| Age | Commit message (Collapse) | Author |
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core: add option to break on unmapped access
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vulkan_common: further initialization tweaks
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reporter: Eliminate undefined behavior in SaveErrorReport
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applets: Extract callback types into aliases
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emulated_console/emulated_controller: std::move ParamPackage instances where applicable
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kernel: Ensure relevant class members are always initialized on construction
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cmake: use sdl2 imported target
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cmake: prefer system libusb
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The parenthetical needs to be translatable, like with GLASM
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service: nfc: Implement mifare service
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Respect render mode override
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Same behavior, but without memory churn.
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The optionals are unconditionally dereferenced when setting the custom
error text, and in a few cases this function is called using the default
value of the optionals.
This means we'd be dereferencing uninitialized storage.
Since they're used unconditionally, we can use value_or to set a default
when storage is uninitialized.
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Deduplicates callback definitions and situates it in one place.
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Deduplicates a lot of long callback declarations
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Deduplicates really long std::function declarations to make the
interface nicer to read.
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This isn't used, so it can be removed to make the function a little
nicer.
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Avoids churning allocations in a loop.
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id is an int value, not a u32.
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cmake: prefer system libraries
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service_thread: fix uninitialized memory usage
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hle: service: audio: Use default service thread.
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Configuration: Add per-game input profiles
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vulkan_common: promote extension usages to core when possible
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