Age | Commit message (Collapse) | Author |
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Removes a TODO.
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GPU: Implemented the flip_data (bit 0) bit in display transfers.
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in GetTouchState()
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Touchpad support
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Implement SetLcdForceBlack and add implementation for color filling in the GPU code
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Assemblers will exit with an error when trying to assemble instructions with disallowed registers.
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GPU: Implemented more depth buffer formats.
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This fixes the horizontal lines in Picross E, Cubic Ninja, Cave Story 3D and possibly others
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Pica/PrimitiveAssembly: Fix triangle strips and fans being generated with incorrect winding order.
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GPU: Use the correct position for the finished bit in memory fills
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GPU: Corrected the 24 bit memory fills component order
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incorrect winding order.
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Fix errorcodes for bad config block request
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Apply the logging filter before sending the message to the queue
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Minor bugfixes to LDM/STM.
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Update nihstro submodule to the initial release version.
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Asserts: Use lambdas to keep assertion code away from the main code path
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Previously it would write the contents of register 13 for the case where the link register (r14) is supposed to be written.
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Includes more opcodes to implement in the future.
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Build app bundles on OS X. Fixes the issue where the menubar would not appear.
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Apparently inline comments is not necessarily standard in the INI format, and our parser was erroneously parsing the comments as values.
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Set framebuffer layout from EmuWindow.
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Add profiling infrastructure and widget
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formatting on the other thread.
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