and invalidate the destination region when doing a DMA transfer.
2018-10-19Merge pull request #1526 from lioncash/svc-idbunnei
service: Update function tables
2018-10-19Merge pull request #1530 from DarkLordZach/aoc-8bunnei
aoc_u: Stub GetAddOnContentListChangedEvent
2018-10-19Merge pull request #1516 from lioncash/hidbunnei
hid: Minor cleanup-related changes
2018-10-19aoc_u: Stub GetAddOnContentListChangedEventZach Hilman
This event signals the game when new DLC is purchased from the eShop while the game is running. Since, for the forseeable future, yuzu will not have this ability, it seems safe to stub with a dummy event that will never fire. This is needed to boot Sonic Mania Plus (update v1.04).
2018-10-19crypto: Use compressed sizes in offset calculation for KIP decompressionZach Hilman
Fixes a fatal crash on start when deriving keys.
2018-10-20Stubbed home blockingDavid Marcec
Needed by arms due to new hid rework
2018-10-19es: Update service function tablesLioncash
Updated based off information provided by Switchbrew.
2018-10-19audio: Update service function tablesLioncash
Updated based off information provided by Switchbrew.
2018-10-19omm: Update service function tablesLioncash
Updated based off information provided by Switchbrew.
2018-10-19nifm: Update service function tablesLioncash
Updated based off information provided by switchbrew.
2018-10-19hid: Update service function tablesLioncash
Updated based off information provided by Switchbrew.
2018-10-19nim: Add the basic skeleton of the nim:eca serviceLioncash
Added based off information provided by Switchbrew
2018-10-19ns: Update service function tableLioncash
Updated based off information provided by Switchbrew.
2018-10-19set_cal: Update service function tableLioncash
Updated based on information from Switchbrew.
2018-10-18GPU: Improved implementation of maxwell DMA (Subv).bunnei
2018-10-18decoders: Introduce functions for un/swizzling subrects.bunnei
2018-10-18GPU: Invalidate destination address of kepler_memory writes.bunnei
2018-10-18fermi_2d: Add support for more accurate surface copies.bunnei
2018-10-18Merge pull request #1523 from lioncash/lockbunnei
svc: Add missing error checks in svcArbitrateLock/svcArbitrateUnlock
2018-10-18Merge pull request #1511 from lioncash/contentbunnei
content_archive: Minor reorganization changes
2018-10-18Merge pull request #1521 from ogniK5377/imp-mmubunnei
Used better names for mm:u and fixed a bad stub
2018-10-18svc: Check for word alignment of addresses within ↵Lioncash
svcArbitrateLock/svcArbitrateUnlock The kernel itself checks whether or not the provided addresses are word aligned before continuing, so we should be doing the same.
2018-10-18common: Add function for checking word alignment to alignment.hLioncash
This will be used in a following change to svcArbitrateLock() and svcArbitrateUnlock()
2018-10-18common: Move Is4KBAligned() to alignment.hLioncash
Aligning on 4KB pages isn't a Switch-specific thing, so this can be moved to common so it can be used with other things as well.
2018-10-18core: Remove unnecessary assert in ArmInterface()Lioncash
CpuCore already does this sort of checking, so we can just call that instead of duplicating the assertions.
2018-10-18Merge pull request #1510 from lioncash/xcibunnei
XCI: Add function for checking the existence of the program NCA
2018-10-18Merge pull request #1505 from FernandoS27/tex-3dbunnei
Implemented 3D Textures
2018-10-19Used better names for mm:u and fixed bad stubDavid Marcec
InitializeWithId needs to return an id which is a u32 which should be a non zero value
2018-10-18svc: Add missing sanitizing checks for MapSharedMemory/UnmapSharedMemoryLioncash
Now that the changes clarifying the address spaces has been merged, we can wrap the checks that the kernel performs when mapping shared memory (and other forms of memory) into its own helper function and then use those within MapSharedMemory and UnmapSharedMemory to complete the sanitizing checks that are supposed to be done.
2018-10-17hid/controller: Remove unused header inclusionsLioncash
swap.h only needs to be present in the header for the type aliases and definitions, it's not actually needed in the cpp files though. input.h is just unused entirely in xpad.h
2018-10-17hid/controller/npad: Remove unused dump_idx member variableLioncash
Given it's unused, we may as well toss it.
2018-10-17hid/controller/npad: Remove unnecessary semicolon from the closing brace of ↵Lioncash
LedPattern's constructor
2018-10-17hid/controller/npad: Remove #pragma once from the cpp fileLioncash
This is only useful in headers.
2018-10-17hid/controller/npad: Move npad_id_list into the cpp fileLioncash
This is just a lookup table, and since it's private, there's nothing really stateful about it, so we can just move it into the cpp file.
2018-10-17hid/controller/npad: Remove unnecessary const from void return typeLioncash
This literally does nothing.
2018-10-17hid/controller: Default the destructors of all controller types in the cpp fileLioncash
These classes are non-trivial and are definitely going to be changed in the future, so we default these to prevent issues with forward declarations, and to keep the compiler from inlining tear-down code.
2018-10-17controller_base: Default the base class constructor and destructor in the ↵Lioncash
cpp file The destructor doesn't need to be a pure-virtual function.
2018-10-17Merge pull request #1444 from ogniK5377/better-hidbunnei
"Better Hid" Rework Part 1
2018-10-17Merge pull request #1489 from FernandoS27/fix-tldsbunnei
shader_decompiler: Fix TLDS
2018-10-17Clang format and other fixesFernandoS27
2018-10-17Implement Reinterpret Surface, to accurately blit 3D texturesFernandoS27
2018-10-17Implement GetInRange in the Rasterizer CacheFernandoS27
2018-10-17Implement 3D TexturesFernandoS27