Age | Commit message (Collapse) | Author |
|
applets: Extract callback types into aliases
|
|
emulated_console/emulated_controller: std::move ParamPackage instances where applicable
|
|
kernel: Ensure relevant class members are always initialized on construction
|
|
cmake: use sdl2 imported target
|
|
cmake: prefer system libusb
|
|
The parenthetical needs to be translatable, like with GLASM
|
|
|
|
service: nfc: Implement mifare service
|
|
Respect render mode override
|
|
|
|
|
|
|
|
|
|
Deduplicates callback definitions and situates it in one place.
|
|
Deduplicates a lot of long callback declarations
|
|
Deduplicates really long std::function declarations to make the
interface nicer to read.
|
|
This isn't used, so it can be removed to make the function a little
nicer.
|
|
Avoids churning allocations in a loop.
|
|
id is an int value, not a u32.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
cmake: prefer system libraries
|
|
|
|
|
|
service_thread: fix uninitialized memory usage
|
|
|
|
hle: service: audio: Use default service thread.
|
|
Configuration: Add per-game input profiles
|
|
vulkan_common: promote extension usages to core when possible
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
externals: update dynarmic, SDL2
|
|
|
|
video_core: add null backend
|
|
CMake: Use precompiled headers to improve compile times
|
|
general: fix compile for Apple Clang
|