Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-09 | gl_rasterizer_cache: Add bounds checking for gl_buffer copies. | bunnei | |
2018-08-09 | Merge pull request #991 from bunnei/ignore-mac | bunnei | |
maxwell_3d: Ignore macros that have not been uploaded yet. | |||
2018-08-09 | Implement SNORM for BC5/DXN2 (#998) | Khangaroo | |
* Implement BC5/DXN2 (#996) - Used by Kirby Star Allies. * Implement BC5/DXN2 SNORM UNORM for Kirby Star Allies SNORM for Super Mario Odyssey | |||
2018-08-09 | gl_rasterizer_cache: Avoid iterator invalidation issues within ↵ | Lioncash | |
InvalidateRegion() A range-based for loop can't be used when the container being iterated is also being erased from. | |||
2018-08-09 | Merge pull request #992 from bunnei/declr-pred | bunnei | |
gl_shader_decompiler: Declare predicates on use. | |||
2018-08-09 | Merge pull request #994 from lioncash/const | bunnei | |
gl_rasterizer_cache: Use std::vector::assign vs resize() then copy for the non-tiled case | |||
2018-08-09 | Merge pull request #993 from bunnei/smo-vtx-pts | bunnei | |
Implement VertexAttribute::Size::Size_16_16_16_16 and PrimitiveTopology::Points. | |||
2018-08-09 | Merge pull request #984 from bunnei/rt-none | bunnei | |
gl_rasterizer: Do not render when no render target is configured. | |||
2018-08-09 | Implement BC5/DXN2 (#996) | Khangaroo | |
- Used by Kirby Star Allies. | |||
2018-08-09 | Merge pull request #988 from lioncash/color | bunnei | |
common/color: Minor cleanup | |||
2018-08-08 | Merge pull request #977 from bunnei/bgr565 | bunnei | |
gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM. | |||
2018-08-08 | gl_rasterizer_cache: Invert conditional in LoadGLBuffer() | Lioncash | |
It's generally easier to follow code using conditionals that operate in terms of the true case followed by the false case (no chance of overlooking the exclamation mark). | |||
2018-08-08 | gl_rasterizer_cache: Use std::vector::assign in LoadGLBuffer() for the ↵ | Lioncash | |
non-tiled case resize() causes the vector to expand and zero out the added members to the vector, however we can avoid this zeroing by using assign(). Given we have the pointer to the data we want to copy, we can calculate the end pointer and directly copy the range of data without the need to perform the resize() beforehand. | |||
2018-08-08 | Merge pull request #987 from lioncash/vec | bunnei | |
vector_math: Use variable template version of is_signed in Vec classes | |||
2018-08-08 | maxwell_to_gl: Implement VertexAttribute::Size::Size_16_16_16_16. | bunnei | |
- Used by Super Mario Odyssey (in game). | |||
2018-08-08 | maxwell_to_gl: Implement PrimitiveTopology::Points. | bunnei | |
- Used by Super Mario Odyssey (in game). | |||
2018-08-08 | gl_shader_decompiler: Declare predicates on use. | bunnei | |
- Used by Super Mario Odyssey (when going in game). | |||
2018-08-08 | maxwell_3d: Ignore macros that have not been uploaded yet. | bunnei | |
- Used by Super Mario Odyssey (in game). | |||
2018-08-08 | gl_rasterizer_cache: Make pointer const in LoadGLBuffer() | Lioncash | |
This is only ever read from, so we can make the data it's pointing to const. | |||
2018-08-08 | Merge pull request #982 from bunnei/stub-unk-63 | bunnei | |
gl_shader_decompiler: Stub input attribute Unknown_63. | |||
2018-08-08 | Merge pull request #986 from mailwl/acc-loadimage | bunnei | |
Service/Account: stub LoadImage function | |||
2018-08-08 | gl_rasterizer: Do not render when no render target is configured. | bunnei | |
- Used by Super Mario Odyssey. | |||
2018-08-08 | Merge pull request #976 from bunnei/shader-imm | bunnei | |
gl_shader_decompiler: Let OpenGL interpret floats. | |||
2018-08-08 | Merge pull request #981 from bunnei/cbuf-corrupt | bunnei | |
maxwell_3d: Use correct const buffer size and check bounds. | |||
2018-08-08 | Merge pull request #978 from bunnei/fixioctl | bunnei | |
nvhost_gpu: Don't over copy IoctlSubmitGpfifo. | |||
2018-08-08 | Merge pull request #985 from bunnei/rt-r11g11b10 | bunnei | |
gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel. | |||
2018-08-08 | Merge pull request #979 from bunnei/vtx88 | bunnei | |
maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8. | |||
2018-08-08 | Merge pull request #975 from bunnei/am-stub | bunnei | |
am: Stub SetScreenShotImageOrientation. | |||
2018-08-08 | Merge pull request #980 from bunnei/fix-logs | bunnei | |
renderer_opengl: Use trace log in a few places. | |||
2018-08-08 | common/color: Remove unnecessary const qualifiers on return types | Lioncash | |
These are just superfluous and not necessesary | |||
2018-08-08 | common/color: Get rid of undefined behavior | Lioncash | |
Gets rid of type punning via reinterpret_cast within functions. Instead, we use memcpy to transfer the contents across types. | |||
2018-08-08 | vector_math: Use variable template version of is_signed in Vec classes | Lioncash | |
Same behavior, less code | |||
2018-08-08 | Merge pull request #966 from lioncash/modernize | bunnei | |
common: Convert type traits templates over to variable template versions where applicable | |||
2018-08-08 | Merge pull request #850 from DarkLordZach/icon-meta | bunnei | |
Add Icons and Metadata Support | |||
2018-08-08 | Merge pull request #968 from lioncash/vec | bunnei | |
vector_math: Minor cleanups | |||
2018-08-08 | Merge pull request #958 from lioncash/nv-global | bunnei | |
nvdrv: Get rid of global std::weak_ptr | |||
2018-08-08 | Service/Account: stub LoadImage function | mailwl | |
2018-08-08 | Merge pull request #972 from lioncash/catch | bunnei | |
externals: Update catch to 2.3.0 | |||
2018-08-08 | Merge pull request #965 from lioncash/unused-files | bunnei | |
hle: Remove unused romfs.cpp/.h | |||
2018-08-08 | Merge pull request #974 from lioncash/acc | bunnei | |
acc: Add missing function table entries for GetUserCount | |||
2018-08-08 | gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel. | bunnei | |
- Used by Super Mario Odyssey. | |||
2018-08-08 | hid: fix IsSixAxisSensorAtRest() response | mailwl | |
2018-08-08 | gl_shader_decompiler: Stub input attribute Unknown_63. | bunnei | |
2018-08-08 | maxwell_3d: Use correct const buffer size and check bounds. | bunnei | |
- Fixes mem corruption with Super Mario Odyssey and Pokkén Tournament DX. | |||
2018-08-08 | renderer_opengl: Use trace log in a few places. | bunnei | |
2018-08-08 | maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8. | bunnei | |
2018-08-08 | nvhost_gpu: Don't over copy IoctlSubmitGpfifo. | bunnei | |
2018-08-08 | gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM. | bunnei | |
- Used by Super Mario Odyssey. | |||
2018-08-08 | gl_shader_decompiler: Let OpenGL interpret floats. | bunnei | |
- Accuracy is lost in translation to string, e.g. with NaN. - Needed for Super Mario Odyssey. | |||
2018-08-08 | am: Stub SetScreenShotImageOrientation. | bunnei | |
- Used by Super Mario Odyssey. |