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2020-09-30Remove ext_extended_dynamic_state blacklistMatías Locatti
Latest AMD 20.9.2 driver fixed this, there's no reason to keep it blocked, as the previous stable signed driver release doesn't include the extension.
2020-09-29Merge pull request #4728 from Morph1984/applets-on-topbunnei
main: Allow applets to display on top while fullscreen
2020-09-29Merge pull request #4721 from lioncash/genfnbunnei
codec: Make lookup table static constexpr
2020-09-29Merge pull request #4722 from lioncash/castingbunnei
cubeb_sink: Use static_cast instead of reinterpret_cast in DataCallback()
2020-09-29Merge pull request #1703 from DarkLordZach/nvdec-ioctlbunnei
nvdrv: Stub nvdec/vic ioctls to bypass nvdec movies
2020-09-27Merge pull request #4719 from lioncash/audio-warnbunnei
audio_core: Resolve sign conversion warnings
2020-09-26Merge pull request #4724 from lat9nq/fix-vulkan-nvidia-allocate-2Rodrigo Locatti
vk_stream_buffer: Fix initializing Vulkan with NVIDIA on Linux
2020-09-26Merge pull request #4703 from lioncash/desig7bunnei
shader/registry: Make use of designated initializers where applicable
2020-09-26main: Allow applets to display on top while fullscreenMorph
Using the Qt::WindowStaysOnTopHint flag allows these dialogs to show up on top while running in fullscreen. However, if yuzu goes out of focus (by alt-tabbing or otherwise), this flag does not seem to have an effect.
2020-09-26Merge pull request #4718 from lioncash/vkbunnei
vk_command_pool: Add missing header guard
2020-09-25Merge pull request #4720 from lioncash/headerbunnei
audio_core: Remove unnecessary inclusions
2020-09-25command_generator: Make lookup table static constexprLioncash
Allows compilers to elide needing to push these values on the stack every time the function is called.
2020-09-25vk_stream_buffer: Fix initializing Vulkan with NVIDIA on Linuxlat9nq
The previous fix only partially solved the issue, as only certain GPUs that needed 9 or less MiB subtracted would work (i.e. GTX 980 Ti, GT 730). This takes from DXVK's example to divide `heap_size` by 2 to determine `allocable_size`. Additionally tested on my Quadro K4200, which previously required setting it to 12 to boot.
2020-09-25behavior_info: Fix typo Renerer -> RendererLioncash
2020-09-25cubeb_sink: Use static_cast instead of reinterpret_cast in DataCallback()Lioncash
Conversions from void* to the proper data type are well-defined and supported by static_cast. We don't need to use reinterpret_cast here.
2020-09-25codec: Make lookup table static constexprLioncash
Allows compilers to elide needing to push these values on the stack every time the function is called.
2020-09-25audio_core: Remove unnecessary inclusionsLioncash
Same behavior, but removes header dependencies where they don't need to be.
2020-09-25audio_core: Resolve sign conversion warningsLioncash
While were at it, we can also enable sign conversion warnings and other common warnings as errors to prevent these from creeping back into the codebase.
2020-09-25effect_context: Make use of explicit where applicableLioncash
While we're at it we can make the destructor of the base class virtual to ensure that any polymorphism issues never occur.
2020-09-25vk_command_pool: Move definition of Pool into the cpp fileLioncash
Allows the implementation details to be changed without recompiling any files that include this header.
2020-09-25vk_command_pool: Make use of override on destructorLioncash
2020-09-25vk_command_pool: Add missing header guardLioncash
2020-09-25Merge pull request #4717 from lioncash/debugLC
service: Restore "unused" function
2020-09-25service: Restore "unused" functionLioncash
Turns out this function is actually used, but within a trace log.
2020-09-24Merge pull request #4711 from lioncash/move5bunnei
arithmetic_integer_immediate: Make use of std::move where applicable
2020-09-24Merge pull request #4678 from Morph1984/LoadOpenContext-partial-implbunnei
acc: Partially implement LoadOpenContext
2020-09-24arithmetic_integer_immediate: Make use of std::move where applicableLioncash
Same behavior, minus any redundant atomic reference count increments and decrements.
2020-09-23Merge pull request #4674 from ReinUsesLisp/timeline-semaphoresbunnei
renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore
2020-09-23Merge pull request #4618 from german77/GcAdapterAutoMapbunnei
Add automap feature for GC adapter
2020-09-23shader/registry: Silence a -Wshadow warningLioncash
2020-09-23shader/registry: Remove unnecessary namespace qualifiersLioncash
Using statements already make these unnecessary.
2020-09-23Merge pull request #4702 from lioncash/doc-warnRodrigo Locatti
memory: Resolve a -Wdocumentation warning
2020-09-23Merge pull request #4701 from lioncash/unused-protoRodrigo Locatti
install_dialog: Remove unused function prototype
2020-09-23Merge pull request #4700 from lioncash/copiesRodrigo Locatti
game_list: Eliminate redundant argument copies
2020-09-23shader/registry: Make use of designated initializers where applicableLioncash
Same behavior, less repetition.
2020-09-23memory: Resolve a -Wdocumentation warningLioncash
memory doesn't exist as a parameter any more.
2020-09-23install_dialog: Make use of [[nodiscard]] where applicableLioncash
Allows the compiler to warn against cases where the return value isn't used (which would be a bug).
2020-09-23install_dialog: Remove unused function prototypeLioncash
This function doesn't have an implementation, so it can be removed to prevent others from unintentionally using it.
2020-09-23game_list: Make game list function naming consistentLioncash
Makes the naming consistent with the rest of the functions that are present.
2020-09-23game_list: Eliminate redundant argument copiesLioncash
Several functions can be taken by const reference to avoid copies
2020-09-22control_flow: emplace elements in place within TryQuery()Lioncash
Places data structures where they'll eventually be moved to to avoid needing to even move them in the first place.
2020-09-22control_flow: Make use of std::move in InsertBranch()Lioncash
Avoids unnecessary atomic increments and decrements.
2020-09-22General: Make use of std::nullopt where applicableLioncash
Allows some implementations to avoid completely zeroing out the internal buffer of the optional, and instead only set the validity byte within the structure. This also makes it consistent how we return empty optionals.
2020-09-22ips_layer: Eliminate a redundant copy in Parse()Lioncash
Prevents unnecessary copying of the line being parsed.
2020-09-21Merge pull request #4675 from Morph1984/fix-boot-multicontentbunnei
submission_package: Account for multi-content NSPs
2020-09-21acc: Stub LoadOpenContextMorph
This is used in multiple games such as: - Clubhouse Games: 51 Worldwide Classics - Grandia HD Collection - XCOM 2 Collection - Baldur's Gate 1/2 - Dr Kawashima's Brain Training - Super Mario 3D All-Stars
2020-09-21Merge pull request #4692 from ReinUsesLisp/remove-vsyncRodrigo Locatti
renderer_opengl: Remove emulated mailbox presentation
2020-09-20Merge pull request #4683 from Morph1984/NpadHandheldActivationMode-implbunnei
hid: Implement Get/SetNpadHandheldActivationMode
2020-09-20renderer_opengl: Remove emulated mailbox presentationReinUsesLisp
Emulated mailbox presentation was causing performance issues on Nvidia's OpenGL driver. Remove it.
2020-09-19Merge pull request #4643 from FearlessTobi/decrease-pad-update-intervalbunnei
Test: Decrease pad_update_ns