Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-11-24 | input_common: Rewrite tas input | german77 | |
2021-11-24 | input_common: Rewrite gc_adapter | german77 | |
2021-11-24 | input_common: Rewrite touch | german77 | |
2021-11-24 | input_common: Rewrite mouse | german77 | |
2021-11-24 | input_common: Rewrite keyboard | german77 | |
2021-11-24 | input_common: Move touch and analog from button. Move udp protocol | german77 | |
2021-11-24 | input_common: Create input poller and mapping | german77 | |
2021-11-24 | input_common: Create input_engine | german77 | |
2021-11-24 | core/hid: Move motion_input, create input converter and hid_types | german77 | |
2021-11-24 | core/hid: Move input_interpreter to hid | german77 | |
2021-11-24 | common: Rewrite and move core/frontend/input.h to common | german77 | |
2021-11-24 | Refactor menu states and shortcuts in GMainWindow. (#7419) | Adam Heinermann | |
Refactor menu states and shortcuts in GMainWindow. - Removed "Start", since it was always disabled unless it was "Continue" which has now been moved to "Pause". - Allow hotkeys to be used while in fullscreen. - Removed the load amiibo hotkey. | |||
2021-11-24 | Merge pull request #7404 from Kewlan/per-game-framerate-cap | bunnei | |
configure_general: Allow framerate cap to be used in custom game configs | |||
2021-11-22 | Merge pull request #7394 from Morph1984/svc-SetMemoryPermission | bunnei | |
kernel: svc: Implement SetProcessMemoryPermission | |||
2021-11-21 | Merge pull request #7406 from heinermann/tas_menu | Mai M | |
Added TAS controls to the menu under Tools | |||
2021-11-21 | arm: dynarmic: Cleanup icache op handling | jam1garner | |
2021-11-21 | arm: dynarmic: Implement icache op handling for 'ic iallu' instruction | jam1garner | |
2021-11-21 | arm: dynarmic: Implement icache op handling for 'ic ivau' instruction | jam1garner | |
2021-11-21 | const fixes | Adam Heinermann | |
2021-11-21 | Apply clang format | Adam Heinermann | |
2021-11-21 | Added TAS controls to the menu under Tools | Adam Heinermann | |
2021-11-21 | configure_general: Allow framerate cap to be used in custom game configs | Kewlan | |
2021-11-21 | Merge pull request #7395 from Morph1984/resolve-comments | bunnei | |
general: Resolve comments in PR #7368 | |||
2021-11-21 | Merge pull request #7389 from ameerj/screenshot-1x | bunnei | |
Fix screenshot dimensions when at 1x scale | |||
2021-11-20 | Merge pull request #7359 from heinermann/kthread_crash | bunnei | |
Fix crash on exit due to static scoped dummy threads | |||
2021-11-20 | Merge pull request #7393 from Morph1984/pm-ams-get-pid | bunnei | |
service: pm: Implement AtmosphereGetProcessId | |||
2021-11-20 | kernel: svc: Move all IsValid functions to an anonymous namespace | Morph | |
2021-11-20 | kernel: svc: Implement SetProcessMemoryPermission | Morph | |
- Used by Skyline modding framework | |||
2021-11-20 | kernel: KPageTable: Rename SetCodeMemoryPermission to SetProcessMemoryPermission | Morph | |
2021-11-20 | vk_texture_cache: Mark VkBufferUsageFlags as static constexpr | Morph | |
2021-11-20 | vk_blit_image: Consolidate CreatePipelineTargetEx functions | Morph | |
2021-11-20 | service: pm: Implement AtmosphereGetProcessId | Morph | |
- Used by Skyline modding framework | |||
2021-11-20 | service: pm: Add all relevant result codes | Morph | |
2021-11-20 | Merge pull request #7368 from FernandoS27/vulkan-conv | bunnei | |
Fix ART Blit detection regression and add D24S8 <-> RGBA8 conv to Vulkan | |||
2021-11-20 | service: pm: Rename title id to program id | Morph | |
2021-11-20 | Fix screenshot dimensions when at 1x scale | ameerj | |
This was regressed by ART. Prior to ART, the screenshots were saved at the title's framebuffer resolution. A misunderstanding of the existing logic led to screenshot dimensions becoming dependent on the host render window size. This changes the behavior to match how it was prior to ART at 1x, with screenshots now always being the title's framebuffer dimensions scaled by the resolution scaling factor. | |||
2021-11-20 | TextureCache: Refactor and fix linux compiling. | Fernando Sahmkow | |
2021-11-20 | TextureCache: Assure full conversions on depth/stencil write shaders. | Fernando Sahmkow | |
2021-11-20 | TextureCache: Implement buffer copies on Vulkan. | Fernando Sahmkow | |
2021-11-19 | Merge pull request #7294 from ↵ | bunnei | |
vonchenplus/fix_image_update_error_when_width_too_small Fix image update/download error when width too small | |||
2021-11-20 | TextureCache: Add R16G16 to D24S8 converter. | Fernando Sahmkow | |
2021-11-19 | TextureCache: Add B10G11R11 to D24S8 converter. | Fernando Sahmkow | |
2021-11-19 | TextureCache: Further fixes on resolve algorithm. | Fernando Sahmkow | |
2021-11-19 | Merge pull request #7369 from Morph1984/amd-fsr-statusbar | bunnei | |
main: Shorten AMD FSR status bar text | |||
2021-11-19 | Merge pull request #7342 from goldenx86/patch-3 | bunnei | |
Replace keys error pop up | |||
2021-11-19 | Merge pull request #7357 from Morph1984/s8_uint | bunnei | |
video_core: Implement S8_UINT format | |||
2021-11-19 | TextureCache: Implement additional D24S8 convertions. | Fernando Sahmkow | |
2021-11-19 | TextureCache: force same image format when resolving an image. | Fernando Sahmkow | |
2021-11-18 | main: Fix default AA name | Morph | |
By default, no AA is applied, not FXAA | |||
2021-11-18 | configure_graphics_ui: AMD's -> AMD | Morph | |
AMD officially markets FSR as AMD FidelityFX™️ Super Resolution |