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2021-10-31gl_rasterizer: Remove unused includesMorph
This removes unused includes, especially the core includes which were causing this file to be recompiled every time files included by those headers are modified.
2021-10-31Merge pull request #7246 from german77/userimagebunnei
profile_manager: Resize any image bigger than 256p
2021-10-30Merge pull request #7201 from ameerj/spirv-depth-samplingFernando S
emit_spirv_image: Fix depth image implicit lod sample in non-fragment stages
2021-10-30Merge pull request #6702 from lat9nq/disable-screensaverbunnei
yuzu_cmd, yuzu qt: Use SDL to disable the screen saver
2021-10-29Merge pull request #7244 from Morph1984/application-lang-pt-brbunnei
file_sys/ns: Add Brazilian Portuguese to the list of ApplicationLanguage
2021-10-30yuzu qt: Disable the screensaver with SDL2lat9nq
Disables the screen saver when a game boots using SDL2 so that it works on any supported platform.
2021-10-29Merge pull request #7240 from Morph1984/resultval-remove-cvbunnei
hle/result: Remove cv-qualifiers from Arg in MakeResult
2021-10-29profile_manager: Resize any image bigger than 256pgerman77
2021-10-29Merge pull request #7241 from Morph1984/resultval-move-assignmentbunnei
hle/result: Add move assignment operator in ResultVal
2021-10-28Merge pull request #7243 from lat9nq/nvdrv-warnbunnei
gl_device: Force GLASM on NVIDIA drivers 495-496
2021-10-28CMakeLists: Document the /GT compile optionMorph
2021-10-28Merge pull request #7007 from FernandoS27/intel-optionsMorph
Build System: Build with JCC Erratum Mitigation
2021-10-28file_sys: control_metadata: Add BrazilianPortugueseMorph
2021-10-28ns: language: Add BrazilianPortuguese to ApplicationLanguageMorph
It seems that Nintendo finally filled that last empty spot in ApplicationLanguage for a total of 16 supported languages.
2021-10-28Merge pull request #7223 from Moonlacer/geometry_property_removalAmeer J
per_game_ui: Geometry Property Removal and Minor Rewording to the Per Game UI
2021-10-28gl_device: Force GLASM on NVIDIA drivers 495-496lat9nq
GLSL shaders currently do not render correctly on the recent NVIDIA drivers. This adds a check that forces assembly shaders for these drivers since they seem unaffected and adds a warning informing of the decision. Developers can disable the check by enabling graphics debugging.
2021-10-28hle/result: Declare copy/move constructor/assignment as noexceptMorph
While we're at it, we can also declare these copy/move constructor/assignment as noexcept.
2021-10-28hle/result: Add move assignment operator in ResultValMorph
ResultVal was missing a move assignment operator, add it.
2021-10-28hle/result: Remove cv-qualifiers from Arg in MakeResultMorph
This removes the const qualification for types when MakeResult(arg) is used in a const member function, allowing for automatic deduction and removing the need to manually specify the non-const type as the template argument.
2021-10-26Merge pull request #7186 from MightyCreak/fix-crash-configure-windowAmeer J
ui: fix crash when closing configure window
2021-10-25Geometry property removal and rewordingMoonlacer
2021-10-25Merge pull request #7193 from FernandoS27/idleMorph
SVC: Implement svcInfo:IdleTickCount
2021-10-24Merge pull request #7218 from bylaws/aswdqdsamAmeer J
Fixup channel submit IOCTL syncpoint parameters
2021-10-24Merge pull request #7222 from FernandoS27/fix-indixed-textures-againAmeer J
TexturePass: Fix clamping of images as this allowed negative indices.
2021-10-24TexturePass: Fix clamping of images as this allowed negative indices.Fernando Sahmkow
2021-10-24Fixed ARM_Dynamic_64 StepAndrew Strelsky
2021-10-24Merge pull request #7206 from vonchenplus/fix_vulkan_viewport_issueFernando S
Vulkan Rasterizer: Fix viewport issue
2021-10-24Fixup channel submit IOCTL syncpoint parametersBilly Laws
The current arguments worked by happenstance as games only ever submit one syncpoint and request one fence back, if a game were to do something other than this then the arguments would've been parsed entirely wrong.
2021-10-23Merge pull request #7070 from FernandoS27/want-you-badAmeer J
Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan.
2021-10-23Vulran Rasterizer: address feedback.Fernando Sahmkow
2021-10-23Revert "input_common: Fix data race on GC implementation"Fernando S
2021-10-23Merge pull request #6515 from german77/gc_thread_safeFernando S
input_common: Fix data race on GC implementation
2021-10-22Fix vulkan viewport issueFeng Chen
2021-10-20common/alignment: Fix VS2022 compilationameerj
VS2022 seems to introduce an optimization when moving vectors to check for equality of the element values. AlignmentAllocator needed to overload the equality operator to fix compilation of its usage in vector moving.
2021-10-20input_common: Fix VS2022 compilation errorsameerj
2021-10-19Merge pull request #7197 from Moonlacer/tas_help_linkbunnei
tas_ui: Add a Help Link to the TAS Page on the yuzu Website, Along with Minor Grammar Changes
2021-10-19Merge pull request #7198 from ameerj/settings-chronobunnei
settings: Remove std::chrono usage
2021-10-17emit_spirv_image: Fix depth image implicit lod sample in computeameerj
Ensures all drivers behave the same way in this case.
2021-10-17Merge pull request #7173 from Morph1984/invalidate-unmapbunnei
KPageTable: Perform ranged invalidation when unmapping code memory
2021-10-17settings: Remove std::chrono usageameerj
Alleviates the dependency on chrono for all files that include settings.h
2021-10-16add_linkMoonlacer
remove_accident fix_whoopsie
2021-10-16Merge pull request #7077 from FernandoS27/face-downAmeer J
A series of fixes to queries and indexed samplers.
2021-10-17Shader Compiler: avoid overflowed indices on indixed samplers.Fernando Sahmkow
2021-10-16Merge pull request #7127 from FernandoS27/i-saw-a-wabbitAmeer J
A few fixes on Vulkan and Rasterizer Caching
2021-10-16Merge pull request #7195 from MightyCreak/fix-warning-typoMai M
main: fix typo in warning message
2021-10-16SVC: Implement svcInfo:IdleTickCountFernando Sahmkow
Used by the Witcher 3
2021-10-16main: fix typo in warning messageRomain Failliot
2021-10-15main: Add missing make_unique for uiMorph
2021-10-15Merge pull request #7187 from FernandoS27/boy-i-say-boybunnei
NVHost_Ctrl: Force wait if the gpu falls behind too long.
2021-10-15Merge pull request #7188 from Morph1984/web-applet-includeMorph
qt_web_browser: Add missing QApplication include