| Age | Commit message (Collapse) | Author | 
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|  | yuzu: fix restore shortcuts button | 
|  | cheats: Clamp cheat names without failing | 
|  | emit_glsl_warp: Fix shfl_in_bounds conditional | 
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|  | set: return version info from system archive | 
|  | ts: add OpenSession | 
|  | common: use SetThreadDescription API for thread names | 
|  | Manually robust on Maxwell and earlier | 
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|  | kernel: update for 17.0.0 | 
|  | kernel: fix incorrect calculation of used non system memory value | 
|  | renderer_vulkan: add locks to avoid scheduler flushes from CPU | 
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|  | service: mii: Create random mii with name | 
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|  | general: fix build failure on clang 17 | 
|  | [Vulkan]Implement missing copy formats for D32, ARGB8_SRGB and BGRA8_Unorm/SRGB | 
|  | service: hle: Allow to access read buffer A and X directly | 
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|  | fsmitm_romfsbuild: avoid unnecessary copies of vfs pointers | 
|  | Small things | 
|  | video_core: Fix moltenvk crash on macos | 
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|  | [crash fix]brings back the removed if  statement in util.cpp and adds the  num_level test to it like previous discontinued PR | 
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|  | Removes unnecessary d32f to bgra shader and blit functions,
update vk_texture_cache to use abgr shader for d32f to BGRA formats
updates  abgr to d32f shader to comply with hardware tests | 
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|  | Adds `convert_abgr8_to_d32f_frag(BuildShader(device, CONVERT_ABGR8_TO_D32F_FRAG_SPV)),` | 
|  | host1x/codecs: enable CUDA on Linux | 
|  | input_common: udp: Avoid crash when trying to map motion before client is ready | 
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