Age | Commit message (Collapse) | Author |
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Configure()
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This is checking if an index is valid or not and returning early if it
isn't.
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Avoids a -Wreorder compiler warning.
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Avoids dumping all of the core settings machinery into whatever files
include this header. Nothing inside the header itself actually made use
of anything in settings.h anyways.
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This doesn't actually modify instance state of the dialog, so this can
be made const.
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video_core/texures/texture: Remove unnecessary includes
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file_sys: Provide generic interface for accessing game data
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Correct XMAD mode, psl and high_b on different encodings.
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Port citra-emu/citra#4437: "citra-qt: Make hotkeys configurable via the GUI (Attempt 2)"
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yuzu/loading_screen: Resolve runtime Qt string formatting warnings
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gl_backend: Align Pixel Storage
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Correct LOP_IMM encoding
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We need to ensure dynarmic gets a valid pointer if the page table is
resized (the relevant pointers would be invalidated in this scenario).
In this scenario, the page table can be resized depending on what kind
of address space is specified within the NPDM metadata (if it's
present).
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In our error console, when loading a game, the strings:
QString::arg: Argument missing: "Loading...", 0
QString::arg: Argument missing: "Launching...", 0
would occasionally pop up when the loading screen was running. This was
due to the strings being assumed to have formatting indicators in them,
however only two out of the four strings actually have them.
This only applies the arguments to the strings that have formatting
specifiers provided, which avoids these warnings from occurring.
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This commit makes sure GL reads on the correct pack size for the
respective texture buffer.
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shader_cache: Permit a Null Shader in case of a bad host_ptr.
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maxwell_3d: Reduce severity of ProcessSyncPoint
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shader_ir: Implement AOFFI for TEX and TLD4
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core/memory: Minor simplifications to page table management
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gl_state: Rework to enable individual applies
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gl_shader_disk_cache: Use Zstandard for compression
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kernel/{server_port, server_session}: Return pairs instead of tuples from pair creation functions
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core/memory: Remove unused enum constants
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memory_manager: Improved implementation of read/write/copy block.
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These are holdovers from Citra and can be removed.
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Now that nothing actually touches the internal page table aside from the
memory subsystem itself, we can remove the accessor to it.
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Given the page table will always be guaranteed to be that of whatever
the current process is, we no longer need to keep this around.
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Centralizes the page table switching to one spot, rather than making
calling code deal with it everywhere.
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Keeps the return type consistent with the function name. While we're at
it, we can also reduce the amount of boilerplate involved with handling
these by using structured bindings.
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Returns the same type that the function name describes.
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Avoids dragging in a direct dependency in a header.
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Nothing in this header relies on common_funcs or the memory manager.
This gets rid of reliance on indirect inclusions in the OpenGL caches.
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Implement SyncPoint Register in the GPU.
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kernel/server_session: Provide a GetName() override
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common/multi_level_queue: Silence truncation warnings
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Port citra-emu/citra#4651: "gdbstub: Fix some bugs in IsMemoryBreak() and ServeBreak. Add workaround to let watchpoints break into GDB."
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video_core/engines: Remove unnecessary inclusions where applicable
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- Fixes graphical issues with Chocobo's Mystery Dungeon EVERY BUDDY!
- Fixes a crash with Mario Tennis Aces
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video_core/memory_manager: Mark a few member functions with the const qualifier
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file_sys/fsmitm_romfsbuild: Utilize a string_view in romfs_calc_path_hash
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core: Add missing override specifiers where applicable
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video_core/gpu_thread: Silence truncation warning in ThreadManager's constructor
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file_sys/nca_metadata: Remove unnecessary comparison operators for TitleType
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service/fsp_srv: Update SaveDataInfo and SaveDataDescriptor structs
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gl_shader_decompiler: Return early when an operation is invalid
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file_sys/program_metadata: Remove obsolete TODOs
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