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2018-04-15GPU: Don't use GetPointer when uploading the constbuffer data to the GPU.Subv
2018-04-15GPU: Use the buffer hints from the shader decompiler to upload only the ↵Subv
necessary const buffers for each shader stage.
2018-04-15shaders: Expose hints about used const buffers.bunnei
2018-04-14GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs.Subv
We're going to need the shader generator to give us a mapping of the actual used const buffers to properly bind them to the shader.
2018-04-14GPU: Allow configuring ssbos in the opengl state manager.Subv
2018-04-14GPU: Added a function to determine whether a shader stage is enabled or not.Subv
2018-04-14Merge pull request #332 from bunnei/fix-total-mem-usagebunnei
vm_manager: Increase GetTotalMemoryUsage value.
2018-04-14vm_manager: Increase GetTotalMemoryUsage value.bunnei
- Gets Binding of Isaac running.
2018-04-14Merge pull request #327 from adityaruplaha/fullscreen-fixbunnei
Fix the stuck in fullscreen bug
2018-04-14Merge pull request #331 from bunnei/fsp-flushbunnei
fsp_srv: Implement IFile::Flush.
2018-04-14fsp_srv: Implement IFile::Flush.bunnei
2018-04-14shaders: Add NumTextureSamplers const, remove unused #pragma.bunnei
2018-04-14shaders: Address PR review feedback.bunnei
2018-04-14gl_shader_decompiler: Cleanup log statements.bunnei
2018-04-14shaders: Fix GCC and clang build issues.bunnei
2018-04-14gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup.bunnei
2018-04-14shader_bytecode: Add FSETP and KIL to GetInfo.bunnei
2018-04-14shader_bytecode: Add SubOp decoding.bunnei
2018-04-14gl_shader_decompiler: Add shader stage hint.bunnei
2018-04-14renderer_opengl: Fix Morton copy byteswap, etc.bunnei
2018-04-14Fix the stuck in fullscreen bug (Original PR: citra-emu/citra#3611)adityaruplaha
2018-04-13gl_shader_manager: Implement SetShaderSamplerBindings.bunnei
2018-04-13gl_rasterizer: Generate shaders and upload uniforms.bunnei
2018-04-13gl_shader_decompiler: Basic impl. for very simple vertex shaders.bunnei
- Tested with Puyo Puyo Tetris and Cave Story+
2018-04-13gl_shader_manager: Cleanup and consolidate uniform handling.bunnei
2018-04-13maxwell_3d: Make memory_manager public.bunnei
2018-04-13maxwell_3d: Fix shader_config decodings.bunnei
2018-04-13gl_rasterizer: Use shader program manager, remove test shader.bunnei
2018-04-13renderer_opengl: Add gl_shader_manager class.bunnei
2018-04-13maxwell_to_gl: Add a few types, etc.bunnei
2018-04-13gl_shader_gen: Add hashable setup/config structs.bunnei
2018-04-13gl_shader_util: Add missing includes.bunnei
2018-04-13common: Port cityhash code from Citra.bunnei
2018-04-13renderer_opengl: Use OGLProgram instead of OGLShader.bunnei
2018-04-13gl_shader_util: Grab latest upstream.bunnei
2018-04-13gl_resource_manager: Grab latest upstream.bunnei
2018-04-13gl_shader_decompiler: Add skeleton code from Citra for shader analysis.bunnei
2018-04-13shader_bytecode: Add initial module for shader decoding.bunnei
2018-04-13bit_field: Make all methods constexpr.bunnei
2018-04-13Merge pull request #323 from Hexagon12/stub-hidbunnei
Service/HID: Stubbed out GetPlayerLedPattern
2018-04-13Fixed normal params in GetDisplayResolutionHexagon12
2018-04-13Stubbed out GetPlayerLedPatternHexagon12
2018-04-13Merge pull request #319 from Hexagon12/service-name-fixbunnei
Various service name fixes - part 1
2018-04-11Service/SSL: update service according switchbrewmailwl
2018-04-11Various fixes and clangHexagon12
2018-04-10Decimal changeHexagon12
2018-04-10Updated pctl:a with new service names.Hexagon12
2018-04-10Updated nvmemp with new service names.Hexagon12
2018-04-10Updated nvdrv with more service names.Hexagon12
2018-04-10Updated pl:u with more service names.Hexagon12